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Horse: A quiet means of escape or travel to safer and more secure areas. Can carry somewhat large amounts of equipment. No gas required except for vegetation and water, easy to find if not in an urban area. Horses are not for inexperienced riders, as the horse may become startled and throw the rider. A horse will not attract attention like a motor vehicle, but if zombies are encountered on a horse, the horse will not stand a chance in a fight and it would be best to continue riding away. In medieval days knights rode around breaking heads before Z day. Dressage was training just for wars. Obtainably: Rural citizens
Maintenance: Medium
Gas Mileage: Unlimited
Toughness: Low
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Obtainably: Civilian
Maintenance: Low
Gas Mileage: High
Toughness: Low-Medium
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Obtainably: Civilian
Maintenance: Low
Gas Mileage: High
Toughness: Medium-High
Advantages: Won't get worn out by long rides on the road (unlike dirt-bike), some have 12v power plugs, 50 MPG, can go over any terrain
Disadvantages: Exposed, can't carry as much as a car, louder than a car, and if you hit something or crash, well you know the rest
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Obtainably: Civilian
Maintenance: Low
Gas Mileage: Extremely Low
Toughness: High (trucks may vary)
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Obtainability: Civilian (Discontinued)
Maintenance: Low
Gas mileage: Medium Low
Toughness: High
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Obtainably: Civilian
Maintenance: From low to medium.
Gas mileage: Medium to High
Toughness: From low to medium
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Obtainably: Civilian
Maintenance: Low
Gas Mileage: Medium (19 mpg Highway, 16 mpg City)
Toughness: High
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Information required.
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Obtainably: Anywhere vehicles are sold or kept, including fleet vehicles and police vehicles.
Maintenance: Medium
Gas Mileage: About as good as any SUV
Toughness: Good
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Obtainably: Civilian
Maintenance: Low
Gas Mileage: Medium (18 mpg Highway, 12 mpg City)
Toughness: Medium
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Obtainably: Civilian
Maintenance: Medium
Gas Mileage: Medium (18-19 mpg Highway, 12 mpg City)
Toughness: Medium
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Obtainably: Civilian
Maintenance: Low
Gas Mileage: Medium (18 mpg Highway, 12 mpg City)
Toughness: Medium
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Obtainably: Civilian
Maintenance: Low
Gas Mileage: Medium (17 - 24 mpg Highway, 13 - 18 mpg City)
Toughness: Medium
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Obtain Ability: Easy, Civilian use. (May want to steal if last person?)
Maintenance: High, (If this beast breaks down, she ain't moving without a licensed mechanic.)
Gas Mileage: VERY Low
Toughness: High.
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Obtainably: Medium (Proper training recommended)
Maintenance: Medium
Gas Mileage: Low
Toughness: High
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they are reliable and good for moving large groups of people around. They can be used as barricades (Ever see The Road Warrior?) Other advantages are that you can weld sheet metal or anything you can find to it to re-enforce it.
Attainability: Civilian
Maintenance: Medium
Gas Mileage: Low
Toughness: High
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Obtainably - Civilian (High)
Maintenance - Medium
Gas Mileage - Medium
Toughness - Medium
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Basically a U-Haul as above, but with armor. It's made of reinforced steel, so you're protected. It gets great gas mileage for a large vehicle, designed for stop-and-go driving, designed for maximum cargo capacity, can easily go on or off road, and can go through road blocks with ease. Its low center of gravity, as well as its weight, make it extremely hard to tip over. It's pretty high up off the ground as well, so undead won't be able to climb up. It's pretty easy to find too. Clean it out good, stuff provisions, extra fuel, and ammo in the back, get a sniper or two up top, and you're good to go.
Obtainably: Civilian
Maintenance: Medium
Gas Mileage: low
Toughness: High
Speed: Low
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Obtainably: Medium
Maintenance: Medium-High(depends on use of vehicle)
Gas Mileage: Good
Toughness: Very high
Speed: standard to high
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Obtainably: Limited
Gas Mileage: Medium
Toughness: Medium/High
Advantages: Carries Medical Supplies
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Obtainably: Limited Maintenance: High
Gas Mileage: Low
Toughness: High
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Obtainably: Hard
Gas Mileage: Low
Toughness: High
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Obtainably: Hard
Maintenance: Very High
Gas Mileage: Very Low
Toughness: Very High
Availability: cold day in hell
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A.P.C. (Armored Personnel Carrier): The A.P.C. is probably the best vehicle for a zombie invasion, although rather hard to find, has its advantages, it can carry lots of survivors, and has various armament, from small artillery pieces, to missiles, and most often, large caliber machine guns or anti-air guns. Even without modification, you can mow down an army of zombies with these. Gas, again becomes an issue (noticing a pattern here?). With this comes many of the same problems as in a M1A1 Abrams tank. This, like the tank, would be worth a lot in trade and intimidation if nothing else.Obtainably: Low
Maintenance: High (Plus heavy machine gun)
Gas Mileage: Low
Toughness: High
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Obtainably: Low
Maintenance: High
Gas Mileage: Low
Toughness: High
Speed: Low
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- Thinning out the growing zed horde outside your stronghold gates.
- Short range supply runs.
- External barricade construction.
- Armored weapons platform.
- Defense against hostile survivors.
Although you may all think I'm crazy because it eats a ton of gas. Last time I checked the number of humans alive to use gas other than me in a post apocalyptic zed world here in my town would be countable on my fingers and toes. Plus New Mexico refines about 80% of the fuel used in the United States so I'm not really to worried about being able to get fuel.
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In a sufficiently silly movie plot, the Wizard of Oz misquote "Are you a , or a Ditch Witch?" might confuse a zombie long enough for you to make an escape. But not on the Ditch Witch.
Obtainably: High
Maintenance: Moderate
Gas Mileage: Low
Toughness: High
Speed: Low
Advantages: Can quickly dig narrow trenches for burying pipes or cables
Disadvantages: Slow; noisy; fuel-hungry; hyper-specialised; little protection for operator
SpicyBrenda can't recommend this to anyone who actually wants to survive Z-day without the full assistance of their scriptwriters.
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T-43: A bit tricky to get your hands on and it is old but for all its bad points it probably the best tank a civilian (with a lot of cash) can get your hands on.Its agile (for a tank) its small enough to go down streets.if you can get one with its weapons fully operational and with ammo (tricky but not that hard if you know where to look) and you have fuel It could be your ticket to survival. If it can survive world war 2 and come out on top it can survive Z day. So if there was one word to sum this thing up it would be, worthless
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Aardvark Mk III: If you are lucky enough to find one, there is no zombie on earth that can stop you. The Aardvark was designed as a land mine clearing machine. With sound proof walls, air conditioner with temperature controls, and filtered fresh air intake with booster fan, this bad boy can fit two people. The most impressive thing about this machine and what will no doubt fill you with satisfaction when driving through the hoards of undead, is the flail mounted on the front. The flail drum rotates anti-clockwise up to a speed of 305rpm, destroying EVERYTHING in its path. To date, no operator of the Aardvark has ever sustained any injury. Built as a land mine clearing machine this baby will no doubt easily withstand the hoards of undead scum. If you find one before Z-Day and are allowed to keep it, just leave it in your backyard or at your fortress.Obtain ability: Extremely Low (try your local air force base)
Maintenance: High (recommended for people who have experience with large machinery)
Gas Mileage: Low
Toughness: Very High
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Obtain ability- Very Low
Maintenance- Moderate
Gas Mileage- Very, Very Low
Toughness- High
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Yamaha Rhino: These are some of the best UV's that you can find on the market. They are fast, easy to obtain, and are great on gas. These Utility Vehicles are great for running off-road and away from zombies...or other survivors if that be the way you want. They come standard with a winch, a roll cage and seat belts, windshields and tops are optional. These can hold four people, or two and cargo. They have a dump box and can max out at 60 MPH. They don't come with a windsheid, so if you get one on Z-Day and don't modify, don't plan on running over any Zack.
Obtainably - High
Maintenance - Average
Gas Mileage - High
Toughness - Medium to low
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D.U.K.W. (D for Model. U for Amphibious. K for All-wheel Drive. W for Two Powered Rear Axels): The DUKW or Duck as it is usually known is an Amphibious assault transport used by the military in WWII. The DUKW has a water-tight hull and propellers. It is a very well armored vehicle, re-enforced with 4 inches of steel. The tires are also extra strong as to avoid damage when off-road and when in the water. They can hold up to 20-25 people plus driver, or a ton of supplies.
Obtainably - Medium (Civ) Low (Mil)
Maintenance - Medium to high
Gas Mileage - Medium to low (Diesel)
Toughness - Very High
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AEROSCRAFT ML866 When this is built (lets hope its in time before the z start rising) I think this will replace commercial shipping as it will not be restricted by docks, ports or runways. It will also be a part of the US millitry carrying suplies and heavy weapons into combat zones, it can suffer a huge amount of damage before going down and can easily be repaired. It will be able to land vertically and carry 60tons (don't know how many people that is)
Imagine the supplies or people that could be moved when this is built.
Other smaller airships could play a role durring the war against Z but these would be my pick.
| Maximum Speed | 138 mph | 222 kmh |
| Cruise Speed | 0-115 mph | 0-185 kmh |
| Maximum Operating Altitude | 0-12,000 ft | 0-3,657 m |
| Maximum Range | 3,100 mi | 5,000 km |
| Overall Length | 210 ft | 64 m |
| Overall Width | 105 ft | 32 m |
| Overall Height | 52.5 ft | 16 m |
| Cabin Area | 5,382 ft² | 500 m² |
