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| Version | User | Scope of changes |
|---|---|---|
| Apr 22 2008, 8:58 AM EDT | JerryHendrix | 126 words added, 1 word deleted, 1 photo added |
| Apr 20 2008, 8:52 PM EDT | REVOLUTION25 | 2 words added, 1 word deleted |
Changes
Key: Additions Deletions
Horse: A quiet means of escape or travel to safer and more secure areas. Can carry somewhat large amounts of equipment. No gas required except for vegetation and water, easy to find if not in an urban area. Horses are not for inexperienced riders, as the horse may become startled and throw the rider. A horse will not attract attention like a motor vehicle, but if zombies are encountered on a horse, the horse will not stand a chance in a fight and it would be best to continue riding away. In medieval days knights rode around breaking heads before Z day. Dressage was training just for wars. Obtainably: Rural citizens
Maintenance: Medium
Gas Mileage: Unlimited
Toughness:Moderate
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Obtainably: Civilian
Maintenance: Low
Gas Mileage: High
Toughness: Low-Medium
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Obtainably: Civilian
Maintenance: Low
Gas Mileage: High
Toughness: Medium-High
Advantages: Won't get worn out by long rides on the road (unlike dirt-bike), some have 12v power plugs, 50 MPG, can go over any terrain
Disadvantages: Exposed, can't carry as much as a car, louder than a car, and if you hit something or crash, well you know the rest
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Obtainably: Civilian
Maintenance: Low
Gas Mileage: Extremely Low
Toughness: High (trucks may vary)
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Oldsmobile (Or other80s car)
Oldsmobile or other 80s car is useful but still it has its cons. The good side with these vehicles is that they are fast and powerful and can be used for quick rescue of 1-3 pepole. The bad is that it cant carry much stuff/ personnel, it aint very though if crashing to a pack of zombies. And it can drink lotsa gas so you better be prepared for that part. Mostly it should be used for a rescue of one person or to scout the area. It can be also for delivering a package from somewhere to base like extra first-aid kits from hospital
Obtainably: Civilian
Maintance: From low to medium.
Gas mileage: Medium
Tougness: Formo low to medium
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Obtainably: Civilian
Maintenance: Low
Gas Mileage: Medium (19 mpg Highway, 16 mpg City)
Toughness: High
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Obtainability: Anywhere vehicles are sold or kept, including fleet vehicles and police vehicles.
Maintenance: Medium
Gas Mileage: About as good as any SUV
Toughness: Good
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Obtainably: Civilian
Maintenance: Low
Gas Mileage: Medium (18 mpg Highway, 12 mpg City)
Toughness: Medium
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Obtainably: Civilian
Maintenance: Low
Gas Mileage: Medium (18-19 mpg Highway, 12 mpg City)
Toughness: Medium
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Obtainably: Civilian
Maintenance: Low
Gas Mileage: Medium (18 mpg Highway, 12 mpg City)
Toughness: Medium
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Obtainably: Civilian
Maintenance: Low
Gas Mileage: Medium (17 - 24 mpg Highway, 13 - 18 mpg City)
Toughness: Medium
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Obtainably: ???
Maintenance: Medium
Gas Mileage: Low
Toughness: High
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they are reliable and good for moving large groups of people around. They can be used as barricades (Ever see The Road Warrior?) Other advantages are that you can weld sheet metal or anything you can find to it to re-enforce it.
Attainability: Civilian
Maintenance: Medium
Gas Mileage: Moderate
Toughness: High
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Obtainability: Civilian
Maintenance: Medium
Gas Mileage: Good
Toughness: High
Speed: Low
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Obtainability: Medium
Maintenance: Medium-High(depends on use of vehicle)
Gas Mileage: Good
Toughness: Very high
Speed: High-Very High
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Obtainability: Limited
Maintenance: Medium
Gas Mileage: Medium
Toughness: Medium/High
Advantages: Carries Medical Supplies
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Obtainability: Limited
Maintenance: High
Gas Mileage: Low
Toughness: High
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Obtainably: Hard
Gas Mileage: Low
Toughness: High
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Obtainably: Hard
Maintenance: Very High
Gas Mileage: Very Low
Toughness: Very High
Availability: Low
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A.P.C. (Armored Personnel Carrier): The A.P.C. is probably the best vehicle for a zombie invasion, although rather hard to find, has its advantages, it can carry lots of survivors, and has a small turret. If you modify it correctly it could plow down an army of zombies with a plow on the front. Gas, again becomes an issue (noticing a pattern here?). With this comes many of the same problems as in a M1A1 Abrams tank. This, like the tank, would be worth a lot in trade and intimidation if nothing else.Obtainably: Low
Maintenance: High (Plus heavy machine gun)
Gas Mileage: Low
Toughness: High
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Obtainability: Low
Maintenance: High
Gas Mileage: Low
Toughness: High
Speed: Low
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- Thinning out the growing zed horde outside your stronghold gates.
- Short range supply runs.
- External barricade construction.
- Armored weapons platform.
- Defense against hostile survivors.
Although you may all think I'm crazy because it eats a ton of gas. Last time I checked the number of humans alive to use gas other than me in a post apocalyptic zed world here in my town would be countable on my fingers and toes. Plus New Mexico refines about 80% of the fuel used in the United States so I'm not really to worried about being able to get fuel.
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In a sufficiently silly movie plot, the Wizard of Oz misquote "Are you a Fishwich, or a Ditch Witch?" might confuse a zombie long enough for you to make an escape. But not on the Ditch Witch.
Obtainability: High
Maintenance: Moderate
Gas Mileage: Low
Toughness: High
Speed: Low
Advantages: Can quickly dig narrow trenches for burying pipes or cables
Disadvantages: Slow; noisy; fuel-hungry; hyper-specialised; little protection for operator
SpicyBrenda can't recommend this to anyone who actually wants to survive Z-day without the full assistance of their scriptwriters.
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Grocery Cart: I'm not kidding, if there's nothing else just hop in and ride. if you need some added protection just put some wood over the top and crouch inside. for more practical uses use them inside your Wal- Mart/fortress. Plenty of them why not use them? Also you could carry small amounts of supplies. Or you could cut em up and use them to re-enforce something. Or, have a buddy hop in with a gun and run on through zombie territory!Obtain ability: Very high
Maintenance: None
Gas Mileage: Unlimited
Toughness: Very Low
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Obtain ability-Civilain
Maintenance-Moderate
Gas Mileage-Unlimited
Toughness-Non-existent
Obtain ability-Civilain
Maintenance-Just a good scrubbing
Gas Mileage-Unlimited
Toughness-Extremely low
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T-43: A bit tricky to get your hands on and it is old but for all its bad points it probably the best tank a civilian (with a lot of cash) can get your hands on.Its agile (for a tank) its small enough to go down streets.if you can get one with its weapons fully operational and with ammo (tricky but not that hard if you know where to look) and you have fuel It could be your ticket to survival. If it can survive world war 2 and come out on top it can survive Z day. So if there was one word to sum this thing up it would be, worthless
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Aardvark Mk III: If you are lucky enough to find one, there is no zombie on earth that can stop you. The Aardvark was designed as a land mine clearing machine. With sound proof walls, air conditioner with temperature controls, and filtered fresh air intake with booster fan, this bad boy can fit two people. The most impressive thing about this machine and what will no doubt fill you with satisfaction when driving through the hoards of undead, is the flail mounted on the front. The flail drum rotates anti-clockwise up to a speed of 305rpm, destroying EVERYTHING in its path. To date, no operator of the Aardvark has ever sustained any injury. Built as a land mine clearing machine this baby will no doubt easily withstand the hoards of undead scum.
Obtain ability: Low (try your local airforce base)
Maintenance: High (recomended for people who have expirience with large machinery)
Gas Mileage: Low
Toughness: Very High
