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aceofspades52
40. RE: Bunker With Adjoining Tunnel Systems
Apr 21 2010, 8:49 PM EDT | Post edited: Apr 21 2010, 8:49 PM EDT
I just want to clarify:
What typs of zombies are you trying to defend against?
Also:
What staffing issues will there be?
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BamBam30181
BamBam30181
41. RE: Bunker With Adjoining Tunnel Systems
Apr 21 2010, 10:26 PM EDT | Post edited: Apr 21 2010, 10:26 PM EDT
Medieval fortifications aren't a bad idea, there's a company in america that specialise in building castles with abit of modern technology thrown in (insulation and steel reinforced stone walls with stainless steel ties and electricity and plumbing thrown in the mix)

http://www.castlemagic.com/color.html

Though they are a bit pricey and they may take a while to complete it. plus they can help you pick the best place to build on your land, and they can even do an outer wall. Like i said they are a bit pricey and there would be quite a few side costs I believe, so I'd only really recommend it if u were making a million a year or so.
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Cypher9012
Cypher9012
42. RE: Bunker With Adjoining Tunnel Systems
Apr 22 2010, 12:13 AM EDT | Post edited: Apr 22 2010, 12:13 AM EDT
Overall it's not a bad idea. It's sensible, has a potential revenue stream, and seems to be well thought out...some questions though:

What sort of land do you have around your site? Is it farmable for crops? Arable for livestock? etc...ie: what can you do with it in the future when no-one cares who owns what patch of Oz?

What you're essentially building is a Fort like they used to have in the 'Wild West'. So consider researching Army Bases and Forts. They were/are usually set-up to accomadate a large number of people and supply all the features and neccesities that they will need for weeks and months with little contact with the outside world.

Are you near any major/main highways or travelled routes? You'd be surprised how much a diner can make even if it's just a 'Burger Van' set-up catering to truckers! Possible 2nd source of income?

I reccomend using sewage/storm drain pipes for your tunnels. I looked at them here in the UK a while back and they make them with an internal diameter of upto around 210cm...with a sturdy plastic or metal grill set onto the 'floor' of these pipes you can light from beneath and run cables from one area to the next, but remember to plan for redundancies...consider what dissapears when the power and water go out and try and build around that (Solar Panels for power, solar water heaters for showers and the like, rainwater collection, 'greywater' reuse, wind turbines, wood burning stoves for cooking and eating, etc...)

If you're in the mood to be cheeky...try and get 'Tax Examption' as a religious entity. Pretend you're a 'Doomsday Cult' and see if they'll let you off paying taxes as you are teaching people survival skills because 'The Lord' commands you educate the unprepared, and any money recieved is a tax-free donation which your customers can write off on their tax return?
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Vault-tech.
Vault-tech.
43. RE: Bunker With Adjoining Tunnel Systems
Apr 22 2010, 5:52 PM EDT | Post edited: Apr 22 2010, 5:52 PM EDT
LOL...dooms day cult. Doesn't that requires a manuscript? 0  out of 1 found this valuable. Do you?    

aceofspades52
44. RE: Bunker With Adjoining Tunnel Systems
Apr 22 2010, 6:24 PM EDT | Post edited: Apr 22 2010, 6:24 PM EDT
You also might want to have "supplies rooms" like in the book, city of ember. In my fort (it's only 2 rooms, very small) My suply room is stached with twinkies, water, flashlights, batteries, and a set of weights. Do you find this valuable?    
awkwardmouse
awkwardmouse
45. RE: Bunker With Adjoining Tunnel Systems
Apr 22 2010, 6:55 PM EDT | Post edited: Apr 22 2010, 6:55 PM EDT
I'm sorry if I'm being a nuisance by bringing this up, but I'm not sure if the idea of pure concrete buildings would be fully functional. It wasn't here: http://home.comcast.net/~tecsite/ConcreteCity/Concrete.html
The second photo set is the only relevant one, I think. But the rest is also really interesting. This may not be relevant at all seeing as how building technique has probably advanced quite a bit since 1913. If I'm wrong about the functionality, you may want to design it with a vegetable garden as a sustainable food source. You can't live on spam forever. Good luck.
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aceofspades52
46. RE: Bunker With Adjoining Tunnel Systems
Oct 31 2010, 1:05 AM EDT | Post edited: Oct 31 2010, 1:05 AM EDT
Thought I'd bring this back to life, I'm very intrigued.

If the creator of this thread is still alive with his brain un-eaten, I'd be willing to help with planning some more.
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Oakspar77777
Oakspar77777
47. RE: Bunker With Adjoining Tunnel Systems
Oct 31 2010, 10:34 AM EDT | Post edited: Oct 31 2010, 10:34 AM EDT
Concrete walls sweat, so make sure that your floor is channeled to funnel that moisture to a sump somewhere.

Steel culvert pipe is cheaper than concrete and can be used anywhere that you plan to have buried at least 3' deep (1 meter for your Aussies). It is great for passageways - and expansion. If you start with, say, a single square room, setting off pipes in for direction gives you side rooms initially. Later, if you build other sections on the property, you have only to dig a ditch to one of the existing pipes to connect them.

Every room needs two exits in case of collapse (and as a means of retreat).

Make sure that your septic is entirely gravity fed. Even backup power fails and gravity few septic is much more difficult with sub-level housing.

Make sure your water source is secure and can be worked manually. While more costly, digging a separate well for each room (kitchen, bath, etc) gives you redundancy if a well fails, and gets your occupants used to pumping water for each use (rather than charging a single pressure pump).

Except for critical machinery for which you are considering keeping supplies to (stabilized) fuel, maintain, and repair - like a tractor/bulldozer, armored vehicle, or ultra-light (or other aircraft) - keep the cars above ground.

Keep your air quality high - make sure there is ample air exchange. If you are worried about fallout or biological agents, filters will be needed.
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skgingerkid
skgingerkid
48. RE: Bunker With Adjoining Tunnel Systems
Oct 31 2010, 10:50 AM EDT | Post edited: Oct 31 2010, 10:50 AM EDT
if creator is still reading i would think having 2 entrances to the sniper tower would be good 1 above round 1 underground easy to get to but can be locked from the inside from the inside 1  out of 1 found this valuable. Do you?    
darthw
darthw
49. RE: Bunker With Adjoining Tunnel Systems
Oct 31 2010, 11:54 AM EDT | Post edited: Oct 31 2010, 11:54 AM EDT
After completely reading this thread, I think discussions like this should happen more often.

looking at the site given for finding land in Australia, I stumbled across this sweet little gem.

http://www.buyacres.com.au/qld/Kilcoy_430_acres_0903.htm

It is close to a township of 1000(pros & cons can go back & forth about it), a large water supply(with prebuilt damn), lots of potential farmland/grazzing pastures, while giving room for an expanded barracks(for those that would want to support more than 100 survivors) or larger living quarters(for those that would not want more than 100 survivors), and has a potential "Yeti" called Yowie.

Looking at google maps, the closest major city Brisbane, is a 2 hour drive away (if there is anyone from Australia that could help me with a better understanding of the area I would greatly appreciate it) and that could be a problem, But again if this is built pre-SHTF and with 430 acres, you could litterally have you very own Minas Tirith.
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jaystromie
jaystromie
50. RE: Bunker With Adjoining Tunnel Systems
Nov 1 2010, 8:59 AM EDT | Post edited: Nov 1 2010, 8:59 AM EDT
HHHEEEEEYYYYYYY

sorry guys i have returned to ZSDW, was kinda busy with my last few month of uni, but now that i am unemployed and no longer studying i have time to come back!

I am glad to see that there is still interest in my small dream of building some kind of fortification, purely for the sake of it! And i love all the advice, so please keep it coming!

Okay here are some adjustments to the what the situation is, as i would like to start the more advanced details over again. These are:

The land has not been chosen as of yet, but for arguments sake we shall say that the area around the fort can be used for crop growth AND for livestock (cattle and goats/sheep), although it must be located in Oz you can feel free to throw out as many options that you find!

this fortress is not just for zombies but for most SHTF disasters, although Oz never really, if ever, experiences them.

The capacity of the fortress layout, personnel wise, must be at a minimum of 500 people, 250 male 250 female, as this is the minimum amount of people required to keep the gene pool at an undiluted level.

an above ground layout is now acceptable too. basically i want you to let your imaginations run wild within the bounds of reality, and lets see who can come up with the best designs!!
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HellsDevil
51. RE: Bunker With Adjoining Tunnel Systems
Nov 2 2010, 5:13 PM EDT | Post edited: Nov 2 2010, 5:13 PM EDT
Look, I'm not trying to be rude or anything, but if you add all these things that everybody is telling you, your not building a private facility to wait out the zombie apocalypse, your building a ******* military airbase. I mean, yes, if you actually accomplish this goal, just give me a number or something where I can sign up, but you may want to set more reasonable goals. Only tell people that you really trust and stuff. If, during a zombie apocalypse, anybody gets wind of this "safe place" then everybody will come flocking to it, and try to take over, without knowing the full implications of running a base. And, is anywhere really safe? The only real way of keeping that place secure, is, not hiring somebody to protect it, but getting people you trust to help. Also, try to set up some traps and signs so that the government won't go crawling up your ass on regulations. But yeah, if this actually comes into effect, just give me a way to reach you or something. I hope that I was some help. 1  out of 1 found this valuable. Do you?    

aceofspades52
52. RE: Bunker With Adjoining Tunnel Systems
Jan 12 2011, 11:44 PM EST | Post edited: Jan 12 2011, 11:44 PM EST
I just had a thought, for anyone wanting to give design ideas, and jaystromie tell me if you think this is a good idea.

There is a game called minecraft, which I'm sure most of you have heard about, and if you wanted to design a model fortress in that a possibly post a video tour or some screen shots that'd be the best way we could all visualize the layout. The scale for minecraft's blocks is a cubic meter per block, but I have no idea how big the plot of land will be, so jay if you could clue us in?
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jaystromie
jaystromie
53. RE: Bunker With Adjoining Tunnel Systems
Jan 13 2011, 5:48 AM EST | Post edited: Jan 13 2011, 5:48 AM EST
yeah man, sounds like a good idea, im on a mac so will minecraft work on it? Do you find this valuable?    
Lucais
Lucais
54. RE: Bunker With Adjoining Tunnel Systems
Jan 18 2011, 7:37 AM EST | Post edited: Jan 18 2011, 7:37 AM EST
my name is lucais peel i live in WA and i think you are on to something great but you ha a couple of problems #1 instead of it being a garage under the main fortress make it a giant airtight panic room #2 dont just build in 1 place find people in different states or countries to build a fortress in there country or state not everyone can get to NSW #3 cater for as many people as you can afford #4 dont just make it half sunken build as deep as you can have the higher floors for storage look outs recreation and so on and have the 3rd deepest floor the sleeping quarters and and have the 2nd and most deepest floors a 2 floor panic room. just in case 1  out of 1 found this valuable. Do you?    

Graysquirrel
55. RE: Bunker With Adjoining Tunnel Systems
Jan 19 2011, 1:00 AM EST | Post edited: Jan 19 2011, 1:00 AM EST
Just to add, I would add a workshop area that would also have a place that was well ventilated that you can do your work. Mine would have a foundry so I could melt any precious metals, steel, etc. I would also look into blacksmithing to create weapons. And the idea for the incinerator, (You guys probably already know this but I'm going to say it anyways) Plastic is toxic when melted. So I would have it well ventilated and anyone working the incinerator shift should have a gas mask with a seperate oxygen source if you burn anything like zombies, or anything that gives off ammonia. I'm sure the smell of burning flesh isn't a great smell ;) Do you find this valuable?    
logic102
logic102
56. RE: Bunker With Adjoining Tunnel Systems
Jan 19 2011, 8:06 AM EST | Post edited: Jan 19 2011, 8:06 AM EST
Well I’m in QLD, Australia and I would like to point out a few things you should consider when building something like this.

1. Cement retaining wall like the one on pedroAsani's plans would need to be at least 0.75- 1.5m thick for two reasons. 1) because cracks will form in the wall and they could be climbed and 2) The amount on dirt he intends to hold back would be around of 1 ton per square meter.

2. Cement walls this thick raises another problem, the time it would take for them to cure(for the chemical reaction to finish and the wall to cool down) would be 2-4 months or so. if they are not left long enough they won't hold the dirt back or will crack badly(like REALLY badly)
Until the curing is finish you would not be able to fill the interior area with dirt or build any above ground house. You could lay pipe tunnels and septic systems thought or bunkers if they are very deep.

3. Crops will need at least one year to grow before you can eat them so you'll need 1-years worth of food in you base. You'll also need enough seed to plant you’re crops. One acre needs about 100-300kg of seed depending on the crop,

4. If you are going to use this as a business you won't be able to put up razor wire on the wall or bear traps on the ground and so on, for safety.

5. And lastly what use are sniper tower without sniper rifle the best you could do before the SHTF would be one or two high power hunting rifles with scopes and you can't stock pile ammo easily ether because the government would be on you like a ton-a-bricks if you did. Also in Australia you MUST have a legit reason to own a fire-arm e.g. pig hunting or for pest animal control.

So if you can solve these problems and any others people can think of then it's a great idea good luck.
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Emo_Bear_Forever
Emo_Bear_Forever
57. RE: Bunker With Adjoining Tunnel Systems
Jan 21 2011, 1:49 PM EST | Post edited: Jan 21 2011, 1:49 PM EST
You should build a foundry in your fort so that you will be able to make weapons and such from scrap metal. Do you find this valuable?    
Emo_Bear_Forever
Emo_Bear_Forever
58. RE: Bunker With Adjoining Tunnel Systems
Jan 21 2011, 1:54 PM EST | Post edited: Jan 21 2011, 1:54 PM EST
You should build a foundry in your fort so that you can make weapons and such from scrap metal. Do you find this valuable?    
Sharpie41
Sharpie41
59. RE: Bunker With Adjoining Tunnel Systems
Jan 21 2011, 2:24 PM EST | Post edited: Jan 21 2011, 2:24 PM EST
"Guess I was thinking of a different kind of bunker (short, squat, firing port to the front)
You could also use watchtowers. I have a picture of one that would be perfect for this kind of thing. Not quite sure how to send it though."
i'm pretty sure it's called a pillbox
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