Tactical ScenariosThis is a featured page

Scenario setup
Background data: 1 year post Z-day/estimated 75% of population is dead or dead-ish, remainder scattered
Colony is remainder of 15K person town (mid-sized, rural) with good road access/ current pop: 2500

RECON MISSION #1138
3 man team for 72 hrs and max 250 radius/explore area and report back
Protocol: report back every 6 hrs/if nothing heard or if mission not return in expected window, rescue operations will begin search
at last known position/will expect radio reports on pre-designated freq @midnight, 0600, 1200 & 1800
If missing after nightfall, will begin search at first light along the 3 pre-designated return routes.



After documenting, mapping and logging all pertinent data up to mission hour 70 on the return leg, #1138 comes across a small group of survivors.
The 4 survivors are malnourished and request rescue. The team leader decides to bring them back to the colony along with some items.
Due to the extra weight, they run out of fuel approximately 40 miles from the colony. With darkness approaching, they attempt radio contact and set out on foot.
About 5 miles later, they encounter a pack of zombies. The team and 1 of the survivors find shelter and settle in for the night.


Colony HQ: With #1138 not returning as expected and one faint transmission received indicating basic position, a decision is made to send search parties
at first light. Since there are other recon missions ongoing and limited resources, 3 platoon size (~40) teams are prepared.

0530: 3 rescue teams (RT) are dispatched along the 3 pre-planned return routes
0600: one RT picks up faint radio transmission indicating team status and general location


Slide 1


Tactical Scenarios - Zombie Survival & Defense Wiki

RT finds objective, deploys vehicles along road, astride ditch. RT leader establishes radio contact w/#1138, gets threat assessment,
ID's points of terrain features, fields of fire to squad leaders/team members, line of advance and clearance to begin operation.

SQ 1 forms on right flank to immediate tree line
SQ 2 forms in center aligning to objective bldg
SQ 3 forms on 2's left flank to cover other side of objective
SQ 4 provides vehicle security and rear cover to all

Slide 2


Tactical Scenarios - Zombie Survival & Defense Wiki


Once in position, RT leader calls on SQ leads weapons free, select targets and engage.
Fields of fire are depicted as the dashed lines: SQ 1 had from corner of Obj to tree line, SQ 2 has front of obj, SQ 3 has from corner to opposite tree line

Slide 3

Tactical Scenarios - Zombie Survival & Defense Wiki


Each RT member of SQ 1-3 need only fire 3-4 rounds in opening salvo to reduce Z threat sufficient to approach objective



Slide 4: With the way cleared, #1138 +1 exfil bldg protected by shotgun group SQ 2 and all SQs withdraw to central rally point at center vehicle


Tactical Scenarios - Zombie Survival & Defense Wiki



___________________________________________________________________________________________-

RECON RESCUE (twist on scenario via Ironhand)

What if evac was time critical and the only unit able to respond WASN'T a full up testosterone charged HOOAH platoon but just another Recon element?
Same place, same backstory. #1138 makes contact with #1010, vectors them in and provides situation report (SITREP).
#1010 team lead (w/rifle) sizes up SITREP and positions himself and his #2 (w/shotgun) to the right of the South tree line in view of OBJ and vehicle. Driver does not leave
vehicle.
Once in position, #1010 opens fire and driver blows horn to attract all Zeds toward tree line & #1010

slide 1

Tactical Scenarios - Zombie Survival & Defense Wiki

slide 2
Targets of opportunity are taken until enough Zeds are heading away from OBJ


Tactical Scenarios - Zombie Survival & Defense Wiki

slide 3
To avoid being outflanked, #1010 uses natural obstacle to keep safe distance and Zed attention; moves along tree line;

Tactical Scenarios - Zombie Survival & Defense Wiki


slide 4
#1010 re-emerges on opposite side of tree line; engages zeds in kill zone
#1138 engages immediate threat zed and proceed directly to #1010 vehicle with #1010 providing covering fire


Tactical Scenarios - Zombie Survival & Defense Wiki

notes






Recon # 1010


Recon #1010 on previous mission


_________________________________________________________________________-

Background Narrative
This little town just West of Nowhere can be a useful case study on setting up defenses post Z-day. In the likelihood that small towns like this
will not be affected in the first wave of infection (if the pattern of spread coincides with larger cites of high traffic volume in air (International airports),
sea (large ports for cargo & passenger) and land. Given that incubation of the first patients takes ~ 72 hrs to spread and perhaps a week for outbreaks to
be identified on both coasts and larger central cities, that could be sufficient warning for small-mid sized areas to take the proper steps for
long term survival.
This is how I would do it and my recommendations.

Setting
Olustee, OK is a very small community tucked away from most traffic with abundant farmland and few terrain features of note other
than the river on the East.
Limited resources
Limited population (~800, about 50% can be considered eligible for defense, ~25% combat capability) yielding a possible effective force of ~250

The key for success would be a recognition of the problem by the entire town and firm commitment to enact this strategy.


Picture 1





Defense of Olustee, OK

narrative

With limited resources, the creation of defense zones and min man outposts would be absolutely critical for awareness and early warning.
As a farming community, heavy equipment (and derelict) would be available to block junctures or act as barriers. Also, it would take significant time to
muster the full force of the town beyond the ~100 or so dedicated to defense on a regular basis.



Picture 2


Narrative


Pic 3?


explanation



notes




PedroAsani
PedroAsani
Latest page update: made by PedroAsani , Dec 19 2009, 2:19 AM EST (about this update About This Update PedroAsani Moved from: Reference Materials - PedroAsani

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MajorDamage Tactical Scenario: Recon Rescue (page: 1 2) 20 Nov 5 2010, 12:12 AM EDT by BigLoki
Thread started: Nov 21 2009, 8:52 PM EST  Watch
Ironhand had an interesting alternative to my original tactic. I have posted that below the original (& Possumblasters' take)
I've also started another unrelated one below that; under construction
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-=Ghost=- Hell yeah man. 3 Dec 13 2009, 4:41 PM EST by MajorDamage
Thread started: Nov 24 2009, 1:36 AM EST  Watch
Helluva stategy man. I like that it involves drawing off zeds to open a window instead of having to slog through God knows how many z's on the south end of the objective. In this case, I'd probably attach a designated sharpshooter to each recon element, 'cause like you said, the only force able to respond to an unexpected shift in zeds might be a just a recon team. That way, recon elements can leapfrog to and from the objective, and still move under dedicated sniper cover.
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MajorDamage Communications 11 Nov 24 2009, 6:41 PM EST by -=Ghost=-
Thread started: Nov 19 2009, 5:55 PM EST  Watch
I'm going to further explain some aspects of distance communications that is mentioned in this page.

I'm exploring multiple alternatives to provide the best possible listing of ways for survivors to enable contact.

One of these is relay stations in a series to extend range as well as forward operating locations (FOL) a certain distance from the colony HQ.
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