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dragonvilla4 |
A government for a settlment
Oct 21 2010, 9:19 PM EDT
to me since practically everyone will have to be working an important job like farmer, miner, fisher, etc people wont be able to spare a few people to be bureaucrats and politicians in there settlement so i have what i think could be a good type of government that will be easily set up and will give people good amount of political freedoms so they wont freak out it will be called a Unitary Presidential Democracy Distribution of power: there shall be 2 main branches of the government the Presidential branch and the Citizenry branch the presidents powers: will be head of the government and head of state will be allowed to veto new laws, and help make them, is tasked with keeping order and leading the people and the military, allowed to declare war with consent of the masses. democratic council: rather than having people elect representatives to represent them in a congress people represent themselves in town meetings they shall be allowed to make and get rid of laws, allowed to give consent to the president to declare war and make peace . as long as they are at legal age they can vote in the town councils if i made a settlement it you would be aloud to vote from age 20-80 years old this will for a while how the government shall be run till your population increases way too much that people need to make a congress so this is more temporary for settlements between sizes 100-10000 so who thinks it sounds good you can choose the presidents term how ever you like. Do you find this valuable? |
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brandon_a_boyer |
1. RE: A government for a settlment
Oct 21 2010, 11:20 PM EDT
I think that since people are used to this concept, they would probably go towards some sort of democracy with a leader elected through popular vote. I do however feel that 10,000 is too high for a true democracy. Past 100 people democracy starts to become ineffective and slow, you'd have to set up a republic at that point.
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skgingerkid |
2. RE: A government for a settlment
Oct 21 2010, 11:24 PM EDT
the wisdom of 100 block-heads is not anything close to that of a regular man
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ZOMBIESARECOMING |
3. RE: A government for a settlment
Oct 21 2010, 11:38 PM EDT
"to me since practically everyone will have to be working an important job like farmer, miner, fisher, etcI would go with the Ye' Olde Pirate System of government, there is a captain but he/she only has power during a battle. The rest of the time, it's just a meeting at the end of the day after everyone has finished their work. 1 out of 1 found this valuable. Do you? |
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chitoryu12 |
4. RE: A government for a settlment
Oct 22 2010, 7:17 AM EDT
As nice as it sounds to let everyone have a vote, a democracy doesn't work past a very small size. Eventually you get too bogged down in trying to ensure that everyone is represented and can make decisions, especially if you've got a lot of people thinking about themselves before the whole group.I think the best form of government to ensure obedience is to have whoever is the most knowledgable about survival to take control, with other members having a limited power to veto his decisions. Do you find this valuable? |
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SGTGerman |
5. RE: A government for a settlment
Oct 22 2010, 11:43 AM EDT
Type: MilitaryOkay here's how its going to work. There are 2 classes - Citezens and Civilians. The citezens are the natives of the settlement. The males dedicate their life to perfecting the art of being soldiers and upholding army values and standards. The Civlians - Immergrants to the settlement. They basically support the citezens by doing all the hard labour jobs such as farming and mining etc etc. They have their own council and their own seperate laws, with only a few laws they cannot change by themselves. In short, a military dictatorship which makes the hard choices and a civlians council or whatever that makes everyday decisions and laws for the civilians. 2 out of 3 found this valuable. Do you? |
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dragonvilla4 |
6. RE: A government for a settlment
Oct 23 2010, 12:04 AM EDT
"Type: Militarysounds kinda fascist i don't wont to be forced to be a soldier and kinda seems like the feudal system very oppressive and you'd gotta keep the lower class oppressed and uneducated to keep them from starting a revolution. Do you find this valuable? |
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dragonvilla4 |
7. RE: A government for a settlment
Oct 23 2010, 12:05 AM EDT
"I think that since people are used to this concept, they would probably go towards some sort of democracy with a leader elected through popular vote. I do however feel that 10,000 is too high for a true democracy. Past 100 people democracy starts to become ineffective and slow, you'd have to set up a republic at that point."so is it still a good system as long as its on a small scale. Do you find this valuable? |
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Carnack |
8. RE: A government for a settlment
Oct 23 2010, 12:21 AM EDT
"Type: MilitaryThe heel of this is that killing your civilians hits you twice as hard as normal. Because I not only remove DNA but also a support system. No different than torching a farm or taining your water supply. Not to mention the fact that a great majority of the people LIKE making hard choices for themselves. -------------------------Mine The system at first will be council-based with a single person as a leader (although it would be more orginizational than leadership) with the council being the heads of the various work forces in the group. These people (call them Elders for now) will have a vote in the group as well as well as the duty of feeding info such as the volume of gear, and food that we have. In the event of an imminent crisis council yields (through its own decision) to yield temporary authority to the "leader". 1 out of 1 found this valuable. Do you? |
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PedroAsani |
9. RE: A government for a settlment
Oct 23 2010, 5:15 AM EDT
How about first you plan the system for keeping 100-10,000 people fed, watered and sheltered FIRST, and then worry about the bureaucracy you will install in their lives?President? Seriously? Do you wear a suit or a military uniform with medals for 3 Zombie Kills, 6 Zombie Kills, 9 Zombie Kills.......12 Zombie Kills? You have unrealistic expectations for how society works. Do you find this valuable? |
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dragonvilla4 |
10. RE: A government for a settlment
Oct 23 2010, 12:10 PM EDT
after the population gets to big for direct democracy to be efficient then i shall allow people to vote for a 10 person council since i wont have states as i told you it will be unitary rather than federal mainly so i can bring unity rather than separation for the people
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SGTGerman |
11. RE: A government for a settlment
Oct 23 2010, 1:16 PM EDT
"sounds kinda fascist i don't wont to be forced to be a soldier and kinda seems like the feudal system very oppressive and you'd gotta keep the lower class oppressed and uneducated to keep them from starting a revolution."Its not entirely fascist. Only natives are committed to soldiering. If they are no good at it or they somehow end up refusing then they will be stripped of their citezenship and classed as civlians. There would be and never has been any point forcing people into the army. That's why I oppose all form of conscription unless they have been conditioned to serve as soldiers - like the Gurkhas have. @Carnack You thorugh me with you comment. How am I killing or torching farms? The civlians are immergrants - surviviers who want to settle. They are governed by their own civilian law, made by the civilians themselves. Only the citizens are under military law which is far stricter. 0 out of 1 found this valuable. Do you? |
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Carnack |
12. RE: A government for a settlment
Oct 23 2010, 1:18 PM EDT
"Its not entirely fascist.It's an equivelant. Your civilians will be your work force. Your work force supports military who (assuming a few gens of this) will be useless as workers. So if I as an enemy kill off a worker that's a much more significant loss. 0 out of 3 found this valuable. Do you? |
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SGTGerman |
13. RE: A government for a settlment
Oct 23 2010, 1:28 PM EDT
"It's an equivelant.No not necessarily, although you bring up a good point that I have however realized. The Spartans were pretty ****** when their slaves freed themselves since their whole society was propped up by them. The Army still needs engineers etc etc so we can carry out special operations. Therefore, if for some odd reason the civilians are magical killed despite being protected by hopefully an excellent military then the citizens can take over. But thats what it will be like for everyone's militia. If all the civilians are killed and the militia is left...they would just as screwed. But I understand where you are from and how vital it is :) Do you find this valuable? |
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Bajarod2 |
14. RE: A government for a settlment
Oct 23 2010, 1:31 PM EDT
Actually it sounds very close to what the Spartans City State did. It was renowned to be one of the most free societies of Ancient Greece. I will read up on more of their society, but their were different rules for the two different classes, but the civilians were pretty much left alone by the military society, and the soldiers were raised to a very high standard of chivalry and received harsh punishment for breaks in those chivalry rules. They were also Sparta's philosophers I believe.
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SGTGerman |
15. RE: A government for a settlment
Oct 23 2010, 1:36 PM EDT
"Actually it sounds very close to what the Spartans City State did. It was renowned to be one of the most free societies of Ancient Greece. I will read up on more of their society, but their were different rules for the two different classes, but the civilians were pretty much left alone by the military society, and the soldiers were raised to a very high standard of chivalry and received harsh punishment for breaks in those chivalry rules. They were also Sparta's philosophers I believe."YES YES YES! This is it! Although I think it would be more like the Samurai upbringing because the training would not be so stupid as that of the Spartans, the civlians would be free to govern themselves apart from a few basic rules only the military could change. It has always been my belief that all soldiers should be brought up under the army values from as young as possible to reduce the amount of "bad" soldiers as much as humanely possible. Hence the reason for the different classes. Do you find this valuable? |
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dragonvilla4 |
16. RE: A government for a settlment
Oct 23 2010, 1:37 PM EDT
| Post edited: Oct 23 2010, 1:39 PM EDT
Hopefully you do not start your settlement anywhere near mines because I'm worried despite the very thick forest that will surround my Settlement and even with irregular warfare and the determination of my troops i may lose.My troops going to be probably under trained i only got hunting experience so that wont give them that great of an advantage so ill need to find a cop or ex soldier and make them my main general or something. i do know how I'm going to organize the troops they will be put into squads of 10 this is how it will work 1 squad commander 1 lieutenant 2 specialist 6 infantry so SGT based on your military experience does that sound ok the setup of my squads. Do you find this valuable? |
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Marsden |
17. RE: A government for a settlment
Oct 23 2010, 1:38 PM EDT
"to me since practically everyone will have to be working an important job like farmer, miner, fisher, etcYou speak of two main branches; most governments have three. The Executive - You have covered this with the President The Legislative - You have covered this with the Democratic Council The Judiciary - You have not covered anything about this. I am curious as to how you would dispense justice in your settlement. Looking forward to hearing back =) Do you find this valuable? |
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dragonvilla4 |
18. RE: A government for a settlment
Oct 23 2010, 1:43 PM EDT
| Post edited: Oct 23 2010, 1:47 PM EDT
"You speak of two main branches; most governments have three.i shall make a 9 person Supreme court and a bill of citizens rights if someone tries to get a law passed it will go through them first if it in anyways messes with the bill of Citizens rights it will be objected but if it is passed it will be up to the people to say yes at least a 51% majority but if vetoed by president it will need a 70% majority sound good? Do you find this valuable? |
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dragonvilla4 |
19. RE: A government for a settlment
Oct 23 2010, 1:46 PM EDT
"You speak of two main branches; most governments have three.also i shall make a town guard to protect and enforce the laws of the settlement 1 town guard for every 100 people they shall only be given a nice short wooden mace and possibly a revolver or shotgun but eventually if I'm able to develop it ill give them sub machine guns. Do you find this valuable? |