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Discussion: Redefining value.Reported This is a featured thread

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RUPREPARED
RUPREPARED
Redefining value.
Jul 16 2011, 9:44 AM EDT | Post edited: Jul 17 2011, 4:18 AM EDT
You are part of a small farming community that has become the centre of trade for surrounding settlements, your group is well fed, well stocked and your surrounding trade parties have set-up a relationship that sees you protected around the clock.

The biggest issue is traders in your settlement are being undersold by the larger trade caravans, this has lead to many of your traders packing up and leaving town.

You decide to contact the caravaneers to set a base price on all goods based on the current standard for trade; rations of food and water.

The caravan crews agree to the set price they ask that you set the value for a new currency, based on the value of one days ration (three meals and two gallons of water).

Currently one days ration (D.R) is enough to purchase anything from a blanket, a few standard drink (Moonshine and homebrew), a few candles or a large box of matches all depending on the trader in question.

So an object worth 5 D.R. can be traded for 5 Days of food and water or another object worth 5 D.R.

So if you where to set the base for this new currency how much you do you think certain objects are worth, keep in mind that you are not trading food and water but trading the eqivilent of one D.R.

What value you will set in D.R. units for...

20 sealed bandages
One bottle of penicillin sealed with one hundred tablets
A sack of seed potatoes
500 rounds of 12 gauge buckshot still sealed in box
A new petrol generator
A working school bus

Feel free to suggest new items for the list.
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Filadog
Filadog
1. RE: Redefining value.
Jul 16 2011, 5:39 PM EDT | Post edited: Jul 16 2011, 5:39 PM EDT
"
The value must be the price that you would pay and also the price you would sell the item not only for this negotiation but future negotiations.

So what is the value you will set for the O.D.o.S. unit for...

A new petrol generator
......
500 rounds of 12 gauge buckshot still sealed in box
20 sealed bandages
One bottle of penicillin sealed with one hundred tablets

The idea of this thread is not how you would lead a trade negotiation, but rather how much you think one day of food is worth.

"
This is a question that can't be answeared with the info given

If you are setting on a supermarket full of canned food your one day worth of food would be worth much less to you then if you got a dozen or so dented cans in your cupbord.

To a healty person penicillin is probably worth much less then it would be to a person with an infection. A healthy but hungry person probably wouldn't trade any food for the penicillin

You have to remember when trading, the items "worth" depends on not only what you think it is worth but what the other person that you want to trade it to thinks it is worth also. This can vary between people
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RUPREPARED
RUPREPARED
2. RE: Redefining value.
Jul 17 2011, 4:19 AM EDT | Post edited: Jul 17 2011, 4:19 AM EDT
Filadog you are right trade value is less dependent on what you are selling; the deciding factor is who you are selling too.

This thread is not focused on trading and haggling but what you think is a fair base price for certain objects when starting a new currency,
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TurnAndBurn
TurnAndBurn
3. RE: Redefining value.
Jul 17 2011, 4:24 AM EDT | Post edited: Jul 17 2011, 4:24 AM EDT
Currency is a pretty advanced matter for post apocalypse situations. Supply and demand is going to be the name of the game I would expect. If you are thinking currency you would need a way to produce something that you have (almost) absolute control over and would be hard to counterfeit. Consumables would make a difficult currency to maintain given that people will wind up eating it, smoking it, drinking it, shooting it or whatever else. Do you find this valuable?    

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