Location: Martial Arts

Discussion: Training...Reported This is a featured thread

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dameon692002
dameon692002
Training...
Nov 7 2011, 2:31 AM EST | Post edited: Nov 7 2011, 2:31 AM EST
I've been studying Green Beret and Marine combatives, modern-day UAC/CQC, and a little kung fu... just to throw it into the mix. One problem is that a lot of the moves focus on strike-points that affect nerves and internal organs... that's great for human assailants, but I'm thinking that zombies will be able to wade right through that like so much swampwater. Not an expert, but it seems to me that the best bet is to focus on bone-breaking training... like koppojutsu... 1  out of 1 found this valuable. Do you?    
disom
disom
1. RE: Training...
Nov 7 2011, 8:13 AM EST | Post edited: Nov 7 2011, 8:13 AM EST
IMO, Hand to hand combat should be avoided at all costs. If you don't have a weapon, you should be running. Way to much risk is trying to grab, kick or punch a zombie. It takes but one slip and you're zed meat.

However, training hand to hand combat to use against other humans is a good idea if you don't have a weapon or find yourself in closed quarters. Check out combat sambo for great debilitating tactics.
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SEALDoc911
2. RE: Training...
Nov 7 2011, 8:57 AM EST | Post edited: Nov 7 2011, 8:57 AM EST
disom...has a point. Much of your hand to hand combat focuses on hurting the other guy. This won't work with a zombie. BUT defending against hostile survivors is important too. I would recommend Target Focus Training by Tim Larkin or Krav Maga training both are live combat based and not simple self defense...Hope this helps Do you find this valuable?    
DonovanRichter
DonovanRichter
3. RE: Training...
Nov 7 2011, 9:06 AM EST | Post edited: Nov 7 2011, 9:06 AM EST
If you want to really specialize in hand to hand, the bone breaking sounds like your best bet, perhaps with some evasive grappling thrown into the mix. =^_^= I've come up with a few grapplish maneuvers for getting away but that's it. I figure normal wrestling and grappling techniques expose a person to their assailant's teeth too much to be good for zombies. So it would be good to invent your own moves for getting past them. I think grabbing the outstretched arm by the forearm and pulling it past you as you sidestep on by is about as close as I would want to get.

Remember that when breaking legs or something, a creature that doesn't feel the pain of impact may continue moving forward as opposed to shirking back, allowing them to still fall at you. Also, think of something that's so single-minded that while a person may be flipping it, it will be trying to grab and bite all the while. Remember that all it has to do is bite you to win, and biting is an attack most martial arts don't practice any forms of defense against, and even invite (Just because they're built inside of rules, and if they aren't, well you're body will be in such awful shape by the time the zombies come that it wont really matter. =^_^= )

I can't imagine any current martial art being much of any worth against something as bizarre as a zombie really. But I'm sure a new one could be made. =^_^= Grab a buddy whose into the whole zombie scene and see what you can come up with. I think you'll find that having a person there playing the zombie makes a lot of things that people normally come up with seem a lot less appealing, but it also opens up new ideas and possibilities. =^_^=
Instead, I like to focus on improvised weapons that are particularly useful for averting grabs, and placing a barrier between said zombie and myself. A little cabinet door could do wonders there. =^_^=

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LJ126
LJ126
4. RE: Training...
Nov 7 2011, 10:02 AM EST | Post edited: Nov 7 2011, 10:03 AM EST
Disom is absolutely right. It makes a whole lot more sense to avoid or flee from a fight than to try to knuckle it out with a zombie. Most of us here assume that both bites *and* scratches can be fatal.

CQC and hand-to-hand training certainly have their place though; knowing how to escape from holds might be handy if you get jumped or snatched, and then there's always human opponents.

That being said, lots of people have strong opinions about what style of martial arts is best (in general), but most of us here at the ZSDW generally agree that BJJ and Judo offer distinct advantages when it comes to escaping holds and ground fighting. When trying to pick a "hard" style (striking-based) martial art it gets a lot more complicated.
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dameon692002
dameon692002
5. RE: Training...
Nov 8 2011, 11:00 AM EST | Post edited: Nov 8 2011, 11:00 AM EST
Good points, all around. Definitely agree with the statement about making tracks if there are zombies around, and no weapons in sight... I wouldn't go hand-to-hand with a zombie, if there's a way out and I have no weapons... that was just in case there is no way out... prepared for the worst, and all that...

Mainly, thinking about martial arts for the benefit of better agility: definitely an advantage to escaping from zombies, right?

But yeah, without weapons, definitely looking for the first way out I can find...
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BigLoki
BigLoki
6. RE: Training...
Nov 8 2011, 11:08 AM EST | Post edited: Nov 8 2011, 11:08 AM EST
To me, from a risk/reward standpoint, I don't think martial arts is the best thing to try to pick up when preparing for "zpoc". I say this as someone with over two decades into martial arts. Not because I think you need that much time to be effective, because I think that it's a fantastic way to add to the zombie populous.

Parkour and/or free running catch a pretty bad rap, but I think that would be more valuable a skill to work on. Not as a standard means of travel. But the risk involved, to me, if I had the skill; would be better put to use in evasion than combat.

"If I fight these things, I stand a good chance of being bitten, killed, or delayed long enough to be over run."

"If I run up this short wall, and grab that overhang, I can get the ***** outta here. I might fall, but if not, I get away."

#2 sounds like a better risk/reward scenario. all the same cardio, flexibility, and coordination benefits as martial arts from what I can see. Better end result in that particular scenario... which is the scenario we use frequently.

I DO value my experience with respect to human combatants, but that's not what we were necessarily focusing on. Just MO
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SEALDoc911
7. RE: Training...
Nov 8 2011, 1:35 PM EST | Post edited: Nov 8 2011, 1:35 PM EST
I hadn't thought about parkour/urban acrobatics, it's a great idea, if you have the athleticism....Even if you don't have a lot of experience at it, it gives you a different perspective to your environment. It would definitely provide someone with alternative escape routes. Do you find this valuable?    
x-wolfhunter
x-wolfhunter
8. RE: Training...
Nov 8 2011, 5:15 PM EST | Post edited: Nov 8 2011, 5:15 PM EST
"IMO, Hand to hand combat should be avoided at all costs. If you don't have a weapon, you should be running. Way to much risk is trying to grab, kick or punch a zombie. It takes but one slip and you're zed meat.

However, training hand to hand combat to use against other humans is a good idea if you don't have a weapon or find yourself in closed quarters. Check out combat sambo for great debilitating tactics."
Seconded.
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x-wolfhunter
x-wolfhunter
9. RE: Training...
Nov 8 2011, 5:18 PM EST | Post edited: Nov 8 2011, 5:18 PM EST
My strategy, when it comes to unarmed zombie combat:

GTFO. If it's too close, kick it in the chest, hard. That'll buy some time.
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