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Discussion: Real Zombie Science.


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Andering_J_REDDSON
Andering_J_REDDSON
Real Zombie Science.
Jun 2 2008, 2:23 PM EDT
Forget about certain silliness (once you're dead, you can not rise; that's it).
So I thought it would be useful to kill all skin jobs by reviewing possible real viruses, bacterium, drugs, and etc that could create real skin jobs.
First let us review the observed symptomology.
1. Lowered Mental Capacity: All skin jobs appear to be more or less mindless killing machines.
2. Heightened Aggression: Again, all skin jobs appear to be more or less mindless killing machines.
3. Transmissibility: All skin job vectors appear to be transmissible by bite. However, there really is no specific evidence proving it's NOT water borne; Since all useable evidence to date appear to come from First-World countries (the US, UK, one case on the US/Canadian border that could have been on either side, and a case out of the French-Spanish border), we can safely assume that the water had been treated. Therefore, we should not rule that out outright.
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Andering_J_REDDSON
Andering_J_REDDSON
RE: Real Zombie Science.
Jun 2 2008, 2:29 PM EDT

Now let us review non-symptomatic evidence:
1. Non-Lethality: While they are ‘dead’ in the sense that they are no longer exist as they once did, the truth is they are NOT dead; They continue to breath, walk, fight- And eat.
2. Airborne vector: The cause is clearly NOT airborne. If it were, there would be a 110% infectious rate. We can therefore rule out, absolutely, an airborne cause for an outbreak.
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Andering_J_REDDSON
Andering_J_REDDSON
What could be used to create a skin job.
Jun 2 2008, 2:45 PM EDT
1. Viruses: There are a few viruses that focus on the brain (the only one I am familiar with personally is meningitis). What they can do is disintegrate the brain, removing, eventually, the upper (human) brain, leaving the lower (reptilian) brain intact.
2. Bacterium: Again, a bacterium could exist to create the same observed symptoms.
3. Artificially Created Infections: A virus or bacteria that was created, artificially, possibly be gene splicing. To what purpose such a disease would be created is another matter.
4. Nano-bots: Nanobots are macroscopic machines, built at the molecular level (built directly from manipulating the atoms).
5. Drugs: A drug created specifically designed to cause massive cerebral damage, and only cerebral damage.

The problem with a viral or bacteriological cause is transmissibility: Firstly, bites are supposedly 110% infectious. Such a high infectious rate is impossible; There are always a few attack victims who simply do not become infected. Perhaps there simply isn’t an example on record…
A nanobot solutions is essentially a virus, WITHOUT TRANSMISSIBILITY- Therefore, the bite-as-vector solution could not apply to a nanobot. Additionally, those with ability to create nanobots would generally be unlikely to create one like those described.
A drug solution is generally impossible, as the drug would ether be non-transmissible, or would at least would wear down as it expands beyond the first victims; Essentially, by the third iteration (third generation), the drug would be far too diluted to be “infectious.”
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