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Arch_slayer |
Getting Started
May 21 2008, 10:32 AM EDT
The Plan is well thought out, but getting started would be your problem. With undead everywhere and wanting to occupy a city. You would need a massive military force to go in and kill everything in site. But with that there is the risk of someone getting infected and and of spreading. 1 becomes 2, 2 becomes 4, 4 become 8, 16 become 32, and so on and so forth. There is another way of removing the infected in a large city, but that's bombing the entire area and than sending in a clean up team to kill anything in site. But the city will be in rubble and it would take years to rebuild. Your safest bet would be to take a small community of people and find a small abandon town, build a wall around the town using steel, concrete, and brick. Start small and work your way up, and pray the those things never get smarter. LOL 0 out of 1 found this valuable. Do you?
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sporezombie |
1. RE: Getting Started
May 21 2008, 4:20 PM EDT
Check up on the sight I have added some info that should clean up some confusion on the town. To getting started i really hope i can convice people do inact this plan before the outbreak gets in to the town proper. Even if a outbreak was near the terrain would buy me time.
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Arch_slayer |
2. RE: Getting Started
May 22 2008, 8:12 PM EDT
I still think it would take a lot of time to do, and with the infection everywhere & spreading. You can't really by time. I still think a small group a people, small town in the middle of no where, some farmland... Start small and let the community grow over time. More people will show up, therefore you can create more jobs. And maybe you will get your desired city in like 5 maybe 10 years. As long as nothing goes wrong....
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sporezombie |
3. RE: Getting Started
May 23 2008, 7:21 AM EDT
Okay yes the walls would be hard to build but fst responce should allow me to establish the safe zone or a fortress to take the town from
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Arch_slayer |
4. RE: Getting Started
May 23 2008, 3:07 PM EDT
But you are forgetting the massive force or group to put all this in affect. I say the best way is to take over a small village or town. Just like in the community at the end of "I AM Legend." The only way I see your plan would work if you were to get things started before Z-day. The only problem there is Money. It would cost way to much, so it would be easier after Z-day because all forms of society would be died. It would be easy to start over, but you need a group of people with a common goal to get something started. A Small group and letting it build over time.
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sporezombie |
5. RE: Getting Started
May 23 2008, 7:17 PM EDT
Its all ready a small town and I am probally going to hide out at the school for a few weeks to prepare a force to take back the town and destory a few bridges to isolate till we get it ready and move out to the whole town. Getting Started is hard to plan due to the fact that we don't know how it will go down.
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13th.Casualty |
6. RE: Getting Started
May 23 2008, 8:15 PM EDT
My plan was always to create a Waterworld-type colony using large ships and oil rig platforms. You could also start there. Just hope they don't learn how to swim...or jump a mile.
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Arch_slayer |
7. RE: Getting Started
May 23 2008, 9:03 PM EDT
That's what I was trying to say. "Getting started is the hardest part, and not sure if your plan will work." I'm just saying don't think so big so soon because things will not go according to plan.
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Arch_slayer |
8. RE: Getting Started
May 23 2008, 9:05 PM EDT
And you WATERBOY. LOL Just pray the infection doesn't turn see life into undead monsters or mutations.
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sporezombie |
9. RE: Getting Started
May 24 2008, 8:34 AM EDT
I don't think the infection could possible infect fish due to the fact that all most all animals flee from a zombie and besides animal big enough to be threat is so deep of water no zombie even floating would catch them. To 13 casualty i say this i might use the lake i had intended for use as escape route but it could double.
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Arch_slayer |
10. RE: Getting Started
May 26 2008, 10:55 AM EDT
You have a pretty good point, but if you on the sees. Away for land, aways from infection. You still need supplies and you WILL have to return to land. And one bite or one scratch is all it takes. Sooner or later you will get it. I say stay on land, on the move, and in the mix of things. This way you will have a better understanding of the them and the new world. "The more you learn, the smarter you become, and the easier it is to survive. Hiding isn't the answer because you're better off ending your own life. All your really doing is letting yourself die much slower. Z-Day Readiness and Priorities: - Get weapons and food - find a few people you can trust - get enough food and supplies to last a couple of weeks - find a place where you can hide with locks and few windows < a school < office building < Mall (anything with a roof access) - Make sure no one sees or follows you "zombie or human." - Hide out for about a week than go to the roof and look around. If you need to stay for another week. - Once it seems they have moved on, leave and find a couple of vehicles. "preferably one that can go on and off road. - Get more weapons, supplies and gasoline - KEEP ON THE MOVE! - 0 out of 1 found this valuable. Do you? |
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sporezombie |
11. RE: Getting Started
May 26 2008, 3:39 PM EDT
A stationary position is easier to defend than something you just find, also you may find something you can't handle. Being able to move is a benift but not a plan A its a Plan B
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SuperSoldierRCP |
12. RE: Getting Started
May 26 2008, 3:46 PM EDT
what about a defence how they set up
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Arch_slayer |
13. RE: Getting Started
May 26 2008, 7:03 PM EDT
Yeah that's why I said stay in and hide in the beginning. 2 weeks is just a thought. You have no Idea you how long you will be held up for. But if you are stationary for to long there are to many problems. Supplies run low, to much chance of them seeing you and other people seeing you wanting help or wanting your supplies.But traveling to much and going back to the same hideout, there is just to much risk. When your on the move you have a better chance of staying away from danger, always can resupply. Do you find this valuable? |
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Arch_slayer |
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sporezombie |
15. RE: Getting Started
May 27 2008, 7:06 AM EDT
There are a few location in the city are fallback postions
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Arch_slayer |
16. RE: Getting Started
May 27 2008, 5:29 PM EDT
fall back for a last stand pushing yours deeper in so you can be surrounded. Not very good Military Strategy. You can even ask your Military adviser that. That's a Last Stand battle plan, but if you have a secret way out of the city, and it hasn't been compromised. Than I say yeah. Hey since I would rather be on the move you think it' would be ok to stop by for a rest and re supply or would I have to stay? Do you find this valuable? |
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sporezombie |
17. RE: Getting Started
May 28 2008, 7:03 AM EDT
No i woun't hold you but you have to trade for supplies
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sporezombie |
18. RE: Getting Started
May 28 2008, 7:07 AM EDT
Escape is a option by lake the school is a hideout for those who can't escape by lake.
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Arch_slayer |
19. RE: Getting Started
May 29 2008, 3:59 PM EDT
Still not smart. Rethink your plan because there are to many flaws. You're wanted more than you can handle. Plus you would need to gain the trust of many other to pull off just taking over one build let alone a small town or city, and I doubt you can do that. You will have to put your trust in people you don't even know. One of those people my decide to step out and have a smoke. Opens the door and BOOM! Lets one or more in. Hey even my plan is flawed and I know because there is no guarantee that everything will go the way you planned it. I say worry about yourself and learn and try to survive on your own. Learn to trust yourself in this to deal with the situation. Nothing like this has ever happened before, so no body has ANY clue on what the best course of action should be.It may not be like it is in the books and movies. I believe those things are just a sugar coating to the real thing. Do you find this valuable? |