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Dec 1 2009, 10:26 PM EST
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Change: Deleted by Dec 1 2009, 10:26 PM EST for: no reason given
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Jun 13 2009, 1:38 AM EDT
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Change: Moved by Jun 13 2009, 1:38 AM EDT
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May 22 2009, 6:53 AM EDT
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Change: 8) Rage Zombie-------------this is considered to be the scientifically possible zombie, and has all the same weaknesses as a human, except that they are mindless and uncontrollable. (contributed by i-am-legend)These observations come from (resident evil, return of the living dead, night of the living dead, evil dead)Creepers
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Mar 6 2009, 9:30 AM EST
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Change: for long term survivalGo out and grab what you need for survival, think food, water, ammo and certain equipment like a radio and heater. Survival tools like lighters/ matches, knifes, tools, and blankets. Entertainment is last on the list to get IF you have the time.
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Mar 5 2009, 10:35 AM EST
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Change: What kind of zombie changes this a little but I'll use the Max Broooks/ Romero zombie from now on. Go for multiple story buildings to
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Jan 25 2009, 2:51 PM EST
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Change: Stuff to carry in your car, truck, SUV. Two-wheelers addGilligan's yourIsland ownRules list.Theof Basics:Survival * First Aid1. KitBe *inventive Roadand flaresuse (6+)what *is Safetyat Vest(s)hand - for working around a car on the highway
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Jan 25 2009, 2:50 PM EST
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Change: * Some kind of food (MREs, etc) that will do well in heat and cold * Trash bags * Fleece blanket Optionals * 100' Parachute cord * Work gloves * Small camp axe * Marine Air horn * Flare gun * CB Radio/HAM Radio * Fix a flat foam
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Nov 20 2008, 4:27 PM EST
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Change: Get several ammo boxes from the army surplus store -- $20 a piece-- theyre fire and water proof - put map/papers in one; small knives
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Oct 20 2008, 12:02 PM EDT
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Change: What about melee weapons/tools other than a crowbar or bat? How about the venerable Machete (if it's a well made one), or the "Woodman's Pal"? - Necrowerx No one else adding to this page?OK, how about some tools for building or
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Aug 27 2008, 4:16 PM EDT
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Change: a building. One big advantage over a crowbar is the spike on one end. This could deliver major head trauma. I would advise against explosives, they take skill and practice to use without taking out
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Jul 18 2008, 8:38 PM EDT
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Change: 1. Slit open a tennis ball and stash your stuff there so no one can reach it and face the slits toward the area no one can see them in.Resident Magnumnot many seem to have added to this so I'll try to help out1) Weapons2) Tools
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Jul 2 2008, 11:47 PM EDT
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Change: Moved by Jul 2 2008, 11:47 PM EDT
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Jun 24 2008, 7:08 PM EDT
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Change: Those who don't believe (zombie for dummies) and how to make your friends believe you about Z-day Scouts (boy/girl the basics for those who forgot or never were) maintenance for fire arms maintenance for blades wild plants that are safe to eat get clean drinking water steal a
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Jun 22 2008, 6:05 PM EDT
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Change: step on them until a friend gets a can of gasoline to burn them don't do this if they are in large numbersGhouls they are normally cowardly they may run away untilif Z-daythe happenshumans are in larger numbers so stay
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Jun 22 2008, 5:36 PM EDT
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Change: was around $60 dollars USAny way it will be up to the survivors to decide to stay put or to try and run away until Z-day happens just watch zombie movies and learn and stock up until then on supplies and items to help
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Jun 16 2008, 8:53 AM EDT
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Change: There were only format changes (bold, italics, etc.) in this version. See this version for details.
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Jun 14 2008, 7:03 AM EDT
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Change: a building.abuilding. One big advantage over a crowbar is the spike on one end. This could deliver major head trauma. I would advise against explosives, they take skill and practice to use without taking
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Jun 14 2008, 6:55 AM EDT
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Change: Hide your maps well. You don't want someone to find it and then find all of your stuff, do you? Hide them behind posters (this
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Jun 11 2008, 2:43 AM EDT
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Change: Renamed from request fo a new guide by Jun 11 2008, 2:43 AM EDT for: The old one was scrappy
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May 17 2008, 5:41 PM EDT
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Change: binoculars flashlight 2D & spare batteries chemlights 120ft rope & carabineer - OK this is a stretch. leatherman Am-Fm radio - AA powered, wind-up rechargable, may double as cellphone charger.Pack to carry it.span.jajahWrapper { font-size:1em; color:#B11196; text-decoration:underline; } a.jajahLink { color:#000000; text-decoration:none; } span.jajahInLink:hover { background-color:#B11196; }it.
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