|
Dec 8 2009, 8:12 PM EST
|
|
|
delete |
No content added or deleted. |
|
Change: Deleted by Dec 8 2009, 8:12 PM EST for: no reason given
|
|
Jul 13 2009, 11:22 AM EDT
|
|
|
edit |
2 words added
2 words deleted
|
|
Change: Tada!Ta-da! You've got electricity. You can load a bunch of car batteries too, so that you can shift between battery power and car power (saving
View changes from previous version.
(Word count: 2970)
|
|
Jul 13 2009, 8:46 AM EDT
|
|
|
edit |
149 words added
1 image added
|
|
Change: Are no one here thinking about the easiest way to get electricity??? ... I mean think, what has lights and a radio and says "Wrooom!"
View changes from previous version.
(Word count: 2969)
|
|
Feb 18 2009, 10:29 PM EST
|
|
|
edit |
155 words added
4 words deleted
3 images added
2 images deleted
|
|
Change: My survival plan involves the hijacking of a large freighter or barge and setting up base on it, so most likely I will have a
View changes from previous version.
(Word count: 2819)
|
|
Jan 2 2009, 10:06 PM EST
|
|
|
edit |
33 words added
27 words deleted
|
|
Change: all is well, but otherwise just stick to a simple turbine, in my opinion. Ender42: "even a computer loaded with map software" and for those who say, internetInternet == dead, and who needs computers. Printouts, and local copies of data, baby."a small refrigerator to keep perishables cold" Lookup
View changes from previous version.
(Word count: 2663)
|
|
Oct 14 2008, 6:43 PM EDT
|
|
|
edit |
142 words added
1 image added
|
|
Change: i live in a area that is ripe with gas stations and we even have several petro storage areas, and a several hundred gallon gas
View changes from previous version.
(Word count: 2655)
|
|
Oct 11 2008, 3:36 PM EDT
|
|
|
edit |
87 words added
1 image added
|
|
Change: i would say the only power i would need is the gunpower of bullets and possibly some matches for when i really need em. darkness
View changes from previous version.
(Word count: 2510)
|
|
Sep 25 2008, 3:57 AM EDT
|
|
|
edit |
352 words added
2 images added
2 images deleted
|
|
Change: Of course everyone will be running generators and backup power. Double eat on the fuel supply, which of course will be going bad anyways (gasoline
View changes from previous version.
(Word count: 2422)
|
|
Jul 23 2008, 4:28 PM EDT
|
|
|
rename |
No content added or deleted. |
|
Change: Renamed from What will you do when the power goes out? by Jul 23 2008, 4:28 PM EDT for: Added capitals to words
|
|
Jul 14 2008, 11:42 PM EDT
|
|
|
edit |
18 images added
|
|
Change: There were only format changes (bold, italics, etc.) in this version. See this version for details.
(Word count: 2054)
|
|
Jul 12 2008, 1:52 PM EDT
|
|
|
edit |
26 words added
18 words deleted
1 image added
|
|
Change: generators to customers.generators.Zyzzogeton:Zyzzogeton: Back up power! :D Xwallabix:Xwallabix: Remember guys, The gov has solar panels all over the sides of roads (powering small equipment) that are
View changes from previous version.
(Word count: 2054)
|
|
Jul 12 2008, 1:47 AM EDT
|
|
|
edit |
77 words added
|
|
Change: Seriously though, ideally I would have solar paneled roofing, and batteries in a temporary/near Final Fortress. We would use only the most energy efficent things,
View changes from previous version.
(Word count: 2058)
|
|
Jul 12 2008, 12:37 AM EDT
|
|
|
edit |
133 words added
|
|
Change: Just to wrap this up, most power is generated by a turbine, which needs to be turned by some force. For example, in Nuclear Power,
View changes from previous version.
(Word count: 1977)
|
|
Jul 8 2008, 5:19 PM EDT
|
|
|
edit |
45 words added
|
|
Change: Zyzzogeton: Back up power! :D Xwallabix: Remember guys, The gov has solar panels all over the sides of roads (powering small equipment) that are easily removed, and as well as cars and boats, exit signs and emergency lights contain decent sized battery backups that are always charged to full capacity.
View changes from previous version.
(Word count: 1843)
|
|
Jul 8 2008, 12:41 AM EDT
|
|
|
edit |
35 words added
34 words deleted
|
|
Change: refridgeratorrefrigerator to keep perishables cold? How will we keep the lights on in our strongholds?_________________________________________________________________________________Gman251990: I would reduce it to all neccesarynecessary things like emergency lighting and battery charging, cause computers will be useless since there is no internetInternet and plus paint
View changes from previous version.
(Word count: 1798)
|
|
Jul 7 2008, 9:54 PM EDT
|
|
|
edit |
5 words added
|
|
Change: about Wal*Mart, is it is run in sections by four alternate generators in the back, and Wal*Mart also has sells generators to customers. Zyzzogeton: Back up power! :D
View changes from previous version.
(Word count: 1794)
|
|
Jun 24 2008, 9:10 PM EDT
|
|
|
edit |
56 words added
|
|
Change: My plan, too, revolves around barricading myself in Wal*Mart. This particular Wal*Mart is linked to a Wal*Mart gas chain, and it's within quick walking distance,
View changes from previous version.
(Word count: 1789)
|
|
Jun 17 2008, 6:25 PM EDT
|
|
|
edit |
41 words added
|
|
Change: are quite abundant and unobstructive. Madmortagan: its fairly easy to set up a bunch of batteries that charge by solar power during the daytime. as long as you only use lights and other small things at night some car batteries should hold out through the night.
View changes from previous version.
(Word count: 1727)
|
|
Jun 12 2008, 1:14 AM EDT
|
|
|
edit |
25 words added
|
|
Change: off, and the rotational force powers the machine! just like most exerscise bikes. Thrawn5:I'll stick with using solar power and human powered dynamos (they are not that hard to make). Thse sources are quite abundant and unobstructive.
View changes from previous version.
(Word count: 1686)
|
|
Jun 11 2008, 3:44 PM EDT
|
|
|
edit |
119 words added
|
|
Change: though it would be good if you had a bunch of different types of ways of spinning, like a seated row that we have in
View changes from previous version.
(Word count: 1660)
|