Alternate Reality Zombie Gaming...
Simple enough concept: play the apocalypse on your phone as an RPG.
Only real life application is preparing for the mindset- everywhere you go there's a new threat and you're going to have to deal with other survivors in some way. pretty good concept though!
Aug 14 2011, 8:20 PM EDT by
The ZSDW in Zombie Pandemic!
We've had some discussions with the fine folks running Zombie Pandemic (http://www.zombiepandemic.com), and we's working on an affiliate site relationship. We cross-feature each other's sites to get more attention for both. Now, there is a fun part to this...
We've been given the clear to write up some missions for the ZSDW faction that will be introduced in-game. With some discussion, we decided to take this to the public for your guys' ideas. Thomas at ZP asked for ideas that would fit a short series of missions, nothing unbelievably overdone.
I think that's pretty reasonable.
Apr 25 2010, 12:39 PM EDT by John_234
Zombie Pandemic - A new browser MMORPG now in open beta
www.zombiepandemic.com is a free browser based and massive multiplayer role playing game (a MMORPG PBBG). We have been listed on the Zombie Survival & Defense Wiki for quite a while but are now finally in open beta and thus available for everyone to check out.
As a player you are a survivor in what is left of a zombie infested New York. Working co-op with other players you will have to fight your way to one of the safehouses while solving quests, rescuing other civilians and fighting AI controlled zombies who spawn and attack unsafe buildings.
The game features enriched RPG elements, including advanced combat, more than 400 different items, perks and achievements in a game world with hundreds of locations offering even more game events and quests in a rich storyline set in an apocalyptic zombie outbreak.
Being in beta we are still not quite done with all planned game features, but features such as clans, combat system and NPC quests have been implemented. We are currently also working on safehouses, perks and a more advanced zombie AI.
As an indie project we would greatly appreciate input from fellow zombie fans.
Do any of you guys play dead frontier?
For those who don't know, dead frontier is a massively multiplayer zed shooter. It uses a top-down perspective in combat.
Shooting is not the unique part of this game, but rather how you have to survive in the virtual city. You must loot bodies, vehicles, furniture to obtain vital supplies. Hunger is an active concern for your character, and you must keep them fed, or your health will decay and you will die.
Food and medicine of better quality must be obtained as your character gains higher levels.
Fairview itself is massive, with multi story buildings, crashed cars, police barricades, and is divided into 5 districts. Each district has its own "market" where players within can purchase various equipment from each other. There is an entire in-game economy built around this. However, the districts cannot inter-trade. The outpost you start in is on the far left of the screen, where the right side would be "Death Row" the most dangerous district but containing the most lucrative loot.
Barricading has been implemented, and with sufficient wood and nails, you can catch a breath from the ravenous undead. When a building is cleared out, you can establish a player outpost, with the ability to trade with other outposts in the district and store currency.
You can carry 3 weapons, a piece of armor on your person and others in a 14 item inventory (expanded every 10 levels) Every time you level up, you have points that can be used for player stats and weapon proficiency. Stats effect your character's running, ability to carry heavy equipment, accuracy and other things. These decay when your player is injured. Proficiency points go toward categories of weapons; you require a certain degree of proficiency to use specific weapons.
There is a massive variety of weapons, I believe 96 so far, from pen knives to grenade launchers.
May 11 2009, 11:43 PM EDT by
Zombie Pandemic - screenshot charactersheet