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Dec 6 2009, 1:25 AM EST
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Change: Deleted by Dec 6 2009, 1:25 AM EST for: no reason given
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Nov 14 2009, 7:14 AM EST
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Change: skinzombies) jobs) by closing a few powerful jaw over their foot. The trap works by the victim depressing a plate in the center of the trap (usually by stepping on it), releasing powerful springs which in turn close the jaws.The victim is then trapped;
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Nov 14 2009, 7:13 AM EST
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Change: skin jobszombies break through your perimeter, have your defenders fall back inside, then pull the pins that keep the stairs in place. As the skin jobszombies vaunt the stairs to get inside,. they fall through, and die-die (or at least get tangled up).---------------------------------------------------------------------------------------------------------------------------------------------Regular Pit:Ideal
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Nov 10 2009, 9:37 AM EST
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Change: y. With proper preparation, you will still be able to see out, and aloowed (or encouraged) to grow woven into chain link reinforced barbed-wire topped
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Nov 4 2009, 12:26 PM EST
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Change: Zombies also have no feeling in the skin/body so waving a torch in a Zed's face will do nothing they will just keep coming at you.---------------------------------------------------------------------------------------------------------------------------------------------Improvised Explosive Device (I.E.D.):As we all know IED's can be made from just about
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Oct 11 2009, 12:22 PM EDT
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Change: ------------------------------------------------------------------------------------------------------------------------------------------------Battery Bye-ByeYou position a bunch of 9v batteries (you know, the square ones we ususally put in RC controllers) behind a closed door and in
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Oct 11 2009, 12:13 PM EDT
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Change: ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Pungi Pit:After you set up your fortress why not feel safer while your sleeping there tonight? Put these traps everywhere possible. Dig
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Oct 11 2009, 12:07 PM EDT
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Change: When digging the hole, make sure that you make the walls of the hole are as smooth as possible and also make sure that you remove any roots protruding from the walls, as they could possibly help a zombie get back out of the hole.---------------------------------------------------------------------------------------------------------------------------------------------Chain Link Stopper:
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Oct 9 2009, 9:09 PM EDT
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Change: IT'S A TRAP!!1!1- Admiral AckbarWhat traps would you set?Traps are set both to delay and injure and enemy (skin jobs and otherwise), and to alert you to their presence. Setting the right types for your particular situation can give you insurmountable advantage.It should be noted that
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Oct 5 2009, 2:39 PM EDT
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Change: Any one who is anyone has tin foil in their kitchen. and all you need to do it hook up one square to a batter
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Jul 21 2009, 4:37 PM EDT
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Change: They could also be used to stop zombies in their tracks; waking you up and letting you either escape or get rid of the zombie.WARNING: A skin job ‘could’, in theory, either pull their foot free, chew
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Jul 1 2009, 4:44 PM EDT
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Change: Keep in mind, however, that any sign or warning you put up will be visible to raiders as well.------------------------------------------------------------------------------------------------------------------------------------------------Pungi Pit:After you set up your fortress why not feel safer while your sleeping
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Feb 6 2009, 11:05 AM EST
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Change: aluminummagnesium ribbon to ignite. Standard firework fuse will not work.---------------------------------------------------------------------------------------------------------------------------------------------Flame Traps:A trench with anything flammable at the bottom to fill with oncoming zombies then light on fire, kills
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Feb 4 2009, 1:29 AM EST
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Change: Moved by Feb 4 2009, 1:29 AM EST
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Jan 16 2009, 12:35 AM EST
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Change: There were only format changes (bold, italics, etc.) in this version. See this version for details.
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Jan 16 2009, 12:35 AM EST
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Change: There were only format changes (bold, italics, etc.) in this version. See this version for details.
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Jan 16 2009, 12:34 AM EST
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Change: IT'S A TRAP!!1!1- Admiral AckbarWhat traps would you set?Traps are set both to delay and injure and enemy (skin jobs and otherwise), and to alert you to their presence. Setting the right types for your particular situation can give you insurmountable advantage.It should be noted that
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Jan 6 2009, 7:59 PM EST
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Change: However, remember if you make any traps. For example, if you make a pit right outside of your front door, put up a sign, otherwise YOU could end up starving to death in YOUR OWN trap.------------------------------------------------------------------------------------------------------------------------------------------------Pungi Pit:After you set up
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Nov 26 2008, 2:10 PM EST
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Change: You position a bunch of 9v batteries (you know, the square ones we ususally put in RC controllers) behind a closed door and in front
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Oct 2 2008, 7:23 AM EDT
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Change: There were only format changes (bold, italics, etc.) in this version. See this version for details.
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