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PaiKurosaki |
Latest page update: made by PaiKurosaki
, May 3 2011, 12:30 PM EDT
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| Started By | Thread Subject | Replies | Last Post | ||
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| Anokalarper | Mall Survival (page: 1 2 3 4 5) | 87 | Mar 22 2012, 2:32 PM EDT by steveovr$ | ||
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Thread started: Oct 6 2011, 10:29 PM EDT
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There are a lot of pro's and cons to Mall's.
Some pro's are: Food Possible survivors There is more things to fight with from stores (Golf clubs, Bats etc) How they are built usually all escalator or elevator so if you get the escalators blocked your set Cons: All the Glass; at malls All the windows are used for advertising' if your on the other side your being well "advertised" Large amounts of people=Lots of zombies Huge size, So many entry points and exits way to confusing. If Zombies fill up bottom level, How you gunna get ? There are more but I think i just skimmed a lot of the Pro's and Con's. Haters are gunna hate so: hate away love ya! |
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| Drewblet | Suggestions (page: 1 2) | 23 | Apr 14 2011, 10:14 AM EDT by FrankLeeDeRainged | ||
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Thread started: Aug 18 2008, 8:40 AM EDT
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Got a problem, idea, suggestion, or vendetta against me? Post it here.
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| SuperSoldierRCP | A life line | 1 | Dec 20 2008, 9:56 AM EST by Drewblet | ||
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Thread started: Dec 3 2008, 2:54 AM EST
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malls are more a massive life line. No way can they sustain a large group of people i mean first is just what to do with human waste. Plus again doors way to many to cover, during the night everyone will have to hunker in one room for protection. then in the morning theyll have to sweep the building(hours). a safe point near one is a good idea but not within one. i plan to use it as a refuel for my colony but i dont see it as anything more
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