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In Defense: Your Village And You.
In Defense: Your Village And You. Assume for the moment that you have built the ubra-perfect defenses: Long-range observation has detected
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Homemade Defenses
The Professional: Make your plan around wherever you are currently living. Certain things you may have in your home that are not found here
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Local Survivors - Tell Us Where You Live
of the town with a charged radio to let us know of your arrival. We'll pick you up, dust you off and hopefully be able to welcome you into our 'family
Last updated:
Oct 13 2008, 5:27 AM EDT by
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Rules Of The Road
arises; Maintain Composure: Remember, you are on the defense; They are beyond their wire, YOU have all the advantages here. Use of distress signals
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Seattle, Costco
--- view more defensible locations --- City : Seattle Neighborhood : Georgetown/Sodo Building or Defensible Location : Costco warehouse
Last updated:
Apr 13 2008, 2:59 PM EDT by
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Making your Fort
. Strongback assembly you should have used during the initial outbreak An average suvivor village ground plan. Specific plans can
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Fortresses, and how to;
. RELATED PAGES : Building Your Fortification Pre-Built Fortifications In Defense; Your Village And You.
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How will we rebuild the world
, and as your town needs to expand build around your first arricade, and keep expanding. at the very least you have a nice multi-tiered defense system for when
Last updated:
Nov 7 2008, 10:15 PM EST by
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Beanstovi's Survival Plan
--- view more survival plans ----- Your "handle" should we look for you on the radio waves or web : Beanstovi Your location : Howwood
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Last updated:
Nov 2 2008, 5:37 PM EST by
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Forts
that we pay lots of attention to, there'll also be millions of small zones. From the big forts, you get the option to travel to a random small zone
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Last updated:
Oct 2 2008, 8:20 PM EDT by
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Psychological Strain Amongst Survivors
degradation due to the death, destruction, and moaning? What do you think the possibility of cracking under the mental strain of living in a post
Last updated:
Nov 23 2008, 11:16 PM EST by
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Zombie Offensive
WARNING: THIS IS AN OPINIONS PAGE. While every opinion is welcomed, if you don't want opinions, go back. NOW. So you have a safe house, fellow
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Thursday, 11:38 AM EST by
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Dealing with a Zombie Mob
then ill kill off the remaining zombies with my machete and pistol until they are all dead(again) < Return to Survival Planning How would you
Last updated:
Nov 21 2008, 4:09 PM EST by
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Rob-Wakefield
--- view more survival plans ----- Your Name : Your "handle" should we look for you on the radio waves or web : Shadow Your location
Last updated:
Nov 3 2008, 5:08 AM EST by
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Zombie Teams- Organized Chaos
and email is max5378@hotmail.co.uk we are the best zombie defense team you will get Team #15-Death's Bane No official organized
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Last updated:
Nov 15 2008, 11:32 AM EST by
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Things Citizens Might Not Have Access To
been DISCONTINUED. Don't expect to find one. Unless you raid BlackWater industries
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AlaskanKnight's Zombie Survival Plan
Introduction: Hey, guys, you probably don't recognize me from anywhere, and this is the first thing I've done here, so let me take a moment
Last updated:
Thursday, 4:56 AM EST by
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First Few Days
a zombie plague arise. Remember people, you can contribute as well. Tell us your thoughts on how this would start. Edit: Instead of just focusing
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Last updated:
Sep 6 2008, 1:46 PM EDT by
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RULES OF THE ROAD:
Eventually, transportation WILL have to resume; I submit to you that “a” set of rules for safe, efficient, and effective transit along the roads.
Here are some of the early rules. Please review and comment… As Traveler: To ensure that the various villages you may pass through do not misinterpret your intentions, these rules will apply to you:
1. Stick To Major Roads: “Major” is defined as divided highways (freeways and heavily traveled roads with either Jersey Barriers or a dirt berm of some sort separating the directions of traffic). 2. Announce Your Presence: 3. Stop At All Checkpoints: 4. Port Arms: Keep all weaps in plain view, pointed straight ahead or slung over the shoulder. 5. HONESTY: Answer all questions honestly.
As Villagers: 1. Observe, But Maintain Distance: If the travelers are staying to the main roads, don’t even bother stopping them. 2. Mark Your Territory: Plant a flag about 1 mile beyond your territory. This flag is NOT a checkpoint, only an announcement that travelers are getting close to your territory. 3. Allow Passage: Never deny use of the roads. Besides that’s disrespectful, it also creates for them the situation that you may force them to turn around completely, or go way out of their way; If their fuel isn’t planed for that, they might decide it’s worth risking a battle to get through. 4. Maintain Composure: Remember, you are on the defense; They are beyond their wire, YOU have all the advantages here. 5. Limit Questions: Number of people, number of vehicles, where from/where to, and what route they are going to use are fair questions you may legitimately need to know the answers to; NEVER ask what they are carrying, that’s none of your damned business, and avoid any other question that isn’t your business, and that you don’t need to know.
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Recommendations
That’s just based on Quick’s comments. Here are some more:
Hot tubs are CRITICAL TO DEFENSE; In the Courtyards thread, I made the case: “¿A hot tube’s a waste of resources you say? I submit that it’s a PERFECT use of resources; It’s just a very big, very hot bathtub, and cleanliness is not just next to godliness- It’s also a matter of life and death for the whole community. If even one virii (or whatever causes the outbreak) gets inside the wire, it could infect the entire village. That hot tube may well be the difference between life and death. ¿Or would you rather stand in a caustic decontamination shower? I went through one ONCE- And I WILL kill myself before I suffer that again. The chemicals actually changed the color of my skin permanently, all my hair fell out for a few month, I was blind for a week- And oh ya, then there was the brushes. Six inch hard rubber bristles (apparently they’d switched from the old wire ones only a few weeks before). Hey, if torture and humiliation’s your idea of a good time, by all means skip the hot tube.” Crippling skin jobs isn’t going to be an issue; Once crippled, they simply can not defend themselves, and you could just as easily go beyond the wore, collect the bodies, and either burn them (still alive and singing the sweet music of their agonizing second death), hit them with mallets, drive over them (several times), toss them into wood chippers (I didn’t include that in the Auxiliary Component’s page for my health- well, actually I guess you could say I did), or yes, shoot them in the head. One skin job with a broken back is dangerous, but not insurmountable. A million’s just inconvenient.
Fomorii, I assume you meant well, but Alicestar’s on the right track.
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