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Apr 28 2008, 7:37 PM EDT Laluglu 14 words added
Apr 27 2008, 9:07 AM EDT skinnyeddy 1 word added

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So, we have all sorted out our qualifications and "experiences." Where does that leave us when Z-Day comes? We all have excellent skills, but what good is a mechanic, if there are no drivers? Or a brilliant leader? What are they without their men? This here will outline our roles to play when the outbreak begins. I shall add a couple to begin with.

Job: Supply Gatherer
Roles: Scavenge towns and cities for food, medical supplies, ammunition and toiletries for the group. Their job may also include alerting friendly pockets of survivors of your camp and establishing trade with them. If your group needs more survivors, suggest that they merge with yours.
Danger: Medium Risk - Zombies, infested indoors environments.
Members choosing this rank:
Kaikelx(I can find a use for almost anything)
13th.Casualty
Crazyloop
Kelkesh
JerryHendrix
skinnyeddy
Laluglu

Job: Diplomat
Roles: Converse with possibly hostile survivors and groups (possibly raiders), resolve disputes between groups, bargain for necessities and distraction of hostile survivors while a team of soldiers move into neutralize them.
Danger: Medium Risk - Hostile Survivors.
Members choosing this rank:
Marsden
Kaikelx (Last resort. Also, I can always find friends in places.)

Job: Leaders
Roles: They are the head of the group. Lead a group of survivors to safety or to combat against unavoidable undead or raiders. The primary focus of the leader will be safety of his or her followers both short term and long term. They will have to make sure the group has ample supplies and a means to gather these supplies for months if not years.
Danger: High Risk - Zombies, hostile survivors
Members choosing this rank:
taylor100550
Spraymachine (specializing in tactics against Zack)
All-Good
Kelen_Moonhunter

Job: Patriot
Roles: Formulating pockets of resistance, Helps small groups he crosses learn how to survive and use weapons and then moves on to form other groups and helps them become capable of combating the Zeds.
Danger: High Risk- Hostile Survivors, Open Travel
Members choosing this rank:
Lt.Mörder
13th.Casualty
Zackkiller31

Job: Demolition Expert
Roles: Destroying obstacles and barricades to the group or scavenging teams to access hard to reach areas. They can destroy bridges and building that are more of a risk then they are worth (infested or could allow zombies/raiders into the camp).
Danger: High Risk - Explosive Materials, Zombies whilst laying explosives, possibly attacking hostile survivors.
Members choosing this rank:

Job: Farmer
Roles: Grows crops that will serve as a more reliable and long term source of food than scavenging. Manages cattle, chickens, sheep or riding animals to provide a secondary means of food production and an alternate source of transportation. Protects livestock and crops from wandering zombies and raiders.
Danger: Moderate, Open area, Risking life for animals
Members choosing this rank:
KaikelX (Backup choice, and don't ask how I know)
3DayAsylum (Backup Job)

Job: Watchman
Roles: Keeping watch over the whole group/colony. Scouting areas around the group's location to check for undead and raiders. Patrolling the encampment or colony to prevent and take care of breaches in security.
Danger: Moderate Risk - Zombies, hostile survivors, unseen threats at night, exhaustion.
Minimum number of members with this rank: 2
Members choosing this rank:
13th.Casualty
CyprusBill
Tuck Duck & Roll (I'd be more inclined to do long range patrol activities)
KaikelX(What the heck, I might as well do something else while gathering supplies)
Kelen_Moonhunter
3DayAsylum
Laluglu

Job: Medic
Roles: They treat the injuries of and perform necessary operations on fellow survivors. They determine the risk of infection and which survivors need to be quarantined. Euthanize the quarantined zombies. They could possibly discover a cure (slim chance without a laboratory).
Danger: Low Risk - Random zombie encounters, hostile patients, turned patients (low risk yet hard, especially the determining infection risk part. It's hard to choose if someone will live or die).
Minimum number of members with this rank: 1
Members choosing this rank:
taylor100550
Laluglu (have basic first aid but willing to train to help people)

Job: Military Trainer and Leader
Roles: Train survivors to kill with bare hands/use melee weapons effectively and teach how to set offensives/defenses, as well as properly use weapons and firearms
Danger: Very High - Physically and mentally due to you more then likely be targeted by enemy survivor group and will always be in charge of leading survivor to victory or death.
Skills needed: High levels of military training includes hand to hand combat knowledge, knife and weapons training, survival and leader ship abilities and being able to make split second choice (MUST BE MENTALLY STABLE)
Minimum number of members with this rank: 1
Members choosing this rank:
SupersoldierRCP
Hell_Razor
Shadowdoug
Howidoit22
Kelen_Moonhunter

Job: Logistician
Roles: Retrains survivors. Manages the distribution and rationing of supplies such as medicine, food, and ammunition. Evaluates cost/kill ratio of weapon systems. Determining how, when and where to move the camp's resources and survivors. Authorizes, along with the leader, the use of any resources.
Danger: Low Risk - Random zombie in survivor camps, hostile people
Members choosing this rank:
Max Brooks

Job:
Psychologist
Roles: Evaluate fellow survivors and take part in assigning jobs making sure that no survivor gets a job that they cannot handle. They should also be allowed to switch the jobs of survivors if the survivor's health is deteriorating (ie: supply gatherer starts to lose it from all the zombie encounters and changes jobs with a watchman). The psychologist should have another job seeing as this one would not take up all of their time.
Danger: Low Risk - Occasional zombies, unstable survivors.
Minimum number of members with this rank: 2
Members choosing this rank:
shadowdoug

Job: Drill Instructor and Survival Expert
Roles: Educate survivors with no experience in combat. They will cover the basics of fire arms, tactics, physical training and wilderness survival. After evaluation, the instructor(s) might ask survivors with good evaluations if they want specialize in roles such as sniper or scout. The deciding factor of what the survivor specializes in are the skills they have a natural talent for (ie: a competitive sharp shooter might become a sniper).
Danger: Low Risk - Occasional zombies, uncooperative survivors.
Minimum number of members with this rank: 1+
Members choosing this rank:
Whtwlf
Kelen_Moonhunter (The reason for me selecting a few jobs is my survival band is small and we have all pretrained in a variety of these areas so we are not lacking in any department, a man of many talents will most likely outlast a man who is specialized in a single talent).

Job: Soldier
Roles: When the time comes to start taking back and securing small cities or towns, these men and women will be in high demand. At some point pockets of survivors might become to large to housed without moving to a larger area such as an abandoned military base or town. The soldiers will be the ones to take back new safe havens. They will also assist watchmen and help push back and wipe out raiders. This job can be coupled with other jobs like watchman, medic or drill instructor seeing as towns wont be taken back every day.
Danger: High Risk - Numerous zombies, raiders, highly infested enclosed spaces.
Minimum number of members with this rank: Varies
Members choosing this rank:
Whtwlf
13th.Casualty
Spraymachine
Braderss
All-Good
Zomiekilla
3DayAsylum

Job: Body Disposal Technician
Roles: Those who choose this job will be tasked with clearing and cremating both dead humans and permanently dead zombies. Bodies would be cleared from within the encampment/ base and around the base to prevent the spread of the virus and unsanitary conditions that come with normal dead bodies such as flies and diseases. The job also keeps zombie bodies from piling up over barricades and fences that other zombies could potentially climb over. This is another job that could be considered only part time.
Danger: Medium Risk - Disposal of seemingly dead zombies could result in being bitten, biological hazards come with handling dead bodies and infected blood.
Minimum number of members with this rank: 3+
Members choosing this rank:
13th.Casualty
Spraymachine
All-Good
3DayAsylum (What can I say? I like fire.)


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