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MajorDamage
Tactical Scenario: Recon Rescue
Nov 21 2009, 8:52 PM EST | Post edited: Nov 21 2009, 8:52 PM EST
Ironhand had an interesting alternative to my original tactic. I have posted that below the original (& Possumblasters' take)
I've also started another unrelated one below that; under construction
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ironhand
ironhand
1. RE: Tactical Scenario: Recon Rescue
Nov 22 2009, 7:35 AM EST | Post edited: Nov 22 2009, 7:35 AM EST
"Ironhand had an interesting alternative to my original tactic. I have posted that below the original (& Possumblasters' take)
I've also started another unrelated one below that; under construction"
Nice job, MD!

Very savvy fade, move and re-engage too.

I love it! U da man!
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Blackmagic007
Blackmagic007
2. RE: Tactical Scenario: Recon Rescue
Nov 22 2009, 7:51 AM EST | Post edited: Nov 22 2009, 7:51 AM EST
I read through it and it looks like it was well thought out. Went into good details.
I'd like to see more of this kind of stuff. If i want to contribute like this do I talk to you ironhand?
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possumblaster
possumblaster
3. RE: Tactical Scenario: Recon Rescue
Nov 22 2009, 1:07 PM EST | Post edited: Nov 22 2009, 1:07 PM EST
I'm going to go ahead and remove my little addition to your page. That was more for entertainment than anything. I'll let you get back to your tactical scenarios that are well thought out :) Do you find this valuable?    

MajorDamage
4. RE: Tactical Scenario: Recon Rescue
Nov 22 2009, 2:01 PM EST | Post edited: Nov 22 2009, 2:01 PM EST
aw. now anyone who bothers to read along the thread will so f-cking confused. :-)

I really didn't mind since it provides a chance to compare/constrast.

Possum, any thought my the small unit 'saved' by another small unit?
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Mortalitus
Mortalitus
5. RE: Tactical Scenario: Recon Rescue
Nov 22 2009, 2:04 PM EST | Post edited: Nov 22 2009, 2:04 PM EST
Did ya read my little blurb about attaching an improvised SPIE rig to the back of a truck?
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MajorDamage
6. RE: Tactical Scenario: Recon Rescue
Nov 22 2009, 2:28 PM EST | Post edited: Nov 22 2009, 2:28 PM EST
"Did ya read my little blurb about attaching an improvised SPIE rig to the back of a truck?
"
Yes. Which means I have to input more data on terrain in either the backstory or the immediate scenario.
Most 'abandoned' fields will be overgrown, soft ground that may not be best for tearing ass in with various vehicles.
Sure, all 4 trucks run up to the OBJ w/guns blazing, #1138 jumps in and tears ass out, running over zeds for the thrill of it.
That would be cut short if some or all of the trucks (not all were trucks BTW) hit some logs/fallen trees and broke an axle or tipped over on an unseen pit.

The idea you propose has merit and more so in an urban setting, I believe.
Here, it was not the purpose to demo some tech but focus on showing an idea that can be applied to many situations.
Cool?
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Mortalitus
Mortalitus
7. RE: Tactical Scenario: Recon Rescue
Nov 22 2009, 2:31 PM EST | Post edited: Nov 22 2009, 2:31 PM EST
Definately cool, Maybe it would be best to develope a TOE package for area specific operations.
I also had another idea involving Wide open plains and using 2 trucks witha chain between as a zombie clothesline for path clearing purposes.
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possumblaster
possumblaster
8. RE: Tactical Scenario: Recon Rescue
Nov 22 2009, 7:36 PM EST | Post edited: Nov 22 2009, 7:42 PM EST
"Possum, any thought my the small unit 'saved' by another small unit?"
Well, considering you only have one squad, I can see no other way to do it. Total elimination of the threat is just not feasible, nor would it be safe. Distraction would be the only way to pull this off, and you already have that mapped out.

My only concern is that if the Z's don't take the bait, after you move west with the truck it would be nice to have a backup plan. Once committed, there is always that chance that the Z's might cut towards the truck before they get to the treeline. In this case I think the dismounts would have to be counted as a loss. Maybe a Plan B to exit out of the north? I don't know, but I can see no better way to do it.

edit: I might keep the whole squad in the truck, with the guys in the back. I would honk the horn where you say, and wait until the last second, then dart to the west. But, what I would do different is have the truck B-Line it to the OBJ going around the soft spots, with no dismounts outside of the truck. That way, if the Z's try to cut you off before you make it to OBJ you can just peel off with everyone still aboard and try another plan, or, using the two in the back to pick off the few Z's that didn't take the bait.
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kinelta
kinelta
9. RE: Tactical Scenario: Recon Rescue
Nov 22 2009, 7:51 PM EST | Post edited: Nov 22 2009, 7:51 PM EST
"The idea you propose has merit and more so in an urban setting, I believe.
"
Now there would be a neat scenario...hint,hint.
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MajorDamage
10. RE: Tactical Scenario: Recon Rescue
Nov 22 2009, 7:54 PM EST | Post edited: Nov 22 2009, 7:54 PM EST
Good critique Possum. Now the response:
As noted in post #6, other than the soft spots, you don't really know if there are any pits, logs, junk or other things that put the entire mission at risk of failure.

The key to success is to draw the majority of the threat away from #1138 to allow safe extraction.
As depicted, the combination of sound (horn, gunfire) and visual (#1010) will accomplish this.
The OBJ cannot be seen from the road and the thick woods would not allow the zeds to discern the right direction and place we want them to go.
That is why the dismount and also needed attrition has to take place. There is no better way to draw them to you than dropping some of them.
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ironhand
ironhand
11. RE: Tactical Scenario: Recon Rescue
Nov 22 2009, 7:57 PM EST | Post edited: Nov 22 2009, 7:57 PM EST
"I read through it and it looks like it was well thought out. Went into good details.
I'd like to see more of this kind of stuff. If i want to contribute like this do I talk to you ironhand? "
Hey Blackmagic.

You just need to use the search function to make sure there are no other pages setup for what you're wanting to do so there is no duplication. If there is, you might want to check in with the Moderators on it.

If it's a tactical scenario or other scenario, you just start a new page and write about it.

I don't do a lot of the page arranging, so someone else will file your page into the appropriate category.

You're welcome to drop me an email to discuss anything if you like : )
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ironhand
ironhand
12. RE: Tactical Scenario: Recon Rescue
Nov 22 2009, 8:05 PM EST | Post edited: Nov 22 2009, 8:05 PM EST
"Good critique Possum. Now the response:
As noted in post #6, other than the soft spots, you don't really know if there are any pits, logs, junk or other things that put the entire mission at risk of failure.

The key to success is to draw the majority of the threat away from #1138 to allow safe extraction.
As depicted, the combination of sound (horn, gunfire) and visual (#1010) will accomplish this.
The OBJ cannot be seen from the road and the thick woods would not allow the zeds to discern the right direction and place we want them to go.
That is why the dismount and also needed attrition has to take place. There is no better way to draw them to you than dropping some of them."
I think Zombieland Rule #1 "Cardio" is definitely a bonus for this one. LOL!

You're right on the money, MD.

Reminds me a little of the "fall back trap" tactic where you draw your enemy into a trap. I really wish I could remember the actual tactical name for that.

Boy! A couple of Claymores would be dandy for this : ) That would really get their attention!

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possumblaster
possumblaster
13. RE: Tactical Scenario: Recon Rescue
Nov 22 2009, 8:15 PM EST | Post edited: Nov 22 2009, 8:17 PM EST
"

Boy! A couple of Claymores would be dandy for this : ) That would really get their attention!

"
Hmmmm, have you ever heard of Tannerite? http://en.wikipedia.org/wiki/Tannerite

The stuff can be legally bought, and could be used for trap building, or diversions, for situations like this. Just a thought.
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ironhand
ironhand
14. RE: Tactical Scenario: Recon Rescue
Nov 22 2009, 8:33 PM EST | Post edited: Nov 22 2009, 8:33 PM EST
"Hmmmm, have you ever heard of Tannerite? http://en.wikipedia.org/wiki/Tannerite

The stuff can be legally bought, and could be used for trap building, or diversions, for situations like this. Just a thought."
I like it!

Looks dangerous once set up, but it would probably work.

I'd have to divert this to a EOD guy to handle the duty as that's outside my forte, but I'd certainly be willing to learn : )
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MajorDamage
15. RE: Tactical Scenario: Recon Rescue
Nov 22 2009, 8:40 PM EST | Post edited: Nov 22 2009, 8:42 PM EST
Some thoughts that I think I need to add for everyone's benefit:

All of you have the benefit of looking at a 'real-time' map (common operational picture in modern mil terms) with the proverbial 'God's Eye View' in that you know everything there is to know (where you are, the enemy, how many, direction, important terrain features, etc)
If you were the guys on the ground (and you grunts should know this), you'd only know what you could see yourself other than intel from #1138 and what they can see.
The picture is 'flat' but imagine any field off the road with woods here and there and any type of bldg (house, barn, etc) and abandoned for some time.
Would you honestly go tearing through an unknown field in your only transportation with an unknown amount of zeds in your immediate vicinity miles from help?
I speak from experience that your answer had 'best be' a big NO because all sorts of hazards exist to take out your tires, bury your axle and strand your ass.

Also, I'm making this look easy because I am trying to teach some skills.
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MajorDamage
16. Recon vehicles
Nov 22 2009, 8:56 PM EST | Post edited: Nov 22 2009, 8:56 PM EST
As for the recon team vehicles, I've envisioned using:
Jeep Cherokee
Ford Explorer
Pathfinder
similar 4 door 4x4 light SUVs with decent mileage and capacity
tow package if possible
roof rack
frontal armor/push bar
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Mortalitus
Mortalitus
17. RE: Recon vehicles
Nov 23 2009, 10:03 AM EST | Post edited: Nov 23 2009, 10:03 AM EST
This is why properly outrigging the veh is important. Steel re-inforce them with angle iron and larger tougher tires for recon vehichles that need to move fast. theorectically an homemade apc could be constructed for these purposes using a constuction veh (super duty dump truck) stripped down and rebuilt to what we would need them for, with light armor using sheet metal and angle iron. as well as weld a neutral axle with smaller tires under the front bumper assembly to serve as a ford axle to allow you to get out of ditches.

I'm sorry to complicate the scenario but you really cant set aside the tech involved in the scenario if you plan on improving the chances for success. the scenario is sound, but no matter what way I play this out from a tactical sense I see the team suffering casualties at a huge rate.
so this is a great opportunity to plan for such a scenario and start thinking what needs to be done to prevent it. and what we need to overcome it.
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kinelta
kinelta
18. RE: Recon vehicles
Nov 24 2009, 9:51 PM EST | Post edited: Nov 24 2009, 9:51 PM EST
I have a quick question...

how much will this change if the zeds are runners? I can only see it being possible with shamblers.

What would need to be done differently to do a quick rescue with only this much manpower and runners? Can it be done safely at all?
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MajorDamage
19. RE: Recon vehicles
Nov 24 2009, 10:06 PM EST | Post edited: Nov 24 2009, 10:06 PM EST
"I have a quick question...

how much will this change if the zeds are runners? I can only see it being possible with shamblers.

What would need to be done differently to do a quick rescue with only this much manpower and runners? Can it be done safely at all?"
Yes. The biggest change would be the rate of movement by #1010 from the tree line to the opposite end.
They might have to cross the ditch, jump into the vehicle then move quickly to the other end.
They would also have to shoot more of them or disable more plus #1138 would have to contribute more.
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