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MsGigi |
Skills
Sep 7 2010, 1:33 AM EDT
Out of all kinds of skills, there are plenty I would consider helpful but a few I would consider Vital.1. Be sure you can COOPERATE with people... Otherwise prepare to fly solo or get your ass kicked (both arent a good idea). Not very many people will enjoy following someone who's hostile or want to be followed. 2. Know your weapon and always have a back up 3. Make sure you're useful. Be it knowing first aid, flexibility with weapons, being able to build, knowing how to fix up things or w.e. be sure you have a reason someone would want you to stick around 4. Know how to protect and take care of yourself. Relying on others won't do you much good considering this is the time where its "kill or be killed". If you dont know how to survive without the use of electricity or plumbing, you're screwed. If you cant patch yourself up after being cut open while playing with that knife of yours.. You're screwed. If you don't know how to gather food, defend yourself from zombies/hostile people, and keep your water sanitary... Needless to say... You're screwed. 5. Be good on making SMART decisions when under pressure... It kinda helps you... well... you know, STAY ALIVE Feel free to comment and add? o.o 7 out of 7 found this valuable. Do you? |
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demsmine |
1. RE: Skills
Sep 7 2010, 3:22 AM EDT
Girls only want boyfriends with great skills,,, sorry had to bust out the Napoleon Dynamite quote. Looks like you covered pretty much everything, "Eyes door reluctantly"..... I'm just going to leave now,,,,,,, um bye.
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SterlingCooper |
2. RE: Skills
Sep 7 2010, 4:25 AM EDT
No thanks. When the SHTF I plan on relaxing with a bottle of liquor and watching our narcissistic society go straight to hell. Then I plan on going on a week long video game style romp through the countryside. If I come across a utopia I might consider joining. However, I think I'll be fine with shooting myself when my supplies run out. Just knowing that the people who watch Jersey Shore and listen to Justin Bieber are dead will be a satisfying end to my life.
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PyroPredator |
3. RE: Skills
Sep 7 2010, 4:31 AM EDT
^^Knowing our luck those people will be the only ones left!And you have some pretty good points MsGigi. I'd say I'm above average with a rifle, slightly below with a pistol...Actually come to think of it I can fire a .44 mag revolver better than a .40 CZ-75B.....odd. But back on track. I've got supplies and know what I will need to survive and how to do so smartly. If I become part of a group I'd likely end up a hired gun of sorts. I'd also say I'm easy to get along with and can come up with a good idea in a pinch. Do you find this valuable? |
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MsGigi |
4. RE: Skills
Sep 7 2010, 9:21 AM EDT
"Girls only want boyfriends with great skills,,, sorry had to bust out the Napoleon Dynamite quote. Looks like you covered pretty much everything, "Eyes door reluctantly"..... I'm just going to leave now,,,,,,, um bye."Aww... k... Byes! ^.^ Do you find this valuable? |
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MsGigi |
5. RE: Skills
Sep 7 2010, 9:25 AM EDT
Nothing more to add or touch up on... O.o BUT I'M SUPPOSED TO BE THE NEWB HERE! XDD
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FrankLeeDeRainged |
6. RE: Skills
Sep 7 2010, 2:24 PM EDT
How about learning? as in the ability or understanding to learn a new skill. Many. . . er decades ago I was taught welding in a shipyard. Though I rarely use that particular skill the process of learning it became the template by which I tackle any manual skill, trade or task. Using that template made learning all sorts of weird stuff possible.Knowing 'how' to learn is my most useful skill. 2 out of 2 found this valuable. Do you? |
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MsGigi |
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LJ126 |
8. RE: Skills
Sep 7 2010, 11:30 PM EDT
I think that by definition, the things you've listed aren't necessarily skills, but rather traits that the survivor would ideally possess - though then again, they could also be learned skills....I'll have to contemplate the weakness of our language for a while. Too many words that can be used simultaneously for the same meaning... 1 out of 1 found this valuable. Do you? |
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MsGigi |
9. RE: Skills
Sep 8 2010, 12:08 AM EDT
"I think that by definition, the things you've listed aren't necessarily skills, but rather traits that the survivor would ideally possess - though then again, they could also be learned skills....I agree with you on that one.. 1 point away from a C on my quiz... Popular Sovereignty isnt the same as popular consent except to the professor despite the separate definitions.. guess who got the answer marked wrong.. Do you find this valuable? |
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demsmine |
10. RE: Skills
Sep 8 2010, 2:43 AM EDT
"I agree with you on that one.. 1 point away from a C on my quiz... Popular Sovereignty isnt the same as popular consent except to the professor despite the separate definitions.. guess who got the answer marked wrong.. "What,,,,, big words hurted brain,,,,. Great, now I can't remember how to tie my shoes. Do you guys smell smoke? Do you find this valuable? |
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Nnu77h0wz3 |
11. RE: Skills
Sep 8 2010, 4:05 AM EDT
I believe learning how to make a suppressor is a useful skill since it is a class three item so buying one is pretty much a no go there are plenty of tuts.
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FrankLeeDeRainged |
12. RE: Skills
Sep 8 2010, 4:25 AM EDT
"I believe learning how to make a suppressor is a useful skill since it is a class three item so buying one is pretty much a no go there are plenty of tuts."Metalwork, engineering and the ability to plan and manufacture an object or tool is the 'skill' you posses there friend. When there's no more ammo you can use those skills to make hatchets, knives and one day, lets hope, plowshares ; ) Do you find this valuable? |
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[GeneralPatton] |
13. RE: Skills
Sep 25 2010, 9:20 AM EDT
Lets see skills. The first one to mind is the ability to do at bare minimum 10 pull-ups at any given time. Don't want to end up dead because you cant climb that big fence fast enough or wall/tree/anything you can jump up and grab. Some kind of cqc is needed so as to not be overpowered by a lone unarmed foe that pops up to close to shoot or if you get tackled. The ability to move undetected, start sneaking up on family and friends get your ninja skills down, allows you to silently eliminate opposition or better yet completely avoid it all together. Know how to operate a stick shift vehicle and a motorcycle and being able to start it without a key can be pretty handy. That doesn't mean go play real life GTA for practice you will go to jail. Ah here's one know how to find info in a library. Everyone forgets that even after google dies knowledge is still everywhere. So just because the lights go out doesn't mean they have to stay out, we don't have to live like mad max or 18th century farmers.
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DevilNuts |
14. RE: Skills
Sep 25 2010, 4:41 PM EDT
| Post edited: Sep 25 2010, 4:48 PM EDT
"I believe learning how to make a suppressor is a useful skill since it is a class three item so buying one is pretty much a no go there are plenty of tuts."This is incorrect. There are many states which allow you to purchase suppressors; you need only 1) do your homework and *know* the laws (as opposed to whatever you think you know right now) and 2) pay the $200 ATF tax to register it. I watched a guy in Pennsylvania walk into the Sheriff's Office and come out fifteen (15) minutes later got into his car and bought a suppressor for his 30 06 completely legal. Class 3 doesn't mean you need to have a C3 license to own it, it just means you need to purchase it from a licensed C3. Do you find this valuable? |
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DevilNuts |
15. RE: Skills
Sep 25 2010, 4:47 PM EDT
"Ah here's one know how to find info in a library. Everyone forgets that even after google dies knowledge is still everywhere. So just because the lights go out doesn't mean they have to stay out, we don't have to live like mad max or 18th century farmers."+1 for this. My DIs used to say this alot: "If we can't make you smarter, we'll make you stronger instead." Meaning even if you have no marketable skills, there is always a need for manual labor. digging holes, hammering nails, carrying things, breaking things with a hammer, etc. Eat your wheaties and you won't *need* to be a Doctor or Mechanic -- although some day your body will require it of you to learn something new. Do you find this valuable? |
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agentaaa |
16. RE: Skills
Sep 26 2010, 1:32 AM EDT
My favorite skill I would like to see in the z-poc, and on this forum, for that matter, is the ability to take constructive criticism for what it is, and not get defensive. So many noobs come on the forums, and get their feelings hurt because we broke their plan, when we are simply giving suggestions to improve it.My second favorite is the ability to go "sorry, i screwed up" and apologize, rather than push a point one knows is wrong. 1 out of 1 found this valuable. Do you? |
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DevilNuts |
17. RE: Skills
Sep 26 2010, 1:37 AM EDT
I would consider that "thick skin." You take your @ss-chewing without getting butt-hurt and move on with your life. Of course, a prerequisite to that is the ability to recognize when you are wrong. Do you find this valuable? |
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BigLoki |
18. RE: Skills
Oct 11 2010, 9:37 PM EDT
I agree with all those.I would like to add this thought though: While there is time; and for those who don't have them; develop some outdoors skills. Recognizing food, makeshift shelters, field medicine, perhaps hunting or trapping if you're so inclined. Even if you wish to try and remain in the cities, before very long (WAY less time than most would think) the cities will resemble wilderness. Not in the respect that trees will be growing immediately up from the expressways; but no electricity, no doctors, no butchers, no produce section at the grocery store, ect.... No survival skills = A) being forced to join with those that do, or B) becoming zombie munchies... Do you find this valuable? |
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Abu_Fulan |
19. RE: Skills
Oct 11 2010, 11:34 PM EDT
I think land navigation skills would be pretty important. If you don't know your various pace counts or how to use terrain association to plot your location, once the Garmin dies you'll be reduced to saying stuff like "No, I'm talking about a different house in the woods. It's about an hour's walk that a-way (points)." Land nav does a lot more than just get you from A to B. Knowing your pace count allows you to set up more realistic fields of fire in your defense plan and helps you keep track of your rate of progress as you travel, so you can anticipate not being able to make it to the next hard site before sunset, for example. Do you find this valuable? |