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Aug 26 2010, 11:21 AM EDT
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Change: With a sort of rage zombie, it may be a bit more difficult, as they may have some small potential to swim - however: they
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Jun 27 2010, 12:06 AM EDT
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move |
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Change: Moved by Jun 27 2010, 12:06 AM EDT
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May 19 2010, 9:09 PM EDT
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Change: single person on guard should be enough to take out a single zombie - and I hope to have at least 2 people.If necessary we will be able to construct a wall, if not very high,
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May 2 2010, 1:59 PM EDT
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Change: There were only format changes (bold, italics, etc.) in this version. See this version for details.
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May 2 2010, 1:58 PM EDT
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Change: There were only format changes (bold, italics, etc.) in this version. See this version for details.
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May 2 2010, 1:58 PM EDT
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Change: It would be the best plan and if we can work up the material, we will execute this plan. Here's some renditions:How many survivors are there?Six! Six survivors are still here!Floods:A potential danger is the seasonal flooding. In
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(Word count: 1600)
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Apr 22 2010, 10:41 PM EDT
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Change: However, fuel would be a major problem. But now, with plans for a shore fortress in the works, it's likely we wont even be directly on the river if the worst of the worst happens.And thats a general idea of how we
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Apr 11 2010, 7:12 PM EDT
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Change: - Im still taking any help, but I was given the suggestion to hang up something akin to hunting blinds, in order to keep anyone
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Mar 11 2010, 6:30 PM EST
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Change: Another possibility would be to build an entire lock system on part of a scratch built fortress. Its not the most effecient method, but it
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Feb 20 2010, 10:47 AM EST
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Change: The tugboat could be a problem, because it would be very low to the water, whereas the barge would be high above it. However, i
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Feb 20 2010, 10:38 AM EST
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Change: I am having problems with the threat of a sniper in the woods. The tugboat itself is not very concealing - it would have to
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Feb 15 2010, 10:41 AM EST
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Change: If electricity goes out, we will have to hook up a large generator system to bring everything back online. However, fuel shouldnt be a problem with them, seeing as the locks will be very seldom used. This, however, is nothing compared to the
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Feb 13 2010, 9:30 PM EST
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Change: In addition, we could collect and modify some civillian craft with weapons and armow, using them to fight off unprepared attackers before they got to the main barge.Dams:One of our biggest threats is the dams: to move up
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Feb 13 2010, 11:02 AM EST
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Change: One of our biggest threats is the dams: to move up and down the river, we will need to bypass these. This will call for
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Feb 13 2010, 10:57 AM EST
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Change: Created by Feb 13 2010, 10:57 AM EST for: no reason given
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