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Problems Other Than Zack
As you may know, on Z-Day or whatever you decide to call it, there will be many problems other than Zack. Help me list a few of them, and possibly how to avoid them.
Solutions for a few of these problems and more
By Original-Sin
Hostile Survivors and 'Quislings' are going to be a problem where ever you go. They have much more of a reasoning capacity than your average Skin-Job (I hope). The author was right, stick to remote locations to lower your chance of running into it.
Nukes are going to be hard to avoid. Considering there is most likely very special training, not to mention access codes, you have to only worry about the governments of the world using these death-dealers.
Thirst and Hunger will haunt you where ever you go. Keeping well hydrated and fed can mean the difference between life and death. Eat healthy, purify your water, and try to be the best prepared you can be before the invasion hits!
Sleep is one of the many ways your body will recharge. Being in a ZED infested world will make your life a lot more troublesome and harder to live in, sleep is needed as much as water and food. If you do have some friends or family with you, take turns sleeping so the others can be on look-out duty. If you are alone though, find your way to a roof and barricade it as much as possible. Any access points should be closed off and fire-escapes pulled up.
-Fatigue will overcome you due to your increased movement and activity. Many experts believe that naps can actually be damaging to your body, and I believe that naps are not the smartest thing to consider in the middle of a zombie apocalypse. Just don't over-exert yourself and get lots of sleep (in a safe location of course).
Weather, you cant predict it.. but you can prepare for it. So do it.
Gas is not going to be as hard to find as others predict it will. So many cars will be abandoned from road jams that you can siphon for the rest of your life. They do have hand-pumps you can use to pump from the gas-stations if you need to.
Morale is hard to deal with. The best thing you can do is try to keep a positive attitude.
Animals and Paranoia, both of these things are minor problems. If your becoming paranoid, your probably starting to slip into the dark depths of insanity. DO NOT, I REPEAT; DO NOT believe that humans are the only animals that can become zombies. We have no evidence to predict or prove this.
The best way to solve these problems, is to be prepared ahead of time. Prepare for the worst, and you'll just be better suited for everything else.
Nosfera2:
About the "Quislings" that will not be a problem for me and in my oppinion it shouldnt be a problem for anyone else because if i run into anyone that is so far gone from reality that they think they're zeds then im gunna put a slug in their forehead just as i would an actual zed because attempting to reason with them would be nothing but a waste of time and even if you could convince to return to reasonable thought i wouldnt want them to be in the group because with them being so close to the edge you never know when they're gunna snap you could just be stealthing your way through the streets looking for supplys and all of a sudden youve got a loon tearing out your windpipe with his teeth as far as im concerned...KLOS(kill loot on site)
- Hostile survivors- These are much more dangerous than any zombie. These can kill kill you from 1,000 yards out. They can communicate. They can do much more than a horde of zombies. The best to avoid this is pick a remote location short of outer space, the bottom of the ocean, or an underground facility.
- Quislings- Quislings are a creation of Max Brooks from World War Z. Quislings are normal humans whose minds have snapped and believe they are zombies. They will attack you, and could be mistaken for an actual zombie. The best way to determine if this is a quisling or a zombie is to shine a flashlight in their face. A quisling will blink, a zombie will not.
- The threat of being nuked- It is presumed that countries will fire heavy ordinance at any city deemed "overrun". It is obvious that any city will at least have some living humans in it. To avoid this, avoid any and all large cities.
- Thirst- Thirst is a VERY serious threat. Without water, you will last 3 to 4 days, as water is the 2nd most important bodily fluid besides blood. ALWAYS be sure to have water ready. If trapped at sea, do NOT drink salt water. Do not drink directly from any water source. Install a raincatcher on your roof, and even try to clean that water.
- Hunger- Hunger is also a serious threat. Always carry healthy food, such as yogurt, fruits, and vegetables. If you eat only snacks for the duration of a class 4, or even 3 outbreak, you will probably end up overweight and in poor physical condition.
- Sleep- With Zack running around you both in real life and in your dreams, how will you get sleep? In turns with your fellow companions of course, provided you have some. If you have no companions, sleep on the roof of a building. Do not take sleeping pills, as they will keep you sleeping as you are eaten alive.
- Poison- Although it is unlikely someone is going to poison your food or poison the air intentionally, it is possible that planes dropped poison gas on a city you need to pass through or a fire released poisonous fumes into the air.
- Weather- Whether in the Artic tundra, the Saharan desert, or the concrete jungle of Los Angeles, there is usually a weather problem. Dress appropriately. If in a cold place, wear multiple layers of clothes. If in a desert, which you shouldn't be, wear a thin layer of clothes that covers your entire body.
- Lack of gasoline- Gasoline is important for Molotov's (if you make them) and vehicles, most of which use gas. Without gasoline, a car is simply an assortment of metal parts.
- Low Morale- As most people will see loved ones being eaten, or their homes burned down, or things to that effect, many people will be sad. This can cause misdirected rage, suicide, homicide, or even turn them into a quisling. Keep the morale up by letting people vent their rage on zombies, or pillows, or other things that can't be hurt. Show them children's shows. Be creative.
- Predatory animals- Although any and ALL animals will instinctively flee Zack, some may attack you during your travels. However, no animal will become a zombie besides a human being. Beware of insects primarily, and also feral dogs.
- Paranoia- You can easily became overrun with fear. You could always think you hear the moans, see them around every corner, or smell their rotting flesh. If this is true, ask another person if any of those are also true for them. Otherwise, you are probably just paranoid.
- Booby Traps- Some survivors will have set traps for zombies to limp into, and quite a few of these may remain long after the survivor has moved on or passed on. If clearing any building or area where a survivor may have holed up, watch your step.
- Loneliness- If you are a person who knows many people and has many friends and suddenly are all alone in a frightening world, you may last only a couple of days before you commit suicide or do a suicidal act. It is best to be in a 3-10 person group. Too many people will add to the noise and chance of being discovered by hostile survivors or zombies.
- Disease- Whether it is a minor cough or a terminal cancer, it will hamper you everywhere you go. The best ways to avoid disease are to bathe regularly, burn or bury corpses, cook all food properly, and not smoke.
- Minor Injuries- Even something as small as a sore ankle or a sore thoat can have deadly affects. Most small injuries will hamper you in one way or another. For example, you will not run normal with a sore ankle, or shoot well with a sore shoulder.
Solutions for a few of these problems and more
By Original-Sin
Hostile Survivors and 'Quislings' are going to be a problem where ever you go. They have much more of a reasoning capacity than your average Skin-Job (I hope). The author was right, stick to remote locations to lower your chance of running into it.
Nukes are going to be hard to avoid. Considering there is most likely very special training, not to mention access codes, you have to only worry about the governments of the world using these death-dealers.
Thirst and Hunger will haunt you where ever you go. Keeping well hydrated and fed can mean the difference between life and death. Eat healthy, purify your water, and try to be the best prepared you can be before the invasion hits!
Sleep is one of the many ways your body will recharge. Being in a ZED infested world will make your life a lot more troublesome and harder to live in, sleep is needed as much as water and food. If you do have some friends or family with you, take turns sleeping so the others can be on look-out duty. If you are alone though, find your way to a roof and barricade it as much as possible. Any access points should be closed off and fire-escapes pulled up.
-Fatigue will overcome you due to your increased movement and activity. Many experts believe that naps can actually be damaging to your body, and I believe that naps are not the smartest thing to consider in the middle of a zombie apocalypse. Just don't over-exert yourself and get lots of sleep (in a safe location of course).
Weather, you cant predict it.. but you can prepare for it. So do it.
Gas is not going to be as hard to find as others predict it will. So many cars will be abandoned from road jams that you can siphon for the rest of your life. They do have hand-pumps you can use to pump from the gas-stations if you need to.
Morale is hard to deal with. The best thing you can do is try to keep a positive attitude.
Animals and Paranoia, both of these things are minor problems. If your becoming paranoid, your probably starting to slip into the dark depths of insanity. DO NOT, I REPEAT; DO NOT believe that humans are the only animals that can become zombies. We have no evidence to predict or prove this.
The best way to solve these problems, is to be prepared ahead of time. Prepare for the worst, and you'll just be better suited for everything else.
Nosfera2:
About the "Quislings" that will not be a problem for me and in my oppinion it shouldnt be a problem for anyone else because if i run into anyone that is so far gone from reality that they think they're zeds then im gunna put a slug in their forehead just as i would an actual zed because attempting to reason with them would be nothing but a waste of time and even if you could convince to return to reasonable thought i wouldnt want them to be in the group because with them being so close to the edge you never know when they're gunna snap you could just be stealthing your way through the streets looking for supplys and all of a sudden youve got a loon tearing out your windpipe with his teeth as far as im concerned...KLOS(kill loot on site)
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Nosfera2 |
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, Nov 24 2008, 12:16 AM EST
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| Started By | Thread Subject | Replies | Last Post | |
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| Su-ann | Emotion | 11 | Sunday, 7:46 PM EST by GrampaAllen | |
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Thread started: Aug 28 2008, 1:09 AM EDT
Watch
Maybe I'm just cold hearted, but if you hesitate or you're unable to kill anyone that becomes infected because of your attachment, or you always want to try and help other survivors, you're putting yourself at real risk. Look after number one!
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| karaz | hostle humans (page: 1 2) | 27 | Nov 10 2008, 8:07 PM EST by FORSAKENR320 | |
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Thread started: Nov 7 2008, 11:04 PM EST
Watch
well i have an idea on how to get rid of any people that many be a threat
scare them by impling some random jerks it is really grusome but fun |
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| residentmagnum | Threats | 1 | Sep 26 2008, 3:12 PM EDT by AgEnT_GrEEn | |
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Thread started: Sep 26 2008, 1:46 PM EDT
Watch
There are many threats other than zombies on the end of the world
1 disease 2 hunger 3 hunger related diseases 4 thirst 5 enimies / raiders 6 weather 7 mental health 8 physical health 9 cult / religous wack jobs if the survivors are not careful then they could easily die from many problems During the old witch trails many of the people believed that their neighbors were evil when they were not but they had been poisoned from eating bad bread thus many became pariniod and killed many people some friend some enemies Lack of sleep can cause madness Lack of water can cause a kind of madness drink when possible, but ration if and when possible Your potentional enemies will apear many ways; bombers, snipers, loan gun men, diseased hookers, booby traps, posionning wells or by contaminating the water Keep up moral!!!! eat whenever possible your stomic will thankyou drink when possible sleep in shifts if you have multiple members in your groups pack light but keep the essitianals dress apropetly for the weather if religous don't go crazy like zombie worshiping cults also try to plan ahead to aviod all threats
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Threats
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| woody100 | paranioa | 0 | Sep 13 2008, 2:48 PM EDT by woody100 | |
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Thread started: Sep 13 2008, 2:48 PM EDT
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i wouldnt say i'd go crazy but that one hit hard
i will be extremeley suseptable to paranoia thank you orignal sin you have reasured me that i will die. |
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| ender42 | you can siphon for the rest of your life?? | 5 | Sep 9 2008, 12:49 AM EDT by AgEnT_GrEEn | |
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Thread started: Sep 8 2008, 6:28 PM EDT
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Incorrect. Gasoline goes bad. How long, and what storage conditions are necessary are questions I'd like the answers to.
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gas fuel petrol gasoline
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