Classes In The Game

Classes are what will make your character unique in the game. As of present once selected you will be unable to re-select. As the classes are very varied it promotes team work in the game, undoubtedly you shall not be able to survive alone. Higher skills in classes require you to have the lower skills first and you can only choose up to FOUR skills, this means you can only master up to one class. e.g. 1)First-Aid 2) Medic 3)Doctor 4) Surgeon.

Classes;

Medical;
First Aid: (Can use Med-kits)
Medic: (Can heal an addition 3 health when healing. Requires First Aid skill)
Doctor: (Can treat wounds. Requires all prior skills)
Surgeon: (Can treat serious wounds if in a powered building. Requires all medical skills.)
"In the last days of the Earth, who is fighting on another front?"
Medical























Labour;
D.I.Y. Guy/Gal: (Can barricade Level 1 with Hammer)
Builder: (Can barricade to Level 2 With Hammer)
Engineer: (Can barricade to Level 3 with Hammer and Wood)
Architect: (Can Barricade to level 4 with Hammer, Wood and Nails)
"In the last days of the Earth, who has the best insurance policy?"
Classes In The Game - Zombie Survival & Defense Wiki






















Firearms;
Civilian Experience: (+20% Pistols Accuracy)
License Holder: (+25% Rifles Accuracy)
Police Training: (+25% Shotgun Accuracy)
Army Training: (+30% Automatic Weapons Accuracy)
"In the last days of the Earth, who has your back?"
Firearms






















Charisma; (Credit for this class goes to vanrullz)
Bluffer; (Can call a bluff against hostile NPC's)
Encourager; (Encourage your team members on. +10% movement speed on long journeys)
Diplomat; (Increased tactics in your group lead to 10% more accuracy for everyone)
Natural Leader; (People will follow someone they believe in and it just so happens that person is you. Barricading speed is doubled, another 10% is added to accuracy and your group move 5% faster)

"In the last days of the Earth, who will be leading us on?"
Classes In The Game - Zombie Survival & Defense Wiki



Scout; (Credit goes to Sanjuro)*
* Recon 1: ( Has a better chance to find Zombies from a distance)
* Recon 2: ( Has a 25% greater chance to find supplies )
* Look out: ( Can see 150% further than others in tall buildings)
* Free Running: (Run speed increased by 30% in urban areas. )

Classes In The Game - Zombie Survival & Defense Wiki

Having looked over all the suggested melee classes the one submitted by Sanjuro was most fitting, I have edited it slightly and still require it to be confirmed by him.

Confirmed, and added a catchy phrase.
-Sanj
Melee:(credit goes to Sanjuro)
Blunt Weapons Expert: (Increased accuracy with Blunt weapons by 25%)
Bladed Weapons Expert: (Increased Accuracy with Bladed weapons by 25%)
Strength Bonus 1: ( 25% Damage increase with melee weapons. Raw strength increase by 10%)
Strength Bonus 2: ( 25% Damage increased with melee weapons. Raw strength increased by 10%)
This will allow for a maxium of 50% damage increase and a 20% Raw Strength increase.
"In the last days of Earth, who's going to be bashing heads in?"

Survival Expert:
Tracker: (Can help players find and avoid hordes)
Scavenger: (Improves chance of finding an item when searching)
Improvisation: (Allows players the ability to build a level 2 barricade using only items found in their enviroment)
General Weapons Knowledge: (+5% accuracy with all weapons)
"In the last days of Earth, who will be your guide?"
All emboldened bits in brackets are pieces that I have added and have not yet been confirmed by the classes creator)


More will be added later....


Marsden
Marsden
Latest page update: made by Marsden , Jun 21 2008, 5:47 PM EDT (about this update About This Update Marsden Edited by Marsden

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Guppy_Dawg Classes I would like to see 1 Jul 12 2008, 7:06 AM EDT by MichaelRiley
Guppy_Dawg
Thread started: Feb 28 2008, 9:15 PM EST  Watch
Explosives Class:
Lvl 1: Trip wires (simple, zombie trips wire, explosives go boom, zombie dies)
Lvl 2: Throwable explosives (Can use Grenades)
Lvl 3: High Explosives (used to take down small bridges, or a half horde of zombies)
Lvl 4: Multiple High Explosives (Used to take down buildings or a horde of zombies)
Tech/Surveillance
Lvl 1: Cameras (+15% Chance of detecting zombies)
Lvl 2: Motion Detectors (+25% Chance of detecting zombies)
Lvl 3: Thermal Cameras (+30% Chance of detecting zombies)
Lvl 4: Bot Drone (+50% Chance of detecting zombies)
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Marsden Classes (page: 1 2 3) 42 Jun 21 2008, 10:39 PM EDT by Mr.Xeight
Marsden
Thread started: Jan 23 2008, 12:38 PM EST  Watch
Feel free to suggest new classes for the game.
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Mr.Xeight Dogs 0 Jun 21 2008, 6:34 PM EDT by Mr.Xeight
Mr.Xeight
Thread started: Jun 21 2008, 6:34 PM EDT  Watch
Could the Survival experts get like dog pets or something? I mean hunting dogs or attack dogs or something that can fight, carry stuff, gather food, etc.
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dragoon1218 odd choices 0 Apr 23 2008, 11:19 PM EDT by dragoon1218
Thread started: Apr 23 2008, 11:19 PM EDT  Watch
most of these seem to be more like a skill then a class i mean firearms is much more of a skill then a class thing everyone should have firearms classes should be broken down more like civilian army and medical with other stuff as learned skills i myself in real life have great firearms skills and melee and know muitply martial arts i am a natural born leader as my friends will tell you and i learned how to build strong structures from dad who was a carpenter i am also currently attending medical school
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Mr.Xeight Another combo class 0 Mar 26 2008, 10:58 AM EDT by Mr.Xeight
Mr.Xeight
Thread started: Mar 26 2008, 10:58 AM EDT  Watch
I know we have firearms expert, scout, and trap guy and I was thinking, wouldn't it be easier to combine those classes into one. Obviously hunters would know how to use a gun, crossbow, or bow and hunters could probably set traps and know how to scout around and survive in the wild. However I noticed the Survival Expert is kind of what I'm trying to say, yet he's not all the elements I've brought into questions. Perhaps we could give him more firearms and meele power too?
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Keyword tags: Class Hunter
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