Location: AnimateBlade's Survival Plan

Discussion: The FamilyReported This is a featured thread

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Rocketman52
Rocketman52
The Family
Feb 14 2010, 10:23 PM EST | Post edited: Feb 14 2010, 10:23 PM EST
So Blade, is your fallback and living location in the middle of the city? Is this hotel youre staying at defensible enough to make up for this? If the stairs are destructible (what if theyre concrete?), this would make a good *short term* defense. Are there going to be more people with you than just your wife and child? If so, you will have more people to help fight, but even more people to consume supplies In the long run, how do you plan to survive? Raiding the surrounding city? If that is youre plan, first you have to consider: can you, alone, fight out of your hotel, into surrounding buildings, and carry enough supplies back all while fighting off a massive horde? And are you willing to do all this, and risk somthing happening to you, leaving your wife and child alone? I would suggest to get away and find more peaceful ways of living, if for no other reason, than to make sure you can take care of the people you care about.

Just my thought, and maby I've overlooked somethings, but this may be somewhere to start.
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AnimateBlade
AnimateBlade
1. RE: The Family
Oct 18 2010, 6:54 AM EDT | Post edited: Oct 18 2010, 6:54 AM EDT
Indeed.
The major points of the location are:
1. access via ledges that are quite non traverse-able to anyone other than a fit person (or cat?), roof or elevator shafts
2. There's plenty around to scavenge, many tools that can give a survivor the edge
3. Access to home can be concealed and feinted - meaning I access via many different methods none of which give away the actual location
4. Yes, I can fight. Yes, I can be stealthy. And I don't see that leaving my family with humans in a post apocalyptic world to go and hunt is any safer than leaving them alone.

Now, in counter -
assume I can make it away to the country, set up a barricaded home in the wilderness and live it reasonable peace with a 'colony' - consider:
- The need to hunt for food, or scavenge from nearby towns/cities. Animals will ultimately retake the city, so either way safety will need to be abandoned
- A single point, in an isolated location - what if it becomes surrounded?
- What you have, someone else will want, and chances are you will be betrayed in the wilderness.

I'm obviously not a believer in 'the country is safer' or 'get to an island'. It's all fubar, so I'll go with my instincts.
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