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May 17 2010, 5:33 PM EDT
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Change: I drove through on my way here two days ago. It seemed to be the site of a raider skirmish, as there were a lot of corpses. Very few potential hostiles, though; only nine zombies spotted.Logistics: Not very many people needed. At most,
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May 15 2010, 3:39 PM EDT
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Change: However, a good deal of equipment seems to have been stripped pretty bare.Logistics/Forces: 12 guards, 18 loaders, and 4 drivers. A total of 24 men. All guards outside the store should
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May 12 2010, 11:18 AM EDT
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Change: troops. The 4 support vehicles line up as a barrier to defend the main troops. 4 men capture the tents. A group of 6 men captureexperience. the armory.MD EDIT: why is everyone so bunchedif upthis inwas a perfect 'kill zone' from
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May 12 2010, 11:07 AM EDT
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Change: The main part of the mission is simple; grab, load, repeat. Unfortunately the door where munitions and body armor is held is pretty tough. We
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May 12 2010, 12:26 AM EDT
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Change: So we basicly blast in and set off their alarms at a time where we are barely a toes length into their territory?Eight enemies exit the base to attack the "small group" the guards had reported
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May 11 2010, 10:54 PM EDT
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Change: why not strike the tower by the supply depot and attack from there? There is little chance of cross fire,supporting fire or protection from the
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May 11 2010, 9:13 PM EDT
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Change: Logistics/Forces: 12 guards, 18 loaders, and 4 drivers. A total of 24 men. All guards outside the store should be equipped with a rifle, and
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May 10 2010, 11:27 AM EDT
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Change: Eight enemies exit the base to attack the "small group" the guards had reported over the radio. The support vehicles and two soldiers open fire. All targets are killed. Three troops attack the southeast guard tower. All guards dead, tower is captured.Two teams of two
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May 10 2010, 10:25 AM EDT
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Change: large team inside.The team from the west wooded area meets the decoy team + multiple support vehicles containing more troops. The 4 support vehicles line up as a barrier to defend the main troops. 4 men capture the tents. A group of 6 men capture the armory.
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May 9 2010, 8:42 PM EDT
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Change: Results: trip 01-02a netted 3 full size RVs, 5 pop-up campers, 64 full LP gas tanks, 22 partial LP tanks, 1 5th wheel camper w/truck, 2 smaller F650 RVs, Propane truck12 zeds destroyed (DX)trip 01-02b: struck small convenience store 2 miles past RV supercenter; found in 75%+ condition
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May 9 2010, 4:33 PM EDT
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Change: radios The main area of the compound contains a supply depot. and a connected garage, the armory, two large fuel containers, the main base complex with three large generators behind. There are guard towers on each of the four corners of the compound as well as a few scattered tents.
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May 9 2010, 3:11 PM EDT
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Change: approx 3-4 miles from Beacon boundry; extremely well-armed and dangerousLogisitics/Forces: will require 40 or more combatants, weapons-all types, IEDs, molotovs and preparation of ambush site; deception plan for ruse (mini-van type vehicle, 1 male, 2-3 females and 1 'child'), radios
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May 9 2010, 3:00 PM EDT
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Change: Any real planning and execution of items on this page would be conducted in face to face forum w/maps, charts and forces available.This page will attempt to provide what would be presented in pre/post mission briefings.Mission 01-02Purpose: to secure ready-use shelter solving housing issue for BeaconObjective:
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May 9 2010, 2:53 PM EDT
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Change: Created by May 9 2010, 2:53 PM EDT for: no reason given
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