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Jun 14 2008, 7:16 PM EDT UnUndead 117 words added
Jun 14 2008, 12:48 AM EDT Original-Sin 23 words added

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:there are some people you just shouldn't take with you for several reason:their slow,useless,freak out easily and so on.
I'm gonna list a few kind of people i think you should leave behind,the order they appear doesn't indicate which is more useless...


1)pregnant women:well for alot of reasons:their slow,weak,low at mobility,full of hormones and can do this if bittennow who can think thats not a good enough reason to leave them pregnant women behind?
it so goddamn creepy!!!

2)rich/spoiled/whiny people:sure there will always be a good hearted well supplied rich man or woman that you can rely on a take with you but what are the chances for that?
if you will make the mistake of taking this kind of people your bound to see the moment that they will go crazy, take a gun, maybe shoot someone and than run to the street or outside the safe house,leaving you unprotected and you will sure have a new zombie to fight cause we all know that they wont last long outside...

3)cowards: you will probably feel sorry for them and want to take them with you but don't, just don't, they will probably whine all the time, non stop and when you need them (when a zombie creeps behind you and try's to bite you) they will freeze leaving both of you unprotected and bitten.

4)nervous,angry and creepy/evil people:this are the people that will leave you to die,will turn to zombies and bite you when you least expect and will steal your thing and run off solo with your only vehicle.
you will recognize them,its the evil looking people with the mean stare at their eyes,avoid them at all cost

5)small children(age 0-10 approximately):they will cry,take room,waste food and bound to leave some door open and let the zeds in...
this will be hard to leave them but you have to try to ignore your feelings.

6)animals:well I'm not talking about horses or camels or that kind of animals,i mean dogs,cats,mice,fish(wtf) or all animals that make no use and could make people attach to them,imagine this: a dogs runs off,his owner runs after him and boom they get killed and you get eaten.

7)old people:its about the same reasons as why you shouldn't take small kids and plus they kinda smell bad...



well thats all the people i can remember right now,feel free to add more people and if you want you can always take one of the people above as a bait or a distraction!

SuperSoldierRCP:Children and pregnant women u have to take- children are fast, and depending can be used as decoys and plus a women will kill to protect her child lol.plus every person counts

SuperDarkHamster:well what i meant is that kids under the age of 10 tend to be useless,yeah they can be fast and agile but a small kid could freeze from fear or something like that and from what i learn in movies a child zombie tend to be super fast and super homicidal so i prefer not to take them,and yes pregnant women will kill for their child but their not strong or fast or anything while their pregnant...

Thrawn5: I would take any of thse people, here are the reasons.

Pregnant lady
- she is going to give birth, civilization is going to need kids to continue after the zed war.

Rich/Spoiled/Whiny people
- no matter what they do, they are still another pair of eyes/hands. If they arent sutable for combat you give them another thing to do, besides, the rich people can buy guns from the people who think that money is still worth anything.

Cowards
- same thing as the rich/spoiled/whiny people.

Nervous, angry and creepy/scary people
- Almost eveyone will be nervous! it is Zday! the angry people can vent their anger on the zombies, as for the crrepy/scary people, are you going to judge someone by their looks? That person could be the best sharpshooter and the nicest person in the world, even if not, they are still another gun pointed at the zeds.

Small children - tomorrows future, need I say anything else?

Animals
- Ok, here there is some conflict, I do like my pets but not to the point that I would sacrifice myself for them. Chances are I would leave them behind.

Old people
- lots of knowledge, another set of eyes.

Original-Sin:
All these people could be a blessing or a curse depending on the level of outbreak your in currently.
Early on all but the cowards and nervous group will be usefull to you, as they wont be that much of a danger and they can be transported to your safehouse where they can do the menial tasks that no one else should waste their time on. The rich people will be usefull as money will still be usefull this early on to some crazed people. Old People have a good chance of being involved in the Viet Nam war, which means gun experience and good morale on Z-day.

Later on in the outbreak everyone in this group become more and more of a threat to your survival. If you have a strong fortress set up almost everyone in this group can be put to work on the fields, including the animals. Although if you don't have a fortress at all then all they will be to you is dead weight. Examine the level of outbreak and current situation logically before you take anyone in.

UnUndead: About cowards... Who's more likely to survive, a man who grabs his shotgun and assault rifle, goes outside, and starts shooting at a horde of over a thousand Zs at his door, or a man who locks himself in a barricaded house with food and water, remains as quiet as possible, and only leaves the house if necessary? The coward. A coward is much more likely to survive a zombie outbreak than someone who shows no fear. A coward will not hesitate to shoot an infected person, because he fears what will happen if they turn. This will be necessary for survival after Z-Day, so a coward (or three) is a mandatory part of every team.


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