|
My Profile
|
Jul 17 2008, 12:10 AM EDT |
|
edit |
31 words deleted
|
Change:
There were content changes to your 'My Profile' page.
View all updates.
|
|
Directory
|
Jul 16 2008, 1:45 PM EDT |
|
edit |
6 words added
|
Change:
Intoxication in a Post Z-Day WorldFood in an infected worldCompendium of Survival GuidesLocal Survivors - Tell us where you liveTop 7 Zombie survival tipsBasic/Intermediate skillsCommunication in a Zombie worldZombie Survival videosKeeping Sane The Fortresses - How To PageThe Zombie Survival page
View changes from previous version.
(Word count: 197)
View all updates.
|
|
Intoxication In a Post Z-Day World
|
Jul 16 2008, 12:56 PM EDT |
|
edit |
47 words added
58 words deleted
|
Change:
Edit: This will be the second copy of the page, as when I was typing the first version there was an issue with the picture
View changes from previous version.
(Word count: 1246)
View all updates.
|
|
Intoxication In a Post Z-Day World
|
Jul 16 2008, 12:52 PM EDT |
Moved from: Zombie Survival & Defense Wiki |
move |
No content added or deleted. |
Change:
Moved by Jul 16 2008, 12:52 PM EDT
View all updates.
|
|
Morale
|
Jul 16 2008, 10:40 AM EDT |
|
edit |
56 words added
|
Change:
I'll add something! Alright, so my idea to keep morale up is one of my pages, called " Intoxications in a Post Z-Day world". It's pretty much using alcohol and marijuana in a recreational setting to keep morale up. If you don't think it'll work, atleast read the page
View changes from previous version.
(Word count: 1407)
View all updates.
|
|
MAX BROOKS (survival expert or not)
|
Jul 16 2008, 10:09 AM EDT |
|
edit |
143 words added
|
Change:
If someone wants to learn how to deal with "man-made disasters. Volcanoes, hurricanes, tsunamis, tornadoes, wild fires, alien invasions", then they should go to their
View changes from previous version.
(Word count: 522)
View all updates.
|
|
ZSW Game - How we might get to the Top Ten
|
Jul 16 2008, 9:41 AM EDT |
|
edit |
53 words added
|
Change:
able to enter the forts. Neither will player killers". Meaning that a person who is flagged for PvP won't be able to go in the city until they un-flag, or will they be permanently flagged and never allowed back in once they've PvP'd?
View changes from previous version.
(Word count: 11199)
View all updates.
|
|
ZSW Game - How we might get to the Top Ten
|
Jul 16 2008, 9:37 AM EDT |
|
edit |
140 words added
|
Change:
So, the idea is that once the game goes live there would only be like 100 of the random zones, and once you finish the
View changes from previous version.
(Word count: 11142)
View all updates.
|
|
My Profile
|
Jul 16 2008, 9:19 AM EDT |
|
edit |
7 words added
|
Change:
There were content changes to your 'My Profile' page.
View all updates.
|
|
What If Zombies Were Invincible?
|
Jul 16 2008, 9:14 AM EDT |
|
edit |
17 words added
2 words deleted
|
Change:
hard decision...I think I'd put onea shot in between my head.eyes.If they're invincible then theres no hope for survival, why extend the inevitable? I mean, what's the point of surviving if you can't win? Woah, that sounded sort of "Hitler" -ish...
View changes from previous version.
(Word count: 288)
View all updates.
|
|
What If Zombies Were Invincible?
|
Jul 16 2008, 9:12 AM EDT |
|
edit |
58 words added
2 images added
1 image deleted
|
Change:
and put a mattress-oh..thats a tornado..ummIf we ended up with invincible zombies I would...hmm..This really is a hard decision...I think I'd put one in my head.I mean, what's the point of surviving if you can't win? Woah, that sounded sort of "Hitler" -ish...
View changes from previous version.
(Word count: 272)
View all updates.
|
|
My Profile
|
Jul 16 2008, 8:57 AM EDT |
|
edit |
25 words added
|
Change:
There were content changes to your 'My Profile' page.
View all updates.
|
|
My Profile
|
Jul 16 2008, 8:50 AM EDT |
|
edit |
281 words added
|
Change:
There were content changes to your 'My Profile' page.
View all updates.
|
|
What Can We Do Better?
|
Jul 16 2008, 8:36 AM EDT |
|
edit |
35 words added
|
Change:
idea, use a thread, don't misuse the to-dos. BIA!: I second Zyzzogeton's suggestion of some sort of online tracker that could tell us who is online, because it sucks when you're on here replying to threads and no one else is here :D
View changes from previous version.
(Word count: 1651)
View all updates.
|
|
HUD Interface
|
Jul 16 2008, 8:19 AM EDT |
|
edit |
95 words added
|
Change:
One thing: Those of us with laptops have a harder time using something like the crosshair idea listed, because the touchpad mouse makes aiming way harder. While some people might think that adds to the challenge, I think its annoying and sometimes I hate my laptop. >:(Possibly we
View changes from previous version.
(Word count: 335)
View all updates.
|
|
My Profile
|
Jul 16 2008, 8:02 AM EDT |
|
edit |
66 words added
|
Change:
There were content changes to your 'My Profile' page.
View all updates.
|
|
ZSW Game - How we might get to the Top Ten
|
Jul 16 2008, 7:44 AM EDT |
|
edit |
61 words added
|
Change:
you answered mine, Quick.Since everyone will be playing on one server, is there going to be multiple starting zones and its just luck of the draw?Or is every single player gonna start in the same town then work out amongst the endless zones from there?
View changes from previous version.
(Word count: 10818)
View all updates.
|
|
My Profile
|
Jul 16 2008, 7:16 AM EDT |
|
edit |
39 words added
|
Change:
There were content changes to your 'My Profile' page.
View all updates.
|
|
ZSW Game - How we might get to the Top Ten
|
Jul 16 2008, 6:57 AM EDT |
|
edit |
1 word added
1 word deleted
|
Change:
eyes.eyes? Thankfully we'll have the unlimited zones so they'll be more factories, otherwise I wouldn't waste the precious resources. They only thing different is how
View changes from previous version.
(Word count: 10756)
View all updates.
|
|
ZSW Game - How we might get to the Top Ten
|
Jul 16 2008, 6:55 AM EDT |
|
edit |
303 words added
|
Change:
@Quickrace: Yeah, I like the respawn idea you had a lot, I was just providing an alternative. Always good to have options. The mystery man
View changes from previous version.
(Word count: 10756)
View all updates.
|