Location: What to do if your fortress is overrun

Discussion: Lets assume it has all hit the fan then....Reported This is a featured thread

Showing 1 - 20 of 141  |  Show  posts at a time
2 3 4 5 | Next > Last
Deacan
Deacan
Lets assume it has all hit the fan then....
Jan 17 2009, 2:39 AM EST | Post edited: Jan 17 2009, 2:39 AM EST
If they over ran all barricades, you should all have atleast and escape tunnel in each section of your base. Suggest giving these doors which require heavy latches, or to pull and push multiple levers correctly to open. can't just have them all pulls cause who is to say one just won't fall on them and open it all up. Once on the other side, you will want some way to be able to access the outside, but be well out of range of your main base. Fall back points should already be laid out, if even just having multiple fallback mini-bases. Should you be unable to reach an exit, a simple solution is the garbage dumpsters that are the cubes that have the hatch doors that slide on the side. Not the rectangle ones you always see people jumping in movies. The dumpsters I am talking about (ofcourse cleaned out, smelling nice, and with emergency supplies in them, including a CB radio that you just simply drill a hole through the dumpster to attach and antenia to (previous to being takin over ofcourse). These ED (emergency dumpsters) will be last resort safe points and can easily be rigged with a simple latch and masterlock to be secured. You might wanna reinforce the actual hatch that slides back and forth that you would normally throw garbage in, that you are using as a good, but over all, these little EDs will save your life if you can't get back. Then just sit and wait for the people who made it out to come and rescue you while you chat with them on the radio and eat the pork and beans that you have sitting in there. Just an idea. 5  out of 7 found this valuable. Do you?    
John_234
John_234
1. RE: Lets assume it has all hit the fan then....
Jan 17 2009, 2:44 AM EST | Post edited: Jan 17 2009, 2:44 AM EST
It is an accepted standard to have several backup plans.
I haven't really seen those dumpsters, do they also have a top hatch, or only sides?

........wow, 6 threads within your first two days on the wiki? o.o
3  out of 3 found this valuable. Do you?    
SuperSoldierRCP
SuperSoldierRCP
2. RE: Lets assume it has all hit the fan then....
Jan 17 2009, 2:52 AM EST | Post edited: Jan 17 2009, 2:52 AM EST
6 isnt the record only one person did better and his name is fagmann deleted most the wiki, start several flame wars, got banned fun time good old fun times(remembers 2months ago) lol na at that point i have 2other locations to head to 1  out of 1 found this valuable. Do you?    
Deacan
Deacan
3. RE: Lets assume it has all hit the fan then....
Jan 17 2009, 2:54 AM EST | Post edited: Jan 17 2009, 2:54 AM EST
It has an access lever from which you can open the top which is how they dump these things, by fliping the latch and turning it upside down with the trucks, but I these things stand at about 8'6" I'm guessing. The top can easily be locked off, and you wouldn't want to try to stay up there, cause the zeds could just jump up and climb. I plan on the in your face, coming to get you, jumping over cars, screaming as I come, fast zombies, so mine can handle getting up cause why plan for something less when you can plan for all contenginces, right? i mean, they can't jump? that would be great, but this plan covers the chance that they can leap. The hatches on the sides are about 2 feet by two feet, and a good four feet in the air, so If you are of the heavier side still at this point, you might wanna look into other options. 1  out of 1 found this valuable. Do you?    
John_234
John_234
4. RE: Lets assume it has all hit the fan then....
Jan 17 2009, 3:02 AM EST | Post edited: Jan 17 2009, 3:02 AM EST
"It has an access lever from which you can open the top which is how they dump these things, by fliping the latch and turning it upside down with the trucks, but I these things stand at about 8'6" I'm guessing. The top can easily be locked off, and you wouldn't want to try to stay up there, cause the zeds could just jump up and climb. I plan on the in your face, coming to get you, jumping over cars, screaming as I come, fast zombies, so mine can handle getting up cause why plan for something less when you can plan for all contenginces, right? i mean, they can't jump? that would be great, but this plan covers the chance that they can leap. The hatches on the sides are about 2 feet by two feet, and a good four feet in the air, so If you are of the heavier side still at this point, you might wanna look into other options."
Well, the top hatches are still a good thing because often top exit/entrance will be easier and less prone to zack ambush then side.
1  out of 1 found this valuable. Do you?    
Deacan
Deacan
5. RE: Lets assume it has all hit the fan then....
Jan 17 2009, 3:07 AM EST | Post edited: Jan 17 2009, 3:07 AM EST
Ture dat! These EDs would also be a great resource for your recon teams that get in trouble. I would say you should make them by painting them a unique color so your units don't just jump into a real dumpster and get a icky surprise, but should they get in trouble, they can fall back to the ED can call for back-up instead of having to high-tail it back to base. Saves your people, saves time, and it always great to have back-ups for your front-line units that will be needing it most. 2  out of 2 found this valuable. Do you?    
John_234
John_234
6. RE: Lets assume it has all hit the fan then....
Jan 17 2009, 3:15 AM EST | Post edited: Jan 17 2009, 3:15 AM EST
"Ture dat! These EDs would also be a great resource for your recon teams that get in trouble. I would say you should make them by painting them a unique color so your units don't just jump into a real dumpster and get a icky surprise, but should they get in trouble, they can fall back to the ED can call for back-up instead of having to high-tail it back to base. Saves your people, saves time, and it always great to have back-ups for your front-line units that will be needing it most."
really starting to remind me of L4D
some bright paint and an agreed on symbol would make this quite feasible.
Another possibility is the large metal shipping crates, sometimes used as temporary buildings
1  out of 2 found this valuable. Do you?    
Deacan
Deacan
7. RE: Lets assume it has all hit the fan then....
Jan 17 2009, 3:26 AM EST | Post edited: Jan 17 2009, 3:26 AM EST
true, though you have to consider this. The EDs can be driven there and placed relativly easy. The large metal shipping crates literally need cranes to be placed on and off of trucks and such. Or if you got a big enough helicopter around, I guess that could do the trick. Check out afew of the concept designs for houses and such. you could just google shipping crate homes, or just go to this website at the end of this message and it will take you to a bunch of pictures and postings with other ideas also. http://weburbanist.com/2008/05/26/cargo-container-homes-and-offices/ 2  out of 2 found this valuable. Do you?    
John_234
John_234
8. RE: Lets assume it has all hit the fan then....
Jan 17 2009, 3:33 AM EST | Post edited: Jan 17 2009, 3:33 AM EST
"true, though you have to consider this. The EDs can be driven there and placed relativly easy. The large metal shipping crates literally need cranes to be placed on and off of trucks and such. Or if you got a big enough helicopter around, I guess that could do the trick. Check out afew of the concept designs for houses and such. you could just google shipping crate homes, or just go to this website at the end of this message and it will take you to a bunch of pictures and postings with other ideas also. http://weburbanist.com/2008/05/26/cargo-container-homes-and-offices/"
Well, moving them is an issue, yes, but the size and construction make them great for those kind of shelters.
I remember some fan-done L4D movie used one.
An issue though would be locking them :\
2  out of 2 found this valuable. Do you?    
cyberwulf
cyberwulf
9. RE: Lets assume it has all hit the fan then....
Jan 17 2009, 3:33 AM EST | Post edited: Jan 17 2009, 3:33 AM EST
you have a lot of trust in people, whats to say they wont leave you in that dumpster simply because they decide its too much of a risk. personally i would never willingly put myself into a place where i would have to rely on someone else to save me. there has to be a better place to make safe than that, like making small "nests" on telephone polls, atleast then you can climb across the wires to relative safety. 0  out of 1 found this valuable. Do you?    
Deacan
Deacan
10. RE: Lets assume it has all hit the fan then....
Jan 17 2009, 3:46 AM EST | Post edited: Jan 17 2009, 3:46 AM EST
These are last resort measures we are talking about. The place you fall back when you have no where else to fall back. I wouldn't tell people to go here unless you really have no other choice just because once you get in there, you aren't going to be able to get out without someone assisting you first. You can pull a WW2 idea with the curved barrel idea. It was a concept used with the guys in tanks. The germans had made guns that had curved barrels to help kill soldiers that were getting to close to the tanks and trying to capture them. One problem they had though wasn't that it didn't nessesarily work, but that the bullets were actually coming out in fragments than as actual bullets, so your looking as a mini-shotgun blast in all reality. and Sure having a nest on a telephone poll is very much a valid idea. You would want a cover while up there, from the elements, cause no telling how long your going to be up there. Also, understand that you "can" crawl over those wires, but I am really really really suggesting you never ever try this. You fall, your dead. I would suggest from ever putting yourself in this situation due mainly to the fact that the telephone poles, wireing, and bracing holding the wires will be in a horrible state of disrepair. But good idea still. Keep them coming brother. 1  out of 1 found this valuable. Do you?    
ViolentKisses
ViolentKisses
13. RE: Lets assume it has all hit the fan then....
Jan 17 2009, 10:39 AM EST | Post edited: Jan 17 2009, 10:39 AM EST
Don't take the following as an insult I think the EDs are an ok idea and could be potentially life saving or a deathtrap
I still would like to ask a few questions that don't seem to be addressed

First as was said before "i would never willingly put myself into a place where i would have to rely on someone else to save me"

Its not that I wouldn't trust some people to come back but what if they don't make it back? O.o

Id recommend installing an internal lock that could be store bought or as simple as two half chain links welded then lock a masterlock on them
then you can let yourself out *problem solved*

Cutting a few small view slots so you can see out and perhaps use a weapon "gun slots anyone?"

But still by all means this should be a last resort cause the zombies may not lose interest and their noise could lure more and more zombies
They will banging, beating, shoving, and flipping your ED never relenting for weeks until you run out of food or water and die... not much worse ways to go.. Plus Where do you go to the bathroom? O.o What happens if the dumpster gets flipped on its top and your trapped inside ? O.o

In reality the only thing better would be a mobile metal device

I think mabey we have something like that already? hmmm....

Oh yeah a car xD lol just bolt some chain link fencing to the frame of each window so even if your vehicle isn't mobile you can remain relatively safe plus its a car just driving away better than sitting in a dumpster for two weeks...
8  out of 8 found this valuable. Do you?    
John_234
John_234
14. RE: Lets assume it has all hit the fan then....
Jan 17 2009, 1:49 PM EST | Post edited: Jan 17 2009, 1:49 PM EST
Well, how I'd do the idea is kinda like the checkpoints in Left 4 Dead.
Rather then a barricaded area to stay for a while, they're just meant for taking a breather and restocking on supplies.
There'd be a can of spray paint inside that you'd use to signal that its empty or something.
Of course, there'd be the problems of people looting them before you need them. (any kind of lock can be picked/broken)
2  out of 2 found this valuable. Do you?    
cyberwulf
cyberwulf
15. RE: Lets assume it has all hit the fan then....
Jan 17 2009, 5:31 PM EST | Post edited: Jan 17 2009, 5:31 PM EST
i like the car idea but where are you going to get the gas? within a year wont the gas become virtually useless? also your car can get clogged down and now your stuck in a less safe version of the dumpster. the roof of the car is a lot weaker than that of the steel dumpster. as for the telephone poles yes the lines and poles themselves would probably get into a state of disrepair, very true. what about scaffolding on the side of a building? the problems with this are location, it may not be where you need it, and zombies falling from above as they try to get to you. other than that it would suffer the same disrepair as anything.
instead of a dumpster, how about a dumptruck or garbage truck?
Do you find this valuable?    

123454
16. RE: Lets assume it has all hit the fan then....
Jan 17 2009, 5:36 PM EST | Post edited: Jan 17 2009, 5:36 PM EST
The leaving hatch could generate a single and easy math operation like 2X3 u would answer and get through! Hehe.

P.S- I dont beleave in zombies...
0  out of 2 found this valuable. Do you?    
John_234
John_234
17. RE: Lets assume it has all hit the fan then....
Jan 17 2009, 5:49 PM EST | Post edited: Jan 17 2009, 5:49 PM EST
"The leaving hatch could generate a single and easy math operation like 2X3 u would answer and get through! Hehe.

P.S- I dont beleave in zombies..."
uh, how?
Using a computer that would break down after a while, or more likely, run out of power?
Or some complex mechanism prone to failure?
Humans would just be able to steal all your crap either way.

P.S. Its spelled "believe". I don't understand why believing in zombies or not is relevant in the least, especially when you have another thread about that already -____-
1  out of 1 found this valuable. Do you?    
Deacan
Deacan
18. RE: Lets assume it has all hit the fan then....
Jan 17 2009, 8:05 PM EST | Post edited: Jan 17 2009, 8:05 PM EST
These are ment to be used in very last resort situations. Example: two man recon team goes into a building and then runs out being followed by ten fast Zeds. Vehichles have been cut off, but two blocks down the street there is an ED. you get there, slide the side hatch shut, lock it from the inside, and then radio to main base or, if you distance is to far, the relay towers you have set up for recon groups, and they should be able to send a squad within a day or two at most. In the sitiation that this is responding to, this is a all defenses fail kind of situation where the Zeds have over run your barricades (all 15 you have set up) and you are cut off from all your escape tunnels. you have two choices. Stand and die, or you can jump in the ED and wait for help. My thing is that I would never leave someone out there. If I know that the base was taken and there are still people alive and trapped inside, I will do everything and anything to take back that base. And in the process of making your base, you should have already prepaired for the eventual invasion of your base, and should already have a plan to take it back. The car idea is good, but you can't always have a car. I am not discounting your theory, I am just trying to build upon other endevores we can look into other than the automobile. 1  out of 1 found this valuable. Do you?    
cyberwulf
cyberwulf
19. RE: Lets assume it has all hit the fan then....
Jan 17 2009, 10:30 PM EST | Post edited: Jan 17 2009, 10:30 PM EST
in the coming apocalypse will you be able to rely on people though? you seem to have a high sense of honor. will others?
plus, two man recon team, base, squad...
these names will have no meaning when its a fight for survival, instead of retaking cities and towns you should fortify one remote location, build it up agriculturally and get any needed resources from other places. Zombies rot, it may take years but if you stay away from them they will die on their own, thats the beauty of them, they are mortal just like us.
Do you find this valuable?    
Deacan
Deacan
20. RE: Lets assume it has all hit the fan then....
Jan 17 2009, 10:50 PM EST | Post edited: Jan 17 2009, 10:50 PM EST
We each have our own plans. Mine is to stay. The only reason I would leave is if there is something I can't fight, such as a nuclear reactor going down, but I have been assured over and over that they won't go all Chernobyl on me, so, I stand a fight. Recon teams, base, squad, survival. I have to give you guys that run something to come home to. If you wanna roll out to Myrtle Beach to help, I'm down for the assist. Hell, we can call you guys the leaders. As long as Zackys are going down and I am making sure the human race survives, then I'm happy. I understand what long term survival is going to mean. To retake the world you have to compartmentalize the world. Break it off into walled sections like a stained glass window. Should a outbreak occur, the sections could close off and it would be contained, but that is decades in the future, and would involve killing alot of zeds and saving alot of survivors before then, but that's what we are all here to learn how to do, right? And what happens if they don't die off in afew years. What if they just keep going. for years, decades, centuries. What if your great great grandchildren as still fighting them off? I would rather know I am doing something now. Every generation has its wars. Great grandfather had WWI. Grandfather has WWII. My father had Vietman. WWZ will be our war. Might as well fight it now so the next generation won't have to. But back to the topic at hand, We got the ED (Emergency Dumpser) that was fixed by Violentkisses, Safety Shippings idea given by John, and the Crows nest idea given by Cyber. Who else has last resort fallback shelter idea? There will come a time when things aren't going to go your way. Do you find this valuable?    
mkxlng63
mkxlng63
21. RE: Lets assume it has all hit the fan then....
Jan 17 2009, 11:40 PM EST | Post edited: Jan 17 2009, 11:40 PM EST
Ideally, we would need both a more remote agricultural center and a urban industrial center. Then both can trade their goods and our survival as a race will be more secure. Do you find this valuable?    
2 3 4 5 | Next > Last

Related Content

  (what's this?Related ContentThanks to keyword tags, links to related pages and threads are added to the bottom of your pages. Up to 15 links are shown, determined by matching tags and by how recently the content was updated; keeping the most current at the top. Share your feedback on Wetpaint Central.)