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Dec 12 2009, 4:37 PM EST
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Change: Deleted by Dec 12 2009, 4:37 PM EST for: no reason given
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Jun 11 2009, 9:40 PM EDT
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Change: Cpt. DroidBasing off the suggestions above, extract a car battery from a car (make sure the battery is still charged!) and link it to a
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(Word count: 1947)
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Jun 11 2009, 9:37 PM EDT
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Change: Obviously, that will only work efficiently if there are a large population of zombies in an area near a cliff. If you are in a
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Jan 20 2009, 8:58 AM EST
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121 words added
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Change: Slingshots with either regular stones, pellets, or even Snap-Its and firecrackers. This is for close range. In long range there are many options, but the
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Jan 19 2009, 10:14 AM EST
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Change: There were only format changes (bold, italics, etc.) in this version. See this version for details.
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Dec 16 2008, 1:34 PM EST
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Change: I would take a cue from Tremors. They took r/c cars to distract the monsters, we could attach these cheap door/window alarms that squeal when
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Oct 6 2008, 5:03 PM EDT
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Change: Hrmega5: i'd get to the top of a easly escapleble building with an acostic/electric guitar and play the scrubs theme. therefore attracting surviors and zeds
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Oct 6 2008, 4:35 PM EDT
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28 words added
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Change: this should distract the zombies long enough for me to escape. Walking_Dead4 : i think that you should sacrifice the cripple and run because 1. he slows you down and 2. he might be infected in the first place.
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Aug 22 2008, 5:16 PM EDT
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40 words added
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Change: nearby, maybe a local politician. daleks: well, should i need to use my emegency exit i would have tons of fireworks set ready. i'd set off those big motherfuckers off from my house. hopefully this should distract the zombies long enough for me to escape.
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(Word count: 1198)
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Aug 22 2008, 5:01 PM EDT
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63 words added
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Change: Zombies seem to attract each other to a target. My ideal is to suspend one on the edge of a tall building, as more came
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(Word count: 1157)
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Aug 22 2008, 12:49 PM EDT
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5 words added
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Change: For Brooks and Romero zombies you'd need a long detonator such as an electronic timer and blasting caps, or a long conventional fuse. CrazyloopRick Roll the zombies.
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(Word count: 1094)
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Aug 18 2008, 2:52 AM EDT
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Change: I saw an interesting little idea in Left 4 Dead (its only in the developer walkthrough, not the older vids.) The pipebombs now have noisemakers,
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(Word count: 1089)
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Jun 24 2008, 10:24 PM EDT
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109 words added
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Change: I mean, I don't recall ever witnessing a zombie munching on a fresh zombie, which practically looks human, so sight's out as a possible means for determining how zombies sense each other.It could be some sort of zombie sixth sense,
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Jun 23 2008, 1:52 PM EDT
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90 words added
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Change: To distract a zombie take your best friend or signifigant other by the arm and lift your leg and step down on their thigh if done right it will break and you can get away (this is a joke unless you don't like them then who will know)Scarecrows
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Jun 4 2008, 4:24 PM EDT
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Change: A better option would be to just set a few rats in a large cage, make some loud noise, and leave. Or if you're not
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May 28 2008, 12:44 PM EDT
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Change: circling and cavalry-like attacks on the brain dead fools(this is STILL a work in progress, so please, help refine it!) SupersoldierRCP- small armored car with a 50 on it 3 rounds every 30 seconds thats good attention right there.
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(Word count: 687)
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May 28 2008, 10:01 AM EDT
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Change: [JustinMcleod]: I'd play "Feed My Frankenstein" By Alice Cooper. It's REALLY LOUD and it's kind of apt; feeding a monster. hehehe.kingrich3: But after a couple days all the power in the city would shut down
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(Word count: 668)
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May 28 2008, 8:04 AM EDT
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Change: like on a hilllight them offwait for the zombies to flockget dudes in buggies and quads with guns and swords to make circling and cavalry-like attacks on the brain dead fools(this is STILL a work in progress, so please, help refine it!)
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(Word count: 644)
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May 11 2008, 12:29 AM EDT
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108 words added
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Change: 1) get a very large firework, like a Thunder god fire five or six of those motherfuckers off and watch the zombies flock to the
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(Word count: 577)
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Apr 20 2008, 7:53 PM EDT
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Change: Renamed from distracting zombies by Apr 20 2008, 7:53 PM EDT for: Looks better
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