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Jul 24 2008, 7:05 PM EDT
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Change: Deleted by Jul 24 2008, 7:05 PM EDT for: no reason given
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Jul 24 2008, 6:43 PM EDT
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2661 words deleted
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Change: Every day, your character must eat at least once,and that is just to survive. Hunger is measured in FP (food points), you have 24 FP
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Jul 24 2008, 6:43 PM EDT
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Change: Renamed from My Idea for a Zombie Game by Jul 24 2008, 6:43 PM EDT for: It needs to be deleted
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Jul 20 2008, 7:56 PM EDT
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Change: There were only format changes (bold, italics, etc.) in this version. See this version for details.
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Jul 17 2008, 11:05 PM EDT
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1 image added
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Change: There were only format changes (bold, italics, etc.) in this version. See this version for details.
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Jul 3 2008, 1:08 AM EDT
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Change: Consist of anywhere between one and 15 vehicles, from the list of vehicles above (excluding the Zed-mobile). Traders are AI controlled, and range from one
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(Word count: 2654)
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May 7 2008, 11:03 PM EDT
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Change: of War AI on Insane mixed with Halo 3 AI on Legendary), Super strong (like RE2 Nemesis strong, able to bust through walls with a single blow), super fast (40 mph top speed), have green skin and are 8 feet tall.Player Zombies:Lvl1: -5% speed, +10%
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Apr 26 2008, 7:41 PM EDT
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Change: game, but I have zero flash skills.game.I am trying to make a map, but it's not turning out like I want it to.Character Building: Combines 3 factors: body type, job, and hobbies.Body Type: Large, average, athletic.Large: -5% speed, loses 1 FP every 1.5 hours.Average:
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(Word count: 2187)
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Apr 24 2008, 3:07 AM EDT
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Change: Certain buildings can have rooms/floors added on, be decorated, or can be demolished in order to build a new shelter from scratch.Zed Bunkers:These fingerprint scanner protected safehouses are available only to moderators, admins, and staff.
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(Word count: 2198)
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Apr 24 2008, 2:08 AM EDT
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Change: me (BobMcBobbertson). I would love to make a flash version of this game, but I have zero flash skills.I am trying to make a map, but it's not turning out like I want it to.Character Building: Combines 3 factors: body type, job, and hobbies.Body Type: Large,
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(Word count: 2070)
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Apr 24 2008, 2:08 AM EDT
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Change: EDIT: I looked at the Dead Frontier website today, and it looks almost EXACTLY like I want my game to look like, so I might just scrap this whole thing...If anyone is fairly good at making flash games, please
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(Word count: 2068)
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Apr 23 2008, 4:18 PM EDT
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Change: I want it May.to.Character Building: Combines 3 factors: body type, job, and hobbies.Body Type: Large, average, athletic.Large: -5% speed, loses 1 FP every 1.5 hours.Average: NormalAthletic: +10% speed and +5% dmg w/ all melee, but loses 1 FP every 45 minutesJobs: Choose 1
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(Word count: 2097)
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Apr 23 2008, 12:01 PM EDT
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156 words added
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Change: Stage 4 zombie: there is only one of these guys, but hope you never find him without tons of firepower and backup. Smartest (think GoW
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Apr 23 2008, 11:47 AM EDT
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Change: If anyone is fairly good at making flash games, please PM me. I would love to make a flash version of this game, but I have zero flash skills.I am currently working on a map in SimCity, it should be done by May.Character Building: Combines 3
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(Word count: 1933)
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Apr 23 2008, 11:45 AM EDT
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Change: When a human character dies, you have the choice of either respawning back at the last place you slept, or resurrecting on the spot as
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(Word count: 1904)
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Apr 23 2008, 2:59 AM EDT
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124 words added
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Change: These fingerprint scannerprotected safehouses are available only to moderators, admins, and staff. They are impenetrable, and have an infinite supply of food, ammo, and medkits.
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Apr 22 2008, 9:25 PM EDT
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Change: +5% accuracy, dmg, and XP for all humans in a 5 meter radius, +10% XP per kill and mission for selfStart w/: Fancy suit, briefcase, Swiss Army Knife, sportscarMcDairyKingBell Employee: Can cook food, +15% XP per kill/mission for self, +5% dmg w/ bladesStart w/: Acne,
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Mar 29 2008, 8:22 PM EDT
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Change: 1 FP per 5 miles, CS = + 2x2, TS = 15 mphMoped: TR = F+, GR = F+, CS = + 3x3, PS = +1, TS = 30 mphATV: TR = E+, GR = E, CS = + 4x4, PS = +1, TS = 35 mphHumvee:
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(Word count: 1576)
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Mar 29 2008, 8:08 PM EDT
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Change: Each vehicle has Toughness Rating (TR), Gas Rating (GR), Top Speed (TS), Cargo Space (CS), and Passenger Space (PS). Ratings are like grades, A=good F=bad.
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(Word count: 1569)
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Mar 24 2008, 4:26 PM EDT |
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Change: Deleted by Mar 24 2008, 4:54 PM EDT for: reverting lame ass vandalism
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