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PART ONE OF AN ON GOING SITUATION YOU MUST ENDURE...Task: prepare to clear a house full of things you might need. You are on a particular mission to find the items listed bellow. The place you have in front of you is a place that was located on a AAA guide of you location. It's a private practitioners place with ALL the stuff you need to keep going for at least 2 months.
Conditions: You are in a Post-Zed-Poc World & need to get things that will help you small but bustling compound continue to survive. You need the essentials of life to survive. You are on a gathering party to collect the 3 following:
1) Food: Everyone needs food
2) Medical Supplies: There is not enough of this needed.
3) Additions to Shelter equipment: Tarps, Nails, Hammers, Screws, Screw Drivers, etc... it's in this house. Let's throw in a generator for the heck of it.
The Number of said items is unknown. Where there are, also unknown.
Zeds: They are of the Romero version of a Zed. They are the slow & shambling type. They have little knowledge of their past lives, they are attracted to both the site of a Non-Zed, Sound's of a Non-Zed, and are fairly aggressive when they lock on to target. They don't run, but the do a little more than walk towards you when you are detected. If you are behind a safe area, they tend to do the following: try an rip down boards erected to fortify a place, motor functions are between door knob & screw top jar. They have little regard for their own well being aside from eating you, and no regard for their own safety.
They only want to feed. They only go down with a head shot.
Number of Zeds: unknown, but it cannot be more than about 50 due to the layout of the target house.
Where are the goods? Who knows, that's why you were sent out.
How much of the goods are there? Who knows, but you need every last bit of it.
Your team: You, as the leader of the group are tasked with finding goods at this location. Being that the Internet is up an running, or that you have stockpiled information via paperback, or what not... this seemed like a place for you to search. After some time, say... 3 days, you come across your intended target.
You stage at the '1st floor drive' on the South West of the Map. You need to make out a plan with the little you have of the above blueprints.
Here's what your group consists of:
1) Team Leader: armed & trained with the following= .30 M1 Carbine with 5 30 round magazines, M1911 Springfield with two 8 round magazines, a Ka-Bar
2) Team 2nd: Armed & Trained with the following= Mauser 8mm bolt action rifle with 35 rounds, one Smith & Wesson 6 round cylinder .357 Magnum revolver with 24 rounds, and a 'Pig Sticker' (I.E. a pointed knife made by an unknown & reputable manufacturer)
3) Rifleman #1: armed & untrained with the following= Mossberg 500 series shotgun with 40 rounds of shot shells (take your pick), a Glock 17 9mm with 51 rounds, and a crowbar.
4) Rifleman #2: armed & untrained with the following= AK-clone with 400 rounds of the AK- clone's weapon caliber, a lock pick set, and a bad attitude
5) Rifleman #3: armed & untrained with the following= AR-15 with 270 rounds of ammo, Beretta Tomcat in .32acp with 21 rounds, a 2 pound hammer, & a Derringer in .44 Mag with 6 rounds.
6) Medic: armed & untrained with the following= Kimber .45 caliber with 80 rounds & a Beretta Ninety-Two with 50 rounds of ammo. The only one carrying a radio that has a link to the base/compound/outpost. He/she has a medic bag with him, & he's the only guy that can help you if you get injured due to a non-zed related injury (read, this lets you get back to base)
Standards: You need all the things in this scenario. Medical supplies, Food, etc... you have the means to transport the goods back to base. You just have to make it out alive.
You have your standing orders, you have your parameters, you have the scenario... What do you do? Make this happen.
GO!!_______________________________________
MajorDamage input: assuming that there is time and house can be 'damaged'
Slide 1 break team as depicted w/3 person entry team. Entry is through back of house due to window arrangement plus spacing/field of fire
8mm & AR-15 are back to back, AK has back to group
Main idea is to get to the kitchen, pantry and then the garage (through the inside)
Slide 2 upon entry, team has immediate threat and takes action firing 2-3 shots each

Slide 3 Alternate is for team to breach home and draw attention for zeds to pour out into kill zone

Slide 4 By drawing them out, more team/weapons can engage into cone of death plus if visible through glass, then take the shot(s) AK member demonstrating

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