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Dec 12 2009, 4:11 PM EST
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Change: Deleted by Dec 12 2009, 4:11 PM EST for: no reason given
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Jan 20 2009, 6:22 AM EST
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Change: Moved by Jan 20 2009, 6:22 AM EST
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Jan 12 2009, 11:09 PM EST
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Change: One thing to remember is that ammunition is always limited, life does not have that unlimited ammo cheat. Along with this, goes all other supplies,
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(Word count: 1250)
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Nov 5 2008, 1:41 AM EST
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Change: a fuel-powered vehicles or not? Do you have enough fuel to escape in a fuel-powered vehicles? Do you have the ability to shoot at long, short, and medium range? The Stampede- This idea is get a lot of fast
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(Word count: 1087)
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Nov 1 2008, 8:04 AM EDT
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Change: A relativly simple (If costly) method of zombie hunting would be to secure some wood's or forest area. Find a section that is cut off
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(Word count: 1089)
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Oct 20 2008, 6:50 AM EDT
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Change: How long do you think you will remain there, and do you have enough food, water, ammo, other necessities for all the people coming with you Are there any escape routes? Will you escape in a fuel-powered vehicles or not? Do you have enough fuel
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(Word count: 960)
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Oct 20 2008, 6:41 AM EDT
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Change: Be careful they do not get up to the top of your tower and make sure none are in your tower before attempting to do this. The Moving Tower- Find a vehicle, such as an armored car, garbage
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(Word count: 871)
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Sep 11 2008, 4:42 AM EDT
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Change: zees while the rest sleep).AgEnT_GrEEn: I'd Have my [hopefully] permanent fortress rigged with loudspeakers, then I'd play music that everyone in the fortress likes, then we'd draw them in that way....I don't like the idea of going to them,them; we don't do take-out.
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(Word count: 819)
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Sep 11 2008, 4:40 AM EDT
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Change: for zees while the rest sleep). AgEnT_GrEEn: I'd Have my [hopefully] permanent fortress rigged with loudspeakers, then I'd play music that everyone in the fortress likes, then we'd draw them in that way....I don't like the idea of going to them, we don't do take-out.
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(Word count: 819)
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Sep 5 2008, 7:00 AM EDT
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Change: Do NOT EVER split up. Extermination- Level the area, through fire, artillery, bobing,bombing, or any other means. Leave absolutely no place left to hide. As soon as no smoke or flames are left, enter the city, remove the bodies, and kill the remainder. The Firestorm- Cover
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(Word count: 773)
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Sep 5 2008, 6:55 AM EDT
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Change: Moved by Sep 5 2008, 6:55 AM EDT
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Sep 2 2008, 4:38 PM EDT
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Change: Well, my idea is realitivly simple. Take a small team of 4, load out in a nice truck, build a mini-fort, and hunt with rifles.
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(Word count: 768)
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Aug 18 2008, 11:50 PM EDT
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Change: Great tactic for clearing our zombies in rural areas, or when low on manpower Set up a series of low and narrow trenches, about 4
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(Word count: 688)
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Aug 16 2008, 1:54 AM EDT
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Change: Very labor intensive methods, also resource intensive. My ideal, use a tower or tall building, lure Zed's to the top with automatic noise maker, recording
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(Word count: 599)
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Aug 15 2008, 8:31 PM EDT
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Change: sure you have a safe location to retreat to in the event that the first is attacked or lit aflame. -Credit goes to Max Brooks and The Zombie Survival Guide
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(Word count: 480)
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Aug 15 2008, 2:46 PM EDT
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Change: The Clean Sweep- This involves sending many troops into an area, primarily a city, to mop up every zombie. This includes going into every single
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(Word count: 470)
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Aug 14 2008, 2:17 PM EDT
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Change: The Stampede- This idea is get a lot of fast or powerful vehicle lined up, and plowing through a horde. You will have to be
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(Word count: 183)
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Aug 14 2008, 2:11 PM EDT
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Change: Created by Aug 14 2008, 2:11 PM EDT for: no reason given
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