Andering_J_REDDSON

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¡This is my proudest award! j/k;)
Basic Information:
Name: REDDSON, Andering J “Andy.”
Service: Robotech Defense Forces, Robotech Expeditionary Forces, Brotherhood Of Steel
Affiliations: T’sentrædi Forces, DOGS (Defenders Of GLOVAL Squadron), Henry J GLOVALSKI Militia (Reserve Member), Raccoon Police Department (Reserve Member).
DOB: 29 April, 1976
Gender: Male
Country Of Origin: United States
Occupation: US Coast Guard Boatswains Mate, Security Guard, Writer.
Education: Some College.
Pastimes: Writing.
My Take On Zombie Survival:
There will be two distinctly DIFFERENT phases;
Escape and Evasion, when you’re just trying to stay alive, and will be forced to endlessly improvise and pray.
Domination and Devastation: This is when we take our sandbox BACK from the skin jobs. This, is when we’ve rebuilt, re-armed, and are setting out on a merciless operation to kill every God(s) damned skin job on the planet. All shall fall before the might of Normies driven to the brink of extinction.
My Motto:
“When In Dobt, EMPTY THE CLIP. And add a few more ‘¡Fuck You!’ rounds for good measure.” Works best with a belt-fed weap.
Most Important Weapon:
AR-15.
Second Most Important Weapon:
Fontain Heavy and .357 Caliber Uzi.

Good to meet you, I’m Andering J REDDSON. IRL, I’m a Boatswains Mate Third Class (BM³) in the US Coast Guard Reserves at Port Security Unit 312 (San Francisco, CA; verification available if desired). I currently live in Downtown Sacramento, CA, right down the street from Southside Park.

I took the Zombie Survivor Quiz BEFORE I saw Dawn Of The Dead and was rated at “Confirmed Survivor”; The test, as it was set up at the time, was absolutely certain I’d blown ONE question, “¿Do you save the two kids on the roof surrounded by a million Zombies?” What the test as it was set up at the time did not factor- I had a plan to save them, loose nobody, and kill ALL the skin jobs. That’s the kind of guy I am. (Claymore, flamethrowers, IED’s, modified light machineguns, stolen US Militry equipment, cattlecatchers, and fire engines and turnout gear. Ya, I got a plan.) I read Max’s BROOKE’S book, and really must say it lives up to it’s classification: Humor. Not science.
I have a tendency to piss people off. A lot. I also have a tendency to be right most of the time. That’s what pisses them off most.

First And Foremost- I don’t believe in the “Undead” scenario. I believe that a skin job virus, bacterium, nanobot, or etc will be a mind-destroying mechanism that essentially rots out the upper brain. This is why they are seemingly stupid, and eat human flesh. This has historical precedent (that I’ve gone over a couple of times already), and therefore should not be discounted outright. Some suspects in the line up:
Meningitis (I had this as an infant- That I’m not retarded is a major, not minor, miracle)
Common cold (very pliable, the common cold)
Alzheimer’s (though not a virus nor bacterium, it could produce part of the condition)
Necrotizing fachitis, or the flesh-eating bacteria- If it get into your brain, well…
Ebola (especially the Zaire strain)
Marburg (oh, that one’s NASTY... it’s a lever 5 infectious agent, which means you handle it in moon-suits, or not at all preferably).
My currently favored senario: A doomsday cult delibrately releasing a genetically altered virus that combines rabies and meningitis.
¿Do I believe a skin job apocalypse is imminent? No. ¿Do I believe it’s never going to happen? After Katrina (I was at a Hurricane Party that was SUPPOSED to be fun, oops bad idea), I believe anything that has never happened before is possible. However unlikely, monkeys COULD fly out of my ass.

As the resident handyman, it's my job to straighten out messed up pages; You can sometimes get a hint at what's next by checking this page out.

As a Moderator, here’s a few tips to help you succeed here:
1. Never take someone else’s material down: No matter HOW stupid you think it is, they think it will work. Let them try. (You never know, maybe they already did it- Like me an the line-throwing gun thing.)
2. Accentuate the positive: You see an entry for, let’s say artillery, and don’t think artillery will work, either say nothing, or find a way to make it work.
3. Never change formatting: Once a page is formatted, leave it be. As the resident handyman, it REALLY drives me insane when I have to go through the same pages three, four, five times and fix the formatting (here’s a hint, you DON’T underline spaces and grammatical marks).
4. ¡No personal pages! Us mods are catching Hell every day over this- Most of it from those who had personal pages up, and got them taken down (sour grapes). Your personal page is your profile; Abuse it. Stupid idea, foul language, horrible spelling, no grammar to speak of, on and on- Do it. No one can say anything. It’s YOUR profile, not theirs. Let’em cry themselves to sleep.
Follow these guideline, use common sense beyond that, and you should do well.;)

When I started thinking way too much about Skin Jobs:
Boredom.
What started my Skin Job fixation:
Kill everyone.
Favorite Skin Job book:
I've read Zobmie Survival Guide; I was NOT impressed. Really, quite humours. After all, I got it at Evangalines in Old Sac, which is a joke and costume store- Do the math.
Favorite Skin Job movie:
Dawn Of The Dead (either version)
Favorite quote in any Skin Job movie:
“We just have to be alive when it’s over.”

My score and score summary on the non-lame zombie survival test:
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I scored 67% survivability and 69% kickass-ability.

I was born for the rise of the skin jobs. Not only will I be killing those dirty fuckers left and right, but I will be leading the other survivors. I will be the one making decisions and the person who is looked to for advice. Congratulations.

I'm actually 99% and 99%. Once again, they grade me LOWER because they think I don’t know what I’m saying. Here’s a clue: I have a plan. ¿Let a survivor in who’s fucked up? Ya. Tie his ass up, tie him to a pole, feed him, wash him off. If he doesn’t turn quickly, I keep him. If he does turn, I kill him and use all the information I got out of him before I was forced to end his suffering by smashing his head in with a hammer (why waste bullets). Loot everything in 1ØØ miles, hole up in an impregnable fortress, and anyone why gets too close, I kill them if they’re infected. ¿That question about finding a fortress? I’m in there. You go into quarantine for a few days so I can inspect you, make sure you’re not infected. If you’re not, you’re manning a fifty on the ramparts with a pair of claymore triggers in front of you. If you are, I kill you quickly, humanely, I take no pleasure in it, but it’s gotta be done.

And I really shouldn’t pretend to be surprised; On the Red Dawn Personality Quiz, I rated out as “Robert ‘The Executioner’ MORRIS.” What can I say, there is a time to save- And a time to kill. As 10,000 Maniacs are crushing on your door, the time to save is long gone. Now it’s time to kill. A lot.

ABOUT ME:
My Location: Sacramento and Redding, CA.
Is my plan dependent on zombies in my home town, or anywhere? Anywhere’s the same as everywhere, but my plan does generally favor them NOT being HERE, or in limited numbers at least.
Will I be staying in your home or headed somewhere else? I will hold up in Sac for about a week, then leave. A few weeks later, when I have built up enough hardware and equpiment, I'm comming back and taking MY sandbox BACK. And that means killing as many skin jobs as I can find. Maybe I will find a few long-term holdout survivors; If I do, I'd be more than happy to meet THEM (some BAAAAD mothers if they held out that long).
How do I plan to get to Redding? I’ll fucking WALK if I have to, but I’m hoping to ‘liberate’ a school bus if possible. If I can steal a ride and fuel enr, so much the better.
Got anyone I want to take with me? As many survivors as I can collect.
How will I communicate with the outside world? I plan to continue to com with the rest of the world. Ill use every means at my disposal, including CB, MB, cell, HAM, telephone (landline), Internet, even carrier pigeon, international signal flags and smoke signals; Whatever means present themselves I will use to the best of my ability.
How am I planning to get food and water? I’ll dig a fraking well if I have to to get water and GROW food if I have to to eat, but I was planning on scavenging MRE’s and canned food for a while. I know I will have to raid stores at least at first.
What’s my weapon of choice? Do I have a plan for re-loading it? AR-15 is my weap OF CHOICE, if I get one (actually, it's the Fontain Heavy variant). To reload, I’ll fill as many mags as I can lay hands on, loot bullets from wherever I can get them, and re-load spent shell casings as I can. Do not trust the AK-47 for your life if you can avoid it.
Do I got a survival philosophy? Keep moving, keep quiet, keep low until I get where I’m going and can fortify my position.
Then I’m going to kill them all.
Are you willing to hook up with other survivors? ¡ABSOLUTELY! In fact, any wanna-be survivor in the Sacremnto area, you can find me off-and-on at "Streets Of London" pub on J at 18th in the evening. Ask the staff for Skid.
During the crisis, I’ll actively be looking for other survivors while I kill skin jobs.
Is your plan based on a book/movie/blog/scientist we may have heard of? Not likely. It's based on news out of Katrina and Iraq- All real-world, hard science. That’s why I’m going to kill them all.

WEAPONS AND GEAR (Short List)
By Lt Col Andering J Andy REDDSON
Personal Protection Suit: The ultimate zombie survival gear is- Fire Fighting Turnout Gear. It’s heavy and hot, true, bfiresuitut not that heavy and hot; And it’s bite PROOF; Not “bite resistant” but PROOF, and in fact beartraps would have trouble punching through (they’ll break your bones, maybe draw a little bit of blood, but certainly not bite true through). Be sure to wear it with the collar UP, and taped in place if nessesary.
GLOVES: Wear them. Leather work gloves. Not necessarily electricity rated, but certainly work-rated. The longer the better. TAPE these (with duct tape) to the slaves of your turnouts if you're on the secuity detail. If on the salvage and recovery team, PRACTICE PRACTICE PRACTICE donning them quickly, even while wearing the opposite (don the right glove, use your right hand to don the left, them pull the right off again so you can practice donning the right with the left glove on).
“Body Armor” (Kevlar) is totally useless; Skin jobs can’t use guns anyways. The only weaps that skin jobs can use, Kevlar can’t protect you from. (See also tactics for further discussion of gloves/smooth hands.)
helmet.jpg
Helmets: Again, wear them (unlike gloves, wear these all the time). Fixed visor motorcycle helmets provide the maximum degree of protection, both from biting and from vector agents (spit, blood, etc). If a fixed visor can not be obtained, pin the visor in place by drilling a hole through the rotators and screwing it in place. (Be certain to grind or cut off excess screw.) The example here is used by Corrections Officers to quell prison riots; It provides full-shell protection, with a visor to protect against bodily fluids and a face grill to protect against flying debris (most critically fists and 2×4’s, which can break the visor, allowing the fluids in). An adequate counterpart can be improvised from attaching Football Quarterback visors over a motorcycle helmet.
Body Armor: As a general rule, body armor is of very little use to you; Either historically or scientifically, skin jobs probably will not be able to use guns. The melee weaps they will probably be able to use are, by definition, short-range, and therefore you should be able to avoid them. However, you should wear chest plate armor and weak-side forearm protection (even metal armor, such as knight’s armor) as a precaution against ambush. (Unlike some, I do NOT assume skin jobs are so retarded that they will be unable to effect a combat mission; Especially ambushes.) However, full riot armor is unnecessarily heavy, clumsy, and hot for hunting skin jobs, and can not, in any way, protect you from Human dangers, and therefore should be avoided.
WEAPS:
In Escape And Evasion Phase: Whatever you can get, but focus on getting guns, preferably and AR-15 variant.
In Domination Phase: In a minimum five man team, two gunners armed with M-24Ø medium machineguns, the rest with flamethrowers (whether converted agricultural variety or purpose built).
Fontain Heavies, of course, or single-fire AK’s (the AK’s actually horribly unreliable, it’s man claim to fame is it’s ubiquity, NOT it’s reliability- they are prone to the exact same failure rates and causes as the AR-15/M-16, with none of the accuracy, and their overblown legend fools some into taking abysmal care of theirs exponetially increasing the dangers), and a backup of a baseball bat- Break the jaw, break the M-1919askin job.
My Concept Support Weap:
A modified version of the M-1919 .30 cal, belt fed machinegun, BUT with the following changes:
1. An adjustable wire stock (it can slide in so I can mount it to a vehicle on a fairly free-pintle mount);
2. Forward-folding bipod legs (so it can be used for squad support);
3. Disintegrating metal clip belt, rather than the original design cloth belt.
The M-1919a (pictured) is very close in basic concept, though not exactly the same as it has a fixed stock and the bipod is far too forward. (Unfortunately, my art skills aren’t strong enough to make the pic myself.)


VEHICLE(S):
In Outbreak Phase: Panel trucks and buses, IF YOU HAVE A PLAN ON WHERE TO GO. Otherwise, dirtbikes, ATV/ORVs, and even good, solidly built sedans (capable of going over uniproved dirt roads without dying). Common sedans can traverse dirt roads if the driver moves slow and steady, and is an option that should be considered; After stabilization, the sedan can be stripped down and rebuilt in a more useful platform (rebuilding the suspension being most critical), and therefore a profitable investment, if you do it right.
In Domination Phase: The ubiquitous school bus is routinely available, and generally lends themselves to easy maintenance (especially when several of similar design are collected together, where parts can be collected easily). Additionally, school buses are usually kept in fenced off ‘bus yards’, with fuel and cyclone fencing immediately available of conversion.
IMMEDIATE MODIFICATIONS:
1.
a) Fill the fuel tanks.
b) Cover all windows and the main (front) door with cyclone fencing (simply wrap the vehicle if necessary). Leave the back door open for ingress/egress.
2. Open the windows to allow firing of weaps.
3. Pin the doors shut. This applies mainly to the front door, which can be opened from the outside.

AS TIME, RESOURCES, MATERIALS, AND SKILL PERMIT, in order of priority:
1. Install a Tommylift in the back (if available, select a wheelchair lift instead).
2. Cut 4×6” holes in two windows on each side to allow firing of weaps.
3. Install twin M-240 mounts on each side, one forward.
4. Remove the cyclone fencing and replace it with metal mesh (like that used on police/sheriffs transport buses).
5.
a) Install a cattlecatcher up at the nose (a cattlecatcher can be improvised from cutting up and installing sections of a road grader); This is NOT for killing skin jobs, but simply for knocking them out of the way (it may kill them nonetheless, but that isn’t what it is intended for).
b) Add a second clear hard plastic barrier (as a precautious against shattered glass).
c) Install hazmat lockers (one for vehicle fluids, one for cleaning materials, and others as needed).
d) Upgrade the engine for greater fuel efficiency.
6. Install an M-34 with a fixed elevation (so the gun can’t be angled down).¹
7.
a) Remove aft ⅓ of the benches.
b) Upgrade the fuel tank.
c) Install a potable water tank (greater than 100 gallons).
8. Install overhead storage racks.
9. Install interior blue lights (not powerful enough for reading, perhaps, but enough to avoid tripping hazards).
10. Build hard rubber tires.
11. Move the driving station to the middle of the vehicle.

Groups of equal priority are arranged in subgroups; Example (numbers used here are not necessarily reflective against the list above):
1. This MUST be done before we even leave the bus yard; Otherwise, we’re not leaving, ar at least not getting far.
2.
a) This is a high priority item, and probably will be done before we even pull out; Certainly, before we leave town.
b) This is a high priority item, and probably will be done before we even pull out; Certainly, before we leave town.
3.
a) This is moderate priority, and might get done on the road, or wait until we get somewhere safe.
b) This is moderate priority, and might get done on the road, or wait until we get somewhere safe.
4. This is a low priority; It will likely get done in a few weeks or so.
5. This is a non-priority; It may never get done at all.
6. This is a less-than-priority; If we end up have the time and necessity to do this, the skin jobs have either won, or will and maybe that’s the way it should be. The ONLY reason to waste time doing this is to become the apocalypse of skin jobs and massacre them all. Maybe. But not likely.
Notes:
¹ Though as a general rule I discourage the average person from even considering the M-2 due to the multiple issues involved in maintenance, munitions procurement and replacement, etc, under careful control the M-2 can be a critical asset. Be certain not to fire more than 5 rounds at a time, and use this weap only in very large hordes; More than 700. Otherwise, use your cattlecatcher, NOT your weaps, as much as possible.

TACTICS:
What tactics serve you best will most definantly be determined by what you are currently doing. ¿Is this escape and evasion? ¿Salvage and recovery? ¿What weaps and gear are you bring BEFORE trouble starts?
In Outbreak Phase: Escape, evade, stay low, stay quiet, salvage what you can, rescue everyone who isn't infected, kill only when you must to escape. Unless you know waht you are doing, do not stand and fight; Bug out.
In Domination Phase: What tactic best serves you in a domination phase really depends on what you are doing, much more so, because there are many possible missions.
For a simple scav mission, a routine sector patrol serves you best. Search and destroy only the building you must enter, and only to those levels you must access to recover the items you need. Your main concern is to ensure your escape route is either clear, or can be. It is preferable to keep your transport close by, which means not straying far from the bus.
In an outright domination phase, that is taking back your sandbox with the intent to hold it, vertical insertation from the air is probably the best way to go. Land a team of between 20 and 100 hunter-killers (this will require multiple inserts) onto the roof of the tallest structure that can handle being occupied; If a building has deteriorated to the point that the weight of the dust it’s crumbled to and lack of inertia is all that’s holding it together, you may want to not land there.
Take a large number of bolts or, better still, portable welding equipment. As you work your way down, secure one stairwell (either one, but secure it and only that one) and the elevator shaft (this is the purpose of the bolts, to literally bolt the doors shut, if necessary), and post guards on the other landing for the floor you are trying to secure. Sweep the floor you are working, killing any skin jobs you find. Kill them all.
Once you have taken the second story, very quickly start securing the floor (simply cover over the windows using whatever stiff material is to hand) on the second and third stories, and the fourth if necessary.
Eventually you will work your way to the first floor; As quickly as possible, secure this floor (sandbag the windows and doors, if necessary). Cede the basement, if any, and simple fill the space leading from the first floor to the basement (usually a ladder or stairwell) for the time being; Bring in construction personnel to properly close the first, second, and third floors. Once you have definitively taken the building and are holding it, clear the closed stairwell (again, top to bottom), then the elevator shaft (top to bottom). You now own the building- Except the basement. Now you must clear the basement, especially if it has unrestricted exterior access (such as a paring garage). If there is unrestricted exterior access, you MUST close those accessways permanently; This means going beyond your own perimeter. Extreme caution should be exercised during this time, but it must be done.
Once the exterior access is closed, sweep the basement; Kill everything that moves; Even non-human (rats, dogs, etc). Everything there should be considered hostile. (Killing dogs is certainly not the shortest route to Heaven, but you can not afford to assume the best; That will get you killed.)
With this first building secured, you can push out from there; Use this site as a staging base to take other buildings, working TOWARDS a major artery (preferably freeway, as skin jobs could climb out a river and, at very least, jinx the work being done; ground vehicles can at least be brought inside, swept for skin jobs, then taken into a secure area). This is your initial perimeter; Once these buildings are secured, string fencing between them, and patrol it heavily, until you’ve swept the entire city (or whatever percentage of it you want to control) and can build more substantial defenses.
Do not attempt to prevent the skin jobs from escaping; Though the temptation to ring the city and massacre escaping skin jobs is great, you will need far too many people, and expose them to unnecessary risk, for minimal gain. If the skin jobs oblige to leave, let them. You can hunt them down latter.


Domination and Devastation Starter Platforms.

Andering J. REDDSON
A simple and reliable Skin Job killing platform in a period of domination and devastation is a Chevy Suburban or similar platform. First, remove all damaged, chipped, cracked, or otherwise imperfect glass. Next, install intact safety glass- You really DON’T need bulletproof anything, as will be explained.
Remove all exterior door opening features, INCLUDING IN THE TAILGATE. If accidentally closing the door is a concern to you (and realistically it should), assign the driver to remain in the vehicle at all times and travel in groups of 4-10 (as you should be anyways).
Open up the door panel and chuck them away. They add weight, but nothing useful. Also, pin the windows in place and remove the roll down equipment. Remove the rear seats, and the front passenger seat if possible. Again, you’re trying to dump weight. It’s going to be a hot, shit-ass ride, but the added weight lost will benefit you in the end. (You can possibly drill holes in certain parts of the windows to allow some air to pass through.)
Overlay every window on the inside with metal bars (rebar is suitable, as is a dozen others. On drop gate models, the gate will have to be pinned shut. On the outside, apply ordinary chain link fence.
All you need to do is keep the skin jobs outside the vehicle, and unable to enter. Attach to the front of the vehicle a cattlecatcher (the attachment at the front of a train), which can be built out of a section of road grader cut at about 35º then attached to another section cut to fit (trim off all excess; you can actually cut it about 6-8” short on both sides and effect the mission, which is throwing skin jobs out of the way, not necessarily killing them, though it probably will cut 1 in 2 in half).
To arm the platform, remove the nozzle on ag flamethrowers and slide them through holes drilled in the windows, then reattatch the nozzles. This is your secondary armament, your primary armament is still rifles, especially M-240’s, M-60’s, and other medium machineguns alongside. Forwards, you will probably be best profited by an M-1919 .30 caliber machinegun (no longer in production) or other lighter heavy machinegun. Do not install the .50 caliber machinegun. It’s far to heavy for any practical applications in zombie killing, and is better employed, if necessary, against human targets, and more specifically vehicles. (It’s just too fucking heavy, too much firepower, and generally a waste of ammo.)
Dragging a trailer behind, you will have more than enough cargo space to justify your mission.
Note that this is INTENDED a domination and devastation, not escape and evasion, platform.
Andy’s Full-Fledged Skin Job Killing Death Machine
deck.jpgFor my own custom-built skin job killer platform, I start with a flat-bed tractor-trailer. First, I remove the driver’s controls (steering wheel, pedals, gear shift levers, dashboard, seat, etc.), comms gear (CB, GPS, Internet-ready computers, ANYTHING that allows the driver to maintain comms in any way, shape, or form). These are to be set to one side for use later (though very soon). The rest of the cab is to be completely removed and set way off to the side (since they might be useful later, though this is unlikely).
Now remove the rear axle and engine from the tractor and the rear axle from the trailer. machinery.jpgThe two rear axles will be swapped out and the engine installed in the trailer. Now reverse the tractor (essentially just a frame with wheels at this point), and set the kingpin into the trailer plate; If you did this right, the “front” axle of the tractor should be UNDERNEATH the trailer, and the trailer itself is now the powered unit.
Now to build the control station; If you have ANY skills at all, you should be able to build a new instrument panel (dashboard) for the vehicle; Install the seat, instrument panel, and control equipment (steering wheel, pedal, gear levers) as close to amidships as practical. Re-attach the steering column’s hydraulic lines to the now-rear axle of the tractor and the gear levers and pedals to the transmission and engine, as well as any other equipment that has to be re-connected (the instruments, for example).
The build now requires a new terminology; The “tractor” is now the table, and the “trailer” is now the hull. Your basic platform (table and hull) is now ready for use; You should drive it around a little bit, work the bugs out, while still-inside the wire. You may, for example, need to reverse the steering wheel’s hydraulic lines (since the tractor is now pointed exactly backwards). Be sure to test ALL functions, especially those easy to ignore connections, such as the heat gauge on the engine and indicator on the panel. Normally, I would advocate a “test to failure” approach, in which you test the equipment until it fails; However, since replacement of failed components are unlikely to readily present themselves, I am advocating a “test to limits” method; Take her out, establish your upper operational limits, and DO NOT EXCEED THAT POINT. If your pre-build top speed was 90 mph, re-establish a new top speed of half that and lock the vehicle against exceeding that (one option is to install an alarm that activates at 43 mph). Another issue is the table; You will need to install a turn-radius restrictor system (to prevent the table from turning to the point that the hull actually tips over). Generally, you should not allow the table’s rear wheels (the “turning axle,” formerly the front wheels) to go past the lateral frames on the hull (the long beams on the underside of the table, running bow/front to stern/rear).
hullplate.jpgOnce you’ve tested out the hull, you can build-up the hull itself; Add hull plating and equipment. You should decide at this point what you intended to use the platform for; There are two basic directions you can go. The first is a killing-killing platform- In that case, go heavy on the guns (you may consider installing the much-discussed M-2 at the front, but only link 10-15 M1 Ball Ammo in any one belt to prevent fire abuse). The other option is a Command/Control/Communications or Command/Control/Communications/Intelligence (C³/C³I) platform. To create THIS option, install a satellite uplink (use an old satellite uplink truck’s equipment for this) and short-range cell network (this can be done, as will be discussed in another entry). Between the two, you should be able to establish full-time, real-time comms between your base and within your patrol up to 10 miles (beyond this, the range makes ‘real-time’ comms difficult, though the delay shouldn’t be very long).
it has been suggested by a RELAIABLE member of the site (Byates, seconded by others) that independant drive, individual direction wheel and axle asseblies (such as those used on Boomlifts) would be a beeter solution, and I would agree except:
1. I don't have that level of skill.
2. I don't know where to find enough to make it work.
However, if you can, GO FOR IT!
Andy’s Bug-Out Bag
In a Seabag (like a dufflebag, but with backpack straps as well as handle):
Tools (note that tools can double as weaps when necessary):
A couple of Swiss Army knives; Multi-Tool (several, at least one in my thigh holster mag pouch); Crowbar; Machete; Hatchet (with hammer backside); Matches (in waterproof holder-waterproof if possible), zippo lighter and several cans of fluid, magnesium firestarter, bic and electrical lighters, and a GLASS magnifying glass (all to start fires- whenever possible, start them just before sundown); Electrical tape (in several colors, at least red, blue, yellow, and black- more if I can find them); A couple rolls of duct tape; Boxing hammer/prybar combo tool; Wide crowbar; Folding saw; Metal saw and blades; E-tool; Bolt cutter; Multi-tip screwdriver; Emergency Candles
General Gear:
Spit kit (toothbrush and toothpaste, dental floss, razors, carmex/blistex/etc, Halls cough drops); First aid kit (Medical shears, forceps [you can get those in tool stores as well as militry surplus and medical supply stores], gauge, bandage tape, band aids of various sizes, ace bandages, multi-vitamins, caffeine tablets, painkillers, splint, cotton balls, anti-venom, hydrogen peroxide, isopropyl alcohol, anti-biotic, antiseptic/antigenic, painkillers, a box of rubber surgical gloves, tourniquet, my Prozac [I can survive without it, but I’m better when I have it]); Sewing kit (constructed of several kits, picked up over time, with a starter kit I got from Wal-Mart); General camping gear (a few hundred feet of 550 cord, ½” three-strand rope, plastic trash bags, sleeping bag or heavy blanket in waterproof carrybag, poncho, Camelbak, chlorine tablets/water purifier tabs and water strainer to get dirt, twigs, whatever out, steel camp cup [one of those blue ones], pot to boil water just in case, 15’×20’ tarp, mess kit); Flare gun and as many flares as I can get for it (some flares can be fired from 20gge shotguns); About a dozen or so road flares; CB Radio (handheld if possible) and a few hand-held radios; Rechargeable Batteries and Charger. Manual generator (hand-powered that can be hooked to a stationary bicycle); Assortment of non- perishable food (both dried and canned, of meats, soups, beans/chili, peanut butter, a few bags of various candy, etc), a few cans of Spam (never expires dont’cha know), chocolate bars, crackers- any type will do, oatmeal, minute rice, several bottled waters (preferably 2-liters that I filled myself); Spare batteries; 2 sets of BDU’s or equivalent (at least one will be a set of my Guard-issued blue ODU’s); About a dozen pairs of socks; Water purification tablets; As many road maps as I can steal from the various AAA offices I loot along the way; Disinfecting spray, baby wipes, and antibacterial wipes and lotion; Boatswains Pipe (for communicating, believe it or not it’s a full-blown language unto itself; Tea bags and instant coffee; Sailing needles and twine; Cloth towel and snot rag (I got a mucus problem); General purpose thermometers (medical, ambient air, cooking); Spare batteries (mostly AA and D); About 200 feet of fishing line; Kool-Aid and Gatorade mix; Sodium Bicarbonate; Steel toed boots or similar; Swim goggles and snorkel kit; Space blanket (for shelter and signaling, NOT to stay warm per se); As many of those “Primetime” cigarettes as I can get (partly because I smoke, and partly because the tubes can be re-used later);My but pack (a smaller backpack useful during the day for scaving)
Manuals, documentations, and books:
Field guides to edible plants and animals; My USCG Special Missions Training Center manual (has detailed instructions on M-2, M-240, M-16, and other “interesting” things); Survival manual; Anarchist Cook Book; Basic and advanced first aid (also EMT training manual, if I can find one); Manual of edible plants (piece of advice, just because you see the animals eat it doesn’t make it safe; deer can eat poison oak, and even if you aren’t allergic to it topically, you get those berries in your stomach and you’re a goner); My copy of the USCG NavRuls (personal reasons)
Weaps (items intended as, and only suitable for, killing people and breaking their toys):
Combat knife Baseball bat
Strictly if possible items: Thing’s I’d like to have, if I can get them, but not mission critical.
Body armor (worn); Riot or motorcycle armor (worn); Motorcycle helmet; Gas mask (on gun belt); 2 or 3 pairs of self-tinting glasses (I’m slightly nearsighted, and light sensitive, so it would help); My digital camera and chips
Vanity items: These are things I know I should leave behind, but I can’t.
My battle flag; My certifications (especially my pepperspray cert); A couple novels (Zombie Survival Guide is NOT on the list; I got enough to worry about wit REAL problem, let alone make-believe solutions); A Cutterman’s Badge; Portable CD player (music is sacred to me; I would kill you for desecrating the greats); My black On The Town jacket (packed at the bottom of the bag)
On gunbelt:
Binoculars (in belt pouch); 3D-Cell Maglight; Writing kit (sharpies, pens- especially those four-ink types preferred by medical types, pencil, grease pencils, and pocket notebooks); Signal mirror; Whistle; Leather work gloves; Switchblade knife (not really usable as a weap, but good for getting yourself and other disentangled)
My pistols (I know I’ve said pistols against skin jobs is bad, but all I have is a pair of pistols because AR-15’s are illegal in CA); I’ll be carrying these in my thigh and shoulder holsters (the thigh holster is rigged to the belt with my combat knife sheath with a nylon leg belt; it’s held up using a shoulder holster as suspenders, negating the need for proper suspenders or belt keepers); For my holster, I sewed the nylon holster to a nylon combat knife sheath, with a nylon leg belt; This puts the knife and the pistol not only in reach, but also on the same spot on your belt freeing space for other gear. (I also attached a dual mag pouch to the leg belt, feeing up that little bit more space; However, I carry a multi-tool in on and a large pocket knife in the other, rather than mags- places those where I can easily reach my most critical tools.) Something to consider: In order to increase your load, you could try moving things from your backpack (or seabag, in my case) to other locations; For example, rather than carrying a gasmask in my pack (where it does very little good anyways), I’m carrying it on my gunbelt (over the holster, making it harder for an unfriendly person to access). Balancing you weight around your body (and reducing your shoulder-to-back transfer load) allows the load to be increased up to 25%. As I make my way to my safe house (and it’s a safe safehouse), I plan to loot stores for food and water as much as I can; As much as possible I plan to travel light and move fast. I plan to keep my wallet, especially my Militry ID, credit cards, and ATM cards (even though the money will become useless quickly, I don’t want others to access my assets wile they can, on the assumption that society will rebuild, and I don’t want to get stuck with the bill).
When you bug out; Keep in mind where you are, what you have, and what you CAN do- Not what you WANT to have, be, or do. You can not magically get the perfect bug-out gear, the perfect, totally uber-vehicle, if you just simply don’t have one. Do what you can, where you are, with what you got and don’t worry about the rest. It can’t help you and whining about it will hurt you.

The Infamous Head Shot V. Body Shot Debate:
As to the infamous head shot, here's a little expriement for you: Take about a dozen fence posts and pumpkins, watermelons, etc. Pound the fence posts into the ground spread round an area of let's say ⅛th of a mile, then stick the mellons on tops (that's the head). Now go back to the starting point, do 10 pushups, and run full-bore at the fence post-skin jobs, and shoot EACH AND EVER ONE fully in the head (no grazing shots) at a range not greater than 5 paces. THEN tell me you're gonna make that head shot. Each and every time. If you can. more power to you. If you can't shoot them in the knees, the spinal column, even the neck; This is disbaling fire, intended to make them unable to chase you.
A shot gun, you aren't looking for the head shot; You're actually looking for the disabling shot. Broken back, shattered knees, etc.

Re-Establishing World-Wide Communications:
I submit to you that internet-equipped remote satellite trucks could keep the internet running at at least 9Ø% efficiency, even without satellites to bounce signals off of. One need only to redirect the signals from one truck to another (or, preferably, the dishes de-installed from the trucks and installed on towers, giving them 1,ØØØ% greater range). Keep in mind that all satellites are at LEAST 5Ø miles from the dish (the edge of the atmosphere), so they have at least that much range.
What parts of the vast information out there is salvaged will depend on what you can recover, or save beforehand. For example, I have saved on a stand-alone unit many pages of this site. If you recover that computer, you’re welcome to the pages (but only if you share with all).
Rebuilding the internet will like as not happen the same way it was originally built- One page and one image at a time, though now mostly focused on survival, less on commerce (mostly of a questionable legality or morality, and much of it both).

ABOUT ME (in a bad way)
I'm reactionary, perverted, and was born in a foul mood. But I can be fun (and BTW, I never touch ANYTHING under 18 unless it's a sucking chest wound or stopped breathing- I am NOT that kind of perv).

I try to avoid the word “zombie” as much as possible. ¿Why? because zombies are an actual, distinct, group of people, ‘created’ (if you will) in a Voodoo ritual by ‘dark priests’ (called a bokor, which roughly translates as sorcerer) using a chemical found in nature; Research into this chemical eventually lead to the development of Zombium, a VERY powerful sedative. Partly out of respect for the practitioners of Voodoo, and partly out of my own arrogant smugness, I avoid the use of the word ‘zombie’ when referring to skin jobs.

“When you die, I’m taking your boots.”
Every time someone says something REALLY, really, stupid, I answer them “When you die, I claim your boots.” It started with “Don’t you boobs know anything part 1” when some retard (I don’t like that kind of language, but in his case I can’t not say it) “suggested” that we hold up in a gun shop.
Ya, the OTHER skin-job survivor Andy did that too and look how it turned out for him (in his defense, he didn’t have a choice). So I posted something to the effect that when he died, I was taking all his gear, and maybe burring the bodies (good, Catholic-based, all-faith compatible rites). After that it got shortened to simply “boots.”
Note that I save that for the REALLY stupid. Those TRYING to undie. Not the off-comment (like in the last round of kung-fu bullshit, someone said something about “taking a few with” him), but way out there, even-a-chick-who-wouldn’t-watch-a-skin-job-flick-any-more-than-a-rape-porno-knows-better-than-to-do-THAT level stupid (“Hand to hand is the best weap” level shit).

My To-Do list:
Update the weaps pages; For example, the M-60 is obsolete, it’s been replaced with the M-240.
Update personal page with “survival mini-guide.”
Update http://www.zombiesurvivalwiki.com/page/Making+your+Fort

¡REQUEST ASSISTANCE! Leave me a msg on a page you want worked over, and I’ll do what I can (I will not, however, make up material; If I put it up, you can depend I stand by it).


My Influences (beyond Dawn Of The Dead):

The Outer Limits "Vaccine":
Red Dawn:
Directed by Neill FEARNLEY and starring Maria Conchita ALONSO about a doomsday cult’s genetically engineered virus that has wiped out humanity. When some survivors hold up in a hospital receive three doses of vaccine, the nurse in the group (ALONSO) makes a deal to inculcate three O+ members so everyone could get the antibodies, but then three members of the group steal the vaccine doses and inject themselves; However, being already immune, they go into anaphylaxis and die pretty horribly. Red_Dawn.jpgDepicts the invasion of the United States by communist forces from Cuba and Russia in the beginning of WWIII and the efforts of partiots from one town to turn back the invasion. The invasion’s first result was the confiscation of all firearms in private hands and arrest their owners (especially any that could not produce the weaps immediately), most of whom are executed simply summarily executed (one right there in the street), military equipment being moved on railroads, helicopters and re-education facilities (concentration camps) everywhere (or so it seemed), and a citizen force that rose up, without legal authority, to stop the HIGHLY illegal invasion.
Ominously, in an early scene, the KGB to go to the local sporting goods store and confiscate to all Form 4473’s (the actual BATF form used to record the sale of a firearm by a dealer to a private citizen in the United States) to learn who does (or at least DID) own firearms. (though this was obviously a result of basic research by the scriptwriters, it exposes the fact that ANYONE can learn of the existence of these records, and exploit them to their personal advantage.)
Left Behind
The Postman
Left Behind: A Novel of the Earth’s Last Days is a series on the Rapture and Return of Christ. (As a fallen and excommunicated Catholic myself, I would have an interest.)
It’s a but literalistic at times, and I don’t think the actual return of Christ will be so easily realized by the ordinary people (like myself), but as evangelicals go the authors, Tim LAHAYE and Jerry B. JENKINS, were unusually sympathetic, especially to traditional enemies of Christians (Jews and Muslims).
Left Behind
The PostmanOriginally published in two parts (as “The Postman” in ‘82 and “Cyclops” ‘84), winning the Hugo Awards for Best Novella.
It’s about Gordon KRANTZ, a drifter (acting out scenes of Shakespearean plays for food and place to sleep for a few nights) who had been a college student at the outbreak of the apocalypse, then was drafted into the (presumably) Detroit militia, until a rival militia defeated them and stole everything they could. After having been robbed by highwaymen, KRANTZ stumbles across the uniform of an old United States Postal Service letter carrier, and through cunning lying, and giving people hope in their own wishful thinking restores the former United States starting in Corvallis, Oregon and, after defeating a marauding army of bandits and slavers, hypersurvivalists who call themselves Holnists (after the founder of their ideal, an American terrorist named Nathan HOLN, who might have set off a series of nukes in the US; the book does describe an Russian counterpart called “Mystic” who definitely did exactly that) links up with the semi-stable state of California (“Congratulations, Californian, you got another one.”). The book never ACTUALLY says the two groups linked up, but it appears inevitable in the last chapter (IIRC, KRANTZ and his people even mount an expedition to make contact in the last page).
Amongst other themes of the book, the importance of MAINTAINING COMMUNICATIONS; It was this book that impressed upon me the criticality of mail, though practical concerns impressed even moreso the idea of e-mail as the best means of mail. It also pressed the need for TRADE, and the dangers of hording; Though never SPECIFICALLY shown, the storyteller tells us of whole villages with mountains of grains and other foodstuffs that are destroyed by easily treatable plagues, while other villages, with warehouses full of life-saving drugs, die of starvation.
A final point of the story wasn’t even in the story; As bad as things did get (there was some sort of Russian and American civil war at the same time), things didn’t REALLY get bad until HUMANITY destroyed itself. Indeed, the American rebel figurehead, Nathan HOLN, becomes a curse word, while his Russian counterpart, “Mystic” creates just as much evil on his (??) side of the world.
In 1997, the movie version was made; However, it was so bad I couldn’t even finish it (perhaps if I’d seen the movie first it would have been ok, but it’s too late for that now).





Andy’s Assessment of the “Bad Places To Go” List:
Hospitals: A hospital might be an early-phase infectious hot-spot, but after about 18 hours the majority of the skin jobs will have wandered off. The upside is there could be a great deal of material of great use to you; The downside is you probably could not HOLD your position, and would be best-profited to salvage as much as you could, then load it all up into a couple of ambulances and bug out.
Military Bases: A militry base will not be an early stage hot-spot; Unfortunately, the only thing there of any value is fuel and possibly some food (MRE’s really aren’t that bad but DON’T EAT THE EGGS!); One might, maybe, find ordinace as well. A good pit stop, but that’s all.
Wal-Marts And Related Businesses: Not a bad choice, at least you’ll have a LOT of food- For the time it lasts. But defiantly NOT a permanent base. Six months, then you’d best be looking for a new home. (6 months, however, is a LONG time in a siege.)
Your Own House: Definitely just a week-long holdout; After a week, if you haven’t moved on, you’re probably going to die. Best to risk the skin jobs and run, than to stay and die of starvation (think “Andy’s Gun Shop”).
A Chapel: Actually, after the initial massive skin job breakout, a chapel may well be a good place to hold up; If you can cover the windows, you could physically hold out indefinitely, provided you had food- Which most chapels don’t have, or very little of. Therefore, bring as much as you can.
A Mountain: Well, I suppose you could build a little cabin on some overgrown molehill somewhere. But the skin jobs, if they know you are there, WILL get in eventually, unless you build a PROPER defensible perimeter.
An Off-Shore Oil Rig: Really, a bad choice; I know Max BROOKS sung it’s praises, but that’s because he’s a comedian (really, that he did so is proof enough of HOW bad an idea it is). First, you have no food (if you really think you can fish enough to sustain you, you’re suicidal). Second, you have a real probability (not possibility, probability) of critical failure leading to either sinking or fire, either way, you’re gonna die. Do not even contemplate it.
For more information of the stupidity of holding out at an oil rig (or ANY maritime “solution”), CLICK HERE.
A Skyscraper: If you can fortify the first two floors (completely), a skyscraper might actually serve as an ideal holdout- And staging base for later cleansing and recolonization.
Home Depot And Related Business: Not a good choice; While they will have a massive abundance of building materials and supplies, they will not have ANY food (it’s not like you can eat wood), and you will starve. Salvage as much as you can, then bug out.
Retirement Home: A deceptively strong position to try and hold; Although everyone in there may well be less than ambulatory, the skin jobs aren’t likely to find it so easily as they might other normie concentrations in more urbane areas.
Jail/Prison/Police Stations: Well, provided that the population is segregated, then you can easily identify which inmates are and are not infected and control them (making them easier to KILL). Also, prisons are designed to prevent people getting out- or in. (People try to sneak INTO prisons on occasion.) So really, of ALL the options presented anywhere on the site, prisons and jails are the BEST options, although food production may be more difficult at jails in urban areas.
Beach: ¿What the Hell are you doing on a beach? ¡¿Getting a God-damned suntan?! I suppose IF there’s already a vsl there you could escape that way, but that’s just slow suicide.
Suicide: It’s better to die trying, than to try dying- Suicide is an option you should save until you get bit. Even an oil rig beats putting a bullet in your mouth before you're bit.

Site Chain Of Command
Creator:
AngelaB (AKA "God")
Administrators:
alicestar
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Moderators:
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Andy's Notepad (feel free to copy my notes if you need them).

TEST TABLE

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Latest page update: Monday, 11:51 PM EDT

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chazza08 hey dude 1 Oct 8 2008, 10:10 PM EDT by Andering_J_REDDSON
chazza08
Thread started: Oct 6 2008, 11:04 PM EDT  Watch
no i didnt get bittin lol iv just been so busy with work and all that i had an xmate steal some stuff from me and me and my mates tracked him down and made him bleed for it even tho we got the stuff back its still something you dont wanna do lol

so how have you been once again sorry about posting a thread i cant message or it shuts down my comp

catcha soon charlie
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Andering_J_REDDSON Bunkers. 17 Sep 22 2008, 5:28 PM EDT by Andering_J_REDDSON
Andering_J_REDDSON
Thread started: Jun 6 2008, 4:22 PM EDT  Watch
I have an idea to build a bunker, and hear me out completely BEFORE you say “It won’t work.”

Dig a very deep hole in the ground, and park a trailer in it. (This assumes it’s electrically outfitted.) Then dig a slightly smaller hole, just at the door; Feed electrical cables in (preferably in a conduit). Then cover the trailer in about 6 inches of concrete, allow this to set, then another 12 inches, then a couple feet of the material; Finally re-bury the site (with whatever access ways are needed included).
¿Comments?
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whtwlf d3o 7 Sep 18 2008, 1:54 AM EDT by byates
whtwlf
Thread started: Sep 15 2008, 12:41 AM EDT  Watch
There is a substance being manufactured by an athletics company. This substance is known simply as d3o. "This lightweight material is very flexible and malleable, until subjected to abrupt force, making it useful in protective clothing in situations where the wearer may be exposed to blunt trauma" (Wikipedia). Do you think a full body suit would provide adequate protection from zombie bites? While I agree that turnout gear would be more than adequate to protect from zombie bites, I feel that it might be a little too hot and heavy. I've worn some before, and personally, I don't feel that it offers sufficient maneuverability that might be needed.
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woody100 nice page 0 Sep 13 2008, 3:05 PM EDT by woody100
Thread started: Sep 13 2008, 3:05 PM EDT  Watch
nice page, if it aint a waste of ur time may i ask how to create a page?

also i dunno if uve seen diary of the dead but if ur more into dawn of the dead then i wouldnt get ur hopes up
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Andering_J_REDDSON About my attitude problem... 0 Sep 6 2008, 1:59 PM EDT by Andering_J_REDDSON
Andering_J_REDDSON
Thread started: Sep 6 2008, 1:59 PM EDT  Watch
A few people have (rightfully) pointed out that I have a bit of an attitude problem...
My old man once said of me, "Andy's a great guy, he'll give you the shirt off his back, but if there wasn't someone around to argue with he'd argue with himself."
So he's right. So what?
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