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Discussion: Valley survial and defenceReported This is a featured thread

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Red_Cross93
Red_Cross93
Valley survial and defence
Oct 8 2011, 5:15 PM EDT | Post edited: Oct 10 2011, 8:25 AM EDT
Now this is my primary survival plan as detailed as I can make it, will add more details as I remember them.

OK first off an valley, with two entry roads, one viewable and one hidden up into the hills. A residential area halfway into one side of the valley side. A farm that I live on currently no farm animals here. further in there are a few farms that have animals. One powerplant 500 meters from me and then there's another one 1.5-3 (0.93- 1.8 US) miles in.

There are a few people who have small gardens and use what they grow during the summer till around Christmas. There`s lakes near the second powerplant that should be safe to fish in.
3 000 people live in the area, think I could get up to 1 000 people in there.
Most have some rifles and shotguns, about 500 people live in the valley itself.
The power plant`s is water based, out of what I understood from the tours we had at them in primary school was that it is pretty simple to maintain them and keep them up.

If we evacuate the farmers we should be able to get plenty of seeds and such. Most people would most likely ignore them as well if they looted there so we should be able to take what the farmers did not take with them.

Other than this valley my friends in Trondheim plans to take over an isle in the fjord they plan to survive on fish and early scavenging.

They are probably the part of my pre z day group with the most military practice.
The difference in group pre z day and after is that pre zday group is who I train with and practice skills, after is who I execute the plans with. the first full halt of expansion will be after we get to the 4 or 5 biggest towns in central Norway. That will be the mid term survival expansion and should have enough that we should be able to survive indefinitely.

Will ******** on next post
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Red_Cross93
Red_Cross93
1. RE: Valley survial and defence and further survival
Oct 8 2011, 5:45 PM EDT | Post edited: Oct 10 2011, 12:09 PM EDT
OK, over to the farming, we will have hens and rooster, cows, wheat, tomatoes, potatoes. From the hens we get eggs as well as meat after 5 years we will slaughter them. So 5 years after being hatched we will slaughter those hens or roosters, will need to find a way to mark them. Cows on the other hand will be alive for 10 years before being slaughtered. same thing find a way to mark them. The system that is in use today could be use the ear tags.
The standard soil farming will be used as normal but with rationing. rather setting up a large feast halfway trough winter than ending up spoiling our self for a few months.

Sheep will be kept for wool, personally i`d not slaughter them, mostly since i don't like sheep meat. Horses would be breed for transport use than to use cars.

Military wise id set things up in troopers: defensive soldiers only used to capture areas, minimum in a unit 50 people. Recon: scavengers, scouts and the like no more than 5 (3.1 US) miles outside the perimeters, from 10 and 2 per unit.

Rangers: the elite of the elite they are used for anything that exceeds 5 (3.1 US)miles and any recon unit that will go outside that line will need to check in with the nearest ranger fort. They set up fort since they are on the borders in the wilderness. no more than 1 (6.2 US) mile between one fort and another, every fort should have between 10 and 50 people the more people the longer the fort will be kept operating.

Now after as things get quitter there will be an obligatory 5 year service and those who don't want to serve anymore can settle down but will have to be in the local militia, At least those with a good service record. other than that military centers will be in the biggest cities as well as the borders areas.

And all my sizes and length uses are and will be in Scandinavian mile system, with US miles in clams.

Now I think I am done.
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SGTGerman
SGTGerman
2. RE: Valley survial and defence and further survival
Oct 9 2011, 4:58 AM EDT | Post edited: Oct 9 2011, 4:58 AM EDT
1. Power Plants. I very much doubt they will be "easy" to maintain without the qualified staff to run them and the engineers to fix them when they break.

2 Numbers. 3000 people. Why are they going to follow your lead? What's stopping another faction taking over the power plants? Besides IMO power stations would be on my list of top priorities as a government struggling to survive.

3. Terrain. Living in the valley means that potential enemies have height over you - a great tactical advantage.

4. Military - Will there be any other defences? How will you train your "elite"?

And lastly - 1 mile =10km? Am I missing something here?
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Red_Cross93
Red_Cross93
3. RE: Valley survial and defence and further survival
Oct 9 2011, 9:53 AM EDT | Post edited: Oct 9 2011, 9:53 AM EDT
"1. Power Plants. I very much doubt they will be "easy" to maintain without the qualified staff to run them and the engineers to fix them when they break.

2 Numbers. 3000 people. Why are they going to follow your lead? What's stopping another faction taking over the power plants? Besides IMO power stations would be on my list of top priorities as a government struggling to survive.

3. Terrain. Living in the valley means that potential enemies have height over you - a great tactical advantage.

4. Military - Will there be any other defences? How will you train your "elite"?

And lastly - 1 mile =10km? Am I missing something here? "
1. The workers and engineers live inside the valley.And I am just reciting what I remember of an tour I had in 7th grade so it is probably safe to assume its wishes that its easy.

2. Nothing but say 50-100 people that I know says yes it could all round up to joining to stay with friends and relatives. And yes powerplant is very nice and the government will protect it. in fact I know they will they have practice rounds for a month every 5th year. So perhaps some Home defense forces with us after a
while.

3. The terrain won`t be a problem, it is more or less mountain sides on the sides turning out. Besides I will set up permanent sniper posts on both sides of the main valley entrance.

4.Defenses will be consistent of putting up an rammed earth wall around a residential area, after some time we will add more things. it will all be done with full coverage from the houses on that level and on the road. See a Zed and stop working and the workers are to move behind the military.
Training the elites are more or less how many cleansing they have been part off.

I have no idea was more or less for Americans and my little activity so a bit difficult for people to know where I am from.
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epic_epicness
epic_epicness
4. RE: Valley survial and defence and further survival
Oct 9 2011, 10:57 PM EDT | Post edited: Oct 9 2011, 10:57 PM EDT
1 mile = 1.609344 kilometers. I saw the conversion that you probably looked at on wikipedia and it has something to do with the kilometre in Norway and Sweden. Do you find this valuable?    
SGTGerman
SGTGerman
5. RE: Valley survial and defence and further survival
Oct 10 2011, 5:20 AM EDT | Post edited: Oct 10 2011, 5:20 AM EDT
IMO the presence of government forces greatly decreases the chance of indendent survival. If your not conscripted into the armed forces you are likely to be under martial law. IMO anyway....

And wtf? 1M = 10km in the land of the vikings? I though we all used the same measurments? :@
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Red_Cross93
Red_Cross93
6. RE: Valley survial and defence and further survival
Oct 10 2011, 8:07 AM EDT | Post edited: Oct 10 2011, 8:07 AM EDT
Well they are just the home guard, if they even get out there they will be free to do their duty to defend the power plant.
And yes 1 mile is 10 kilometers. Not done any conversions yet.
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