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Location: Creating Diversions
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|Started By||Thread Subject||Replies||Last Post|
|BetterThanADeadMan||fireworks||11||Sep 29 2012, 12:19 PM EDT by OutlawJames|
Thread started: Mar 21 2011, 8:20 PM EDT Watch
we all love fireworks who doesn't setting off a huge amount of fireworks at once would keep em busy for a while
2 out of 3 found this valuable. Do you find this valuable? Do you?
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|undeaddade||pager||0||Mar 17 2011, 3:32 PM EDT by undeaddade|
Thread started: Mar 17 2011, 3:32 PM EDT Watch
Materials: knife, water bottle, pager, ducttape
This can be used in multiple situations, if a helicopter is coming you can cut a water bottle in half ( keep half of it full) put a waterproof pager in after setting it off, ductape the two halves, and finally drop it off the side. You can watch the infected run out the windows if you want. This will give you extra time to prepare for the majority of the zombies instead of the first zombies stopping you.o
|residentmagnum||diversion for some or eat by others||4||Jan 19 2011, 2:24 PM EST by oldannyboy37|
Thread started: Jan 19 2011, 6:17 AM EST Watch
lv 1 through 10
supplies can help
a helper or person that can be used or eaten and it wont bother you
I hope you are never the bait for start
the baith needs to be a person as it maybe the case that zombies only eat living people or at least for this ideal to work
the zombies may have poor sense of smell and poor hearing
in the wild almost all creature go crazy when they smell blood
a small wound needs to be made the wound must not be bad enough to kill the bait
some zombies also seem to like noise or fast moving pray kind of like fishing
it is possible that zombies don't like fire this is where the flares come in
first throw a fire cracker at a zombie make sure to have along fuse or you could hurt your self
a cut on the hand not the wrist to spill some blood wipe it on the walls or ground to let the smell draw a zombie in this is the bad part run as fast as you can
if the bait is trapped use a flare to scare the zombie
as the brave or foolish bait draws the zombies away everyone else make a safe walk to safety and stay quite as the bait may not have drawn all of the zombies away if you hear munching stab the slowest person in the groop than everyone else run as fast as you can out of the area
|barret_zombie_bane||diversion||1||Nov 30 2010, 1:04 PM EST by calicocidd|
Thread started: Nov 30 2010, 1:01 PM EST Watch
Diversion Name: phone
Prerequisites: pretty much any situation.
Level: [2/10] - theres always a risk to everything.
Difficulty: [1/10] - It's a matter of activate and throw.
Description: get a phone or device that plays music/emits sound activate it then throw preferably with a timed explosive if you have one with you. very simple as some kinetic energy torchs have panic alarms built in if you would rather not throw away your precious phone.
Materials: SED (sound emmitting device)
A full amount of batteries for said device if needed
preferably the loudest music possible (i.e. heavy metal or rock over R&B or blues).
1) be in a situation that needs it
2)turn on device
3) throw as far as possible as fast as you can preferably with somewhere soft to land.
|182crazyking||How to Cause a Diversion||7||Mar 27 2010, 1:23 AM EDT by 182crazyking|
Thread started: Mar 26 2010, 12:33 AM EDT Watch
Hey everybody! It's Crazyking again, this time with a page about diversions. I won't really go into detail here; I posted a nice and informative paragraph or two at http://www.zombiesurvivalwiki.com/page/How+to+Cause+a+Diversion.
This is the thread for discussing the diversions listed on this page, sugguestions for diversions, pros and cons of certian diversions, etc. etc. etc.
So that's about it for this thread. Put the suggested new material here and discuss it and the stuff already on the page. Crazyking out!
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