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Zombie Survival Simulator!
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Nov 9 2008, 12:42 PM EST |
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Change: MP5 M16A1 M4A1 XM8 FAMAS AK-47 AUG AWP M1 M107Vehicles: Porsche Convertible Truck Motorcycle Jeep ATV Tank Pit Bike Bycicle Bicycle Muscle Car Police Car S.W.A.T Car Motor Scooter Monster Truck *ya a bunch of those are gonna be lying around* Hot Rod Dune Buggy News Van Ambulance Humvee
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ZSW Game - How we might get to the Top Ten
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Jul 16 2008, 1:20 PM EDT |
changes blah |
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63 words added
199 words deleted
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Change:The cloning idea is great but make it a little different, like a player has to recover your brain and bring it back to the
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ZSW Game - How we might get to the Top Ten
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Jul 15 2008, 12:22 PM EDT |
IDEAS |
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721 words added
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Change:3. NOT IN THE FUTURE!!! that would be the gayest thing ever guys going around in supersuits and lazerbeams GAY! Weapons should be made as
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Capt. Cody Mitchell's Story
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Jun 24 2008, 12:33 PM EDT |
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1 image deleted
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Change:There were only format changes (bold, italics, etc.) in this version. See this version for details.
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Information
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May 19 2008, 8:38 PM EDT |
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4 words added
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Change:Canned FruitCanned BeansThe Undead Some people like the traditional slow zombies, others like fast ones. In order to please everybody (to some extent) I have created
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Information
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May 19 2008, 8:37 PM EDT |
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3 words added
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Change:Bottled WaterSodaThe Undead Some people like the traditional slow zombies, others like fast ones. In order to please everybody (to some extent) I have created
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Weapons
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Apr 4 2008, 6:13 PM EDT |
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5 words added
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Change: (thirty ought six) Hunting Rifle 75% 4+ 3++ Loud 8 9 FNH SLP Shotgun 20% 5+ 1-3 Loud 7+1 Chamber 4 Micro Uzi 30% 7+ 3+ Very Loud 20+1 Chamber 2 Colt M4 A1 60% 7+ 3+++ Very Loud 30 Rd. Clip or100 Rd.Drum 2 Fully Auto RocketLauncher
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Weapons
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Apr 4 2008, 6:11 PM EDT |
.30-06 |
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7 words added
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Change:.30-06 75% 4+ 3++ Loud 8 9 FNH SLP Shotgun 20% 5+ 1-3 Loud 7+1 Chamber 4 Micro Uzi 30% 7+ 3+ Very Loud 20+1 Chamber 2 Colt M4 A1 60% 7+ 3+++ Very Loud 30 Rd. Clip or100 Rd.Drum 2 Fully Auto RocketLauncher 70% 30+ 3+++
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Weapons
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Mar 30 2008, 3:36 PM EDT |
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1 word added
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Change:Pump Action FNH SLP Shotgun 20% 5+ 1-3 Loud 7+1 Chamber 4 Micro Uzi 30% 7+ 3+ Very Loud 20+1 Chamber 2 Colt M4 A1 60% 7+ 3+++ Very Loud 30 Rd. Clip or100 Rd.Drum 2 Fully Auto RocketLauncher 70% 30+ 3+++ Extremely Loud 1 0-A Slim 1
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Civilian Weaponry
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Mar 25 2008, 12:17 AM EDT |
RESISED WOOT |
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24 images added
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Change:There were only format changes (bold, italics, etc.) in this version. See this version for details.
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Adrian Sayre's Story
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Mar 16 2008, 3:14 AM EDT |
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7 words added
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Change: (I dont think he has that anymore?)1 First Aid Kit3 FlashlightsBox of NailsRadioLighterMatches3 Tins of TobaccoTobacco Pipe5 Bottles of Water6 Cans of FoodRoll of Duct Tape5 Books Feb 21: Day: 5:30, the digital alarm
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Capt. Cody Mitchell's Story
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Mar 16 2008, 12:24 AM EDT |
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Change: (7-10) (7-10+)()=ITEM Acquired()=ITEM Lost()=Accuracy And Skill()=Description....I guessI put the name Travis in there but if anyone wants to intertwine it will be easy to adjust.there is also a man that gets chased by zombies
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Capt. Cody Mitchell's Story
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Mar 16 2008, 12:23 AM EDT |
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3 words added
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Change: (1-3)()=Medium Health Loss (4-6)()=Large Health Loss (7-10)()=ITEM Acquired()=ITEM Lost()=Accuracy And Skill()=Description....I guessI put the name Travis in there but if anyone wants to intertwine it will be easy to adjust.there is also a man that gets
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Capt. Cody Mitchell's Story
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Mar 16 2008, 12:23 AM EDT |
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1 word added
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Change: Acquired()=ITEM Lost()=Accuracy And Skill()=Description....I guessI put the name Travis in there but if anyone wants to intertwine it will be easy to adjust.there is also a man that gets chased by zombies if anyone wants to intertwine that in there story it would be cool.
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Information
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Mar 16 2008, 12:22 AM EDT |
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Change:LostLoss()=Medium Health LostLoss()=Large Health LostLoss()=ITEM Acquired()=ITEM Lost()=Accuracy And Skill()=Description....I guessThe Health SystemWhen you start the game you have 12 health points. (This is variable and variations of your health will be explained later in this section)As you
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Capt. Cody Mitchell's Story
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Mar 16 2008, 12:22 AM EDT |
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3 words added
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Change:LostLoss()=Medium Health LostLoss()=Large Health LostLoss()=ITEM()=ITEM Lost()=Accuracy And Skill()=Description....I guessI put the name Travis in there but if anyone wants to intertwine it will be easy to adjust.there is also a man that gets
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Van's Story
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Mar 15 2008, 11:32 PM EDT |
WTF is with the bold |
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Change:There were only format changes (bold, italics, etc.) in this version. See this version for details.
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Information
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Mar 15 2008, 11:29 PM EDT |
changed barricades unrealistic for one level to only hold back 7 but the next level holds back 24 so i went by sort of multiples of 4 |
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Change:" " or 1 horde gathersuntil destroyed outside.TimeTime in the game will work differently to that in real life. As we all have lives outside this wiki
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Information
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Mar 15 2008, 11:19 PM EDT |
suggestions |
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57 words added
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Change:HEY EVERYBODY! got some info here i have edited my story a little different than Marsden but i put colors in to symbolize stuff. here they are. read my story to see how i did it if you want.()=Small Health Lost()=Medium Health Lost()=Large Health Lost()=ITEM Acquired
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Capt. Cody Mitchell's Story
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Mar 15 2008, 11:14 PM EDT |
COLORS...AGAIN |
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2 words added
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Change:()=ITEM Lost()=Accuracy And Skill()=Description....I guessI put the name Travis in there but if anyone wants to intertwine it will be easy to adjust.there is also a man that gets chased by zombies if anyone wants to intertwine that in there story it would be cool.Feb-21
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