Explosives TacticsThis is a featured page


Methods of Employment
Explosives can come in all shapes and sizes, specialized for a special purpose.
Assuming you now have a purpose for your explosive, and made it to fit the purpose,
you now need to figure out the manner of triggering your device.

Now, returning to liability, this article will not describe in detail manufacturing an initiation device,
but will list common types and some items used in these devices to illustrate how they work.

  • Timer Devices--Devices using a time-delay mechanism to initiate explosion.
    • Simplest of these is a regular lit, slow burning fuse.
    • Some devices use analog devices like clocks, egg timers, etc.
    • More sophisticated timer devices include things like digital watches, etc.
Timer Devices are used for destroying things now, later, or anytime, if timing need not be perfect.
What do I mean? I mean if you want to blow a hole in a wall, 10 second timer, place, run.
If you want to use that pipe bomb as an impromptu grenade, stick a fuse in it, light, and throw.
If you are baiting a mob and don't want to stick around, place the second bomb with a 20 minute delay.
Want to take out a rival's safehouse after a raid, preferably after they're home? Set it to 45 minutes
and if you don't care when, so long as blows up, put a bomb on something and set the timer for two hours.

  • Wire Command Detonated
    • Hard-wired to the ignition source, relying on electricity through the wire to detonate the device.
    • Similar in function to Remote Command Detonation, though cheaper and easier to spot.
Used when timing and observation are needed, such as triggering a planted device designed to take out
passing persons, crowds or vehicles.

  • Remote/Radio Command Detonated
    • Devices detonate by a wireless device such as a wireless phone, RC remote, etc.
    • More expensive, and complex than a wire, requires own power source, but more discreet.
Similar to the above, but more sophisticated. No wires to hide, making it harder to detect.
Save these when using against clever survivors, or when range makes wires impractical.

  • Victim Initiated
    • Often tripwire devices, these require physical movement of some part to detonate.
Often placed at narrow, high-traffic passages. VI devices are used to discourage pursuit or entry.
You can place a device in a doorway after a raid as a nasty surprise, or as a more precise way to use
a second charge after baiting a mob, or to slow down and discourage pursuers in an urban environment,
or to slow down and discourage entry into a building or location.
Tripwire devices sometimes have short time delay components to cause more casualties to a group.

  • IR/Laser
    • Really a victim-initiated device, uses a laser tripwire instead of a physical one to detonate.
The laser tripwire is the most complicated device to set up and, as such, is reserved for special purposes.
Harder to detect and disable than a regular tripwire device, this device is typically used against vehicles.

  • Daisy Chain
    • Stringing of multiple devices via any above methods to a single firing device.
While not technically an initiation method, I do believe it earns special mention here.
If you have a tripwire device on a time-delay at the entrance of a building, daisy chained to other bombs
situated throughout the rest of the building, anyone inside will likely be killed, and will likely contain more
people, rather than just destroying the building with only one person in the doorway.


Examples of Effective Explosives Employment

Example 1
Time: 20:00 (8:00 PM)
Target: Rival Survivor Safehouse
Context: Retaliatory attack against a group of hostile vandals as retribution for previous raids.
20:00:00 2kg pipebomb with 4 liters petrol detonated 60 meters from target.
20:02:30 While inhabitants away, supplies raided via rear safehouse entrance.
20:03:30-20:04:30 Devices placed throughout building daisy chained to tripwire at front on 30 second delay.
20:04:00 5kg satchel charge placed in bed of pickup truck on driveway of safehouse, with 1 min delay.
20:04:30 Raiders clear out of property with supplies in hand.
20:05:00 Satchel Detonates
20:05:05 Inhabitants rush back to safehouse to investigate.
20:05:43 Inhabitants enter, initiating tripwire device.
20:06:13 Daisy chained devices explode, killing most inside and causing structural damage to safehouse.

Example 2
Time: 11:30 (11:30 AM)
Target: Officer of an extortionist local corrupt paramilitary group
Context: Corrupt officer coming to extort money from people known arriving via a particular street around 11:30.
11:10:00 3kg charge w/ fragcase attached to Remote Control toy car as preparation for arrival of corrupt officer.
11:10:30 Cordless phone attached to detonator.
11:11:00 Car placed in bush next to known route of officer.
11:15:00 1kg pipe bomb placed with 1 liter petrol, attached to a command wire.
11:20:00 2-man team sets up on roof of building 60 yards away, with remote control, phone base, and binoculars.
11:32:16 Paramilitary convoy spotted, with officer spotted in open-top jeep.
11:32:30 1kg device detonated 10 meters in front of convoy.
11:32:35 Convoy stops.
11:32:40 RC car leaves camouflaged position and moves onto road.
11:32:45 RC car moves under officer's jeep.
11:32:47 One of the two man team presses 'page' button on cordless phone base
11:32:48 3kg charge detonates.
11:32:49 His own feet are the last thing that goes through the officer's mind.

Example 3
Time: 17:15(5:15 PM)
Target: Group of zombies harassing allied survivor safehouse.
Context: Relocation effort of small survivor group compromised by arrival of Zed horde. Sympathetic group assists.
17:05:00 Relocation effort interrupted
17:07:00 Distress transmission goes out.
17:08:00 Sympathetic group sets out with 2 SUVs, one with armed survivors and 1 Pickup,
17:13:00 Sympathetic SUVs and Pickup arrive at safehouse.
17:13:05 Sympathetic SUVs set up perimeter with vehicles in front of safehouse.
17:13:10 Well-armed survivors exit SUV as pickup pulls in to driveway .
17:13:15 Armed Sympaths engage horde, while evacuees load supplies and personnel into empty SUV.
17:17:00 Evacuees finish loading supplies.
17:17:15 Evacuees leave in formerly empty SUV.
17:18:00 Sympaths retreat to remaining SUV and Pickup.
17:18:30 Final Sympath jumps into bed of pickup.
17:18:35 Sympath opens suitcase resting in truckbed, containing 15kg explosives with a cell phone detonator.
17:18:40 Places alarming smoke detector in suitcase explosives.
17:18:40 Pickup pulls out of driveway.
17:18:50 Suitcase with explosives is pushed out the back of the pickup.
17:19:00 Suitcase is detonated as pickup speeds into sunset

Granted actual scenarios aren't quite this clear cut as these, but are merely here to provide you
with examples of effective employment of explosives.


Afterword
The above information, coupled with the internet, should give you all you need to effectively create your own
ingenious and unique ways of effectively deploying explosives in a post-apocalyptic zombie scenario.


John_234
John_234
Latest page update: made by John_234 , Apr 24 2010, 3:11 AM EDT (about this update About This Update John_234 Edited by John_234

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Started By Thread Subject Replies Last Post
dragonvilla4 Using a cooking timer to initiate an explosion 2 Jul 22 2010, 4:27 PM EDT by DeltaBravo1294
Thread started: Jul 22 2010, 3:58 PM EDT  Watch
its been proven to work you have to attach a metal wire somewere but i dont exactly know were its supposed to send an electric shock and the metal supposed to carry it then watever explosive device the metal wire is touching or attached to is supposed to either explode or go on fire?
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Securiger Mr Picky says ... 3 Jun 12 2010, 7:48 AM EDT by PedroAsani
Thread started: Jun 12 2010, 6:49 AM EDT  Watch
Soory to come over all negative and such, but ....

Example 1:
a) Main point: a group of fellow survivors, struggling to hold onto life in this apocalypse, steal some of your stuff. Or at least, some of them did. You think. Not too cool, but your response is a teensy, eensy weensy but over the top: without investigating things or checking out their story, without making sure you are right, or how many are involved, you decide to retaliate by murdering every mother loving one of them, man woman and child. You stone cold murdering son of a *****.
b) This plans seems to depend on a group of survivalists, in a hostile situation, leaving their base and supplies totally unguarded. They may be distracted by your diversion, but totally abandon their base? I wouldn't count on it.
c) according to your timeline, you are going to enter an unknown facility, collect supplies whose exact location is previously unknown, place dozens of devices throughout the facility, and exit (booty in hand) all in the space of 60 seconds. One word, dude: no frickin' way. Oh wait, that's two words ...

(more to follow)
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