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x-wolfhunter |
Hope - My City
Dec 19 2011, 5:07 PM EST
Listed below are first the changes I have made to my city, and then how I would go about solving the problems posed to it.Militia - I have recently passed a law that requires twenty more people to be enlisted as non-active duty members. This basically means that they get more weapons and ammo and training, but also have to be pulled into service whenever they are needed. Also, I have passed new laws stating the Militia must use their melee weapons and any ranged weapons that can be made that are renewable (Bows and arrows, a sling, etc.) against zombie threats unless absolutely necessary; the ammo is to be reserved for fighting off the raiders whenever they strike. The Police Force - Their task is changed from patrolling the city (Which the Militia now does in groups of 3 or 4) to defending the farmers so that we don't lose two every month (If I can't stop them from dying, I'm f*cked). Their numbers are also raised to ten. They are armed with mostly melee weapons and renewable ranged weapons, like the Militia, but also carry one pistol each for dire emergencies. They live outside of the city with the farmers. Rations - Instead of ration tickets, rations go by this system: A Meal consists of one Main Dish, two Side Dishes, one Drink, and an infinite amount of water. Everyone is entitles to three Meals a day. Everyone is given three Meal Tickets a day (To ensure that nobody gets more than three meals). The individual parts of each Main Dish and Side Dish are varied, and are chosen by the person getting the meal (A Main Dish one day may consist of either two chicken legs or a bowl of soup etc.). Unfortunately, this has brought on an underground trade of meal tickets (No counterfeit, as the tickets are different each day) for other goods etc. For the most part, this doesn't effect much, but it is rather annoying to the Council and the other citizens of Hope. TBC Do you find this valuable?
Keyword tags:
apocalyptic
Boss
City
Marsden
Post
Post-apocalyptic
scenario
The
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x-wolfhunter |
1. RE: Hope - My City
Dec 19 2011, 5:15 PM EST
The Council Orator - A person has been chosen by the Council to preside over Council Meetings and make announcements/speeches to the general population of Hope.Currency System - The currency system of Hope goes by Credits, which are non-physical things that one earns at a job. The Credits are kept track of at the Bank. Credit counts are updated daily by appointed Bank Couriers who carry the new records of a person's Credit count to anywhere that Credits can be used. Other Laws - The Melee Law: Every citizen within and without of Hope must always carry at least one melee weapon with them at all times, regardles. The Drug Law - Drug use is limited to Marijuana and can only be smoked in a certain section of the city, outside of the normal limits. The area is not guarded and is minimally barricaded, so users smoke at their own risk. The Drug Trade Law - A Drug Trade has been established in Hope, in the small section of the city that is usable to smoke in. The drugs are brought to the small stand and bought by users for Credits, but there is a weekly limit to how many Credits can be spent on marijuana. TBC Do you find this valuable? |
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x-wolfhunter |
2. RE: Hope - My City
Dec 19 2011, 5:38 PM EST
Problems and How I would Deal with Them - Problem 1: I will send two men along the established ITU route to New Dawn and see what state the city is in and where we (Hope) stand in their eyes. Problem 2: As ammunition is only used by us to defend against raider attacks, I will consent, also sending ten of my fully armed Militia men to help with the assault. Problem 3: After my ten men (Or however many I have left at that point) return from dealing with the raiders, I will send twenty of my best men to help exterminate the horde. I will call upon the twenty non-active duty Militia members and put them on active duty until the twenty Militia members return. This will result in a surpluss of food and a general boost in the atmosphere around my city (If all goes well, which it never does). Problem 4: First I will organize a meeting with the leader/founder of the Preoccupy Movement. While it will not be a serious meeting, it will hopefully make the leader/founder feel more important. I will, however, use the meeting as an opportunity to find out why he wants the council removed. If it's for some silly reason or not at all, I will write a new law threatening jail time (And a lot of it) and reduced rations if the movement is not disbanded. If it is for a reasonable reason, I will address it and make a compromise as best I can. Problem 5: I will establish a law banning any scavenging parties sans Council-made ones. Anythig found wil be placed into the economy and be purchasable for credits. Hopefully this will solve the problem in time, but I can wait, as the boycotting "companies" aren't necessary for immediate survival. However, I will make the healthcare providers choose between a week of jail and month of small rations or continuing providing healthcare. If they decide to serve jail time, I will make a government healthcare providing facility, as health care is vital. TBC Do you find this valuable? |
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x-wolfhunter |
3. RE: Hope - My City
Dec 19 2011, 5:40 PM EST
Problem 6: I will cut the deal, as my new surpluss of food will allow me to sustain the current rationing system.That's all! By the way, thanks for the great scenario, Marsden. Seriously. It was great and well thought out. Wicked fun. Do you find this valuable? |
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SGTGerman |
4. RE: Hope - My City
Dec 19 2011, 6:40 PM EST
Why is the police guarding the farms?The police should be "patrolling" the town because they are supposed to "know everybody". Also, we tried using soldiers to police our own people - the results were no go areas for soldiers and me not allowed to wear military uniform outside of camp. Just a thought. Do you find this valuable? |
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IrishHitman |
5. RE: Hope - My City
Dec 19 2011, 6:43 PM EST
"Why is the police guarding the farms?Northern Ireland? Do you find this valuable? |
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SGTGerman |
6. RE: Hope - My City
Dec 19 2011, 6:47 PM EST
"Northern Ireland?"Yeah. Look how that all turned out... Do you find this valuable? |
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x-wolfhunter |
7. RE: Hope - My City
Dec 19 2011, 6:48 PM EST
"Why is the police guarding the farms?I figured I needed some established force to defend the farms, and the police seemed like a good idea. I was thinking that the Militia would also second as the "police" in the city. Maybe I could set aside five Militia members as the "police" in the city and have them be the "get-to-know-everybody" law-enforcers. I think that's actually not a bad idea. Do you find this valuable? |
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SGTGerman |
8. RE: Hope - My City
Dec 19 2011, 6:56 PM EST
"I figured I needed some established force to defend the farms, and the police seemed like a good idea. I was thinking that the Militia would also second as the "police" in the city.It just seems like us sending the enitre police force over to Afghan and having the soldiers police the streets. Don't do what we did and think it's the same job. It isn't. Set aside Militiamen for the nfarms and keep the police in the town - with the remaining garrison to back them up for manpower. If you send the police to the farms you're going to have to train them as soldiers. The Militiamen policing the town will have to trained as police. See where I'm getting at? Do you find this valuable? |
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IrishHitman |
9. RE: Hope - My City
Dec 19 2011, 7:00 PM EST
"Yeah. Look how that all turned out..."In all fairness, the no-go areas and uniform thing were because a significant proportion of the population viewed themselves to be under occupation. The army shooting up a peaceful protest in Derry and subsequent BS didn't help either. Though as a Belfast man, I can tell you that the army was a lot better than the ******* RUC... But essentially you're right, the military isn't trained to act as police, they aren't trained in investigation or reasonably peaceful arrest. NI isn't the right example is all. Do you find this valuable? |
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SGTGerman |
10. RE: Hope - My City
Dec 19 2011, 7:04 PM EST
"In all fairness, the no-go areas and uniform thing were because a significant proportion of the population viewed themselves to be under occupation. The army shooting up a peaceful protest in Derry and subsequent BS didn't help either. Though as a Belfast man, I can tell you that the army was a lot better than the ******* RUC...Whatever the right answer, I was trying to say the second to last sentence. 1 out of 1 found this valuable. Do you? |
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x-wolfhunter |
11. RE: Hope - My City
Dec 19 2011, 10:14 PM EST
I see. Makes sense. I'll change it.
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Stickeys |
12. RE: Hope - My City
Dec 25 2011, 9:04 AM EST
I have a plan for my city as well. I live in Belleville, Ontario. It's a bay side city with a population of nearly 100,000. The bay to the front is fairly large, and then it's got Trenton to the west, county to the east and a tiny town called fox borough to the north. Once the panic hits and the infection is spreading through the city, my plan is to get on a boat and drive out into the bay. Then I make as much noise as I can; gun shots, yelling, waving, flares etc. If my plan works then a chain swarm will bring all or most of the zombies towards my boat. The zombies would all tumble into the water and sink to the bottom. Most of Belleville has a seawall, so it would be hard for zombies to get out in most places. I could use this strategy for Trenton and the county as well. Hopefully with all the zombies gone, people can stop panicking, get together and live as one. We would still live boarded into our houses like frightened rabbits, but we could trade, grow food, build, defend, and live together.
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IrishHitman |
13. RE: Hope - My City
Dec 25 2011, 11:28 AM EST
"I have a plan for my city as well. I live in Belleville, Ontario. It's a bay side city with a population of nearly 100,000. The bay to the front is fairly large, and then it's got Trenton to the west, county to the east and a tiny town called fox borough to the north. Once the panic hits and the infection is spreading through the city, my plan is to get on a boat and drive out into the bay. Then I make as much noise as I can; gun shots, yelling, waving, flares etc. If my plan works then a chain swarm will bring all or most of the zombies towards my boat. The zombies would all tumble into the water and sink to the bottom. Most of Belleville has a seawall, so it would be hard for zombies to get out in most places. I could use this strategy for Trenton and the county as well. Hopefully with all the zombies gone, people can stop panicking, get together and live as one. We would still live boarded into our houses like frightened rabbits, but we could trade, grow food, build, defend, and live together."Make a thead about it then. Do you find this valuable? |
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Stickeys |
14. RE: Hope - My City
Dec 25 2011, 11:39 PM EST
In the Global Survival Wiki? I'm not a writer. I can't do anything.
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IrishHitman |
15. RE: Hope - My City
Dec 26 2011, 12:13 AM EST
You can still post on the forums, and get it made by a writer if it's good enough.
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John_234 |
16. RE: Hope - My City
Dec 26 2011, 1:49 AM EST
The "use melee or non-gun weapons" on zeds seems really sketch. You could be causing people's deaths by trying to save ammo.
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x-wolfhunter |
17. RE: Hope - My City
Dec 26 2011, 8:40 AM EST
"The "use melee or non-gun weapons" on zeds seems really sketch. You could be causing people's deaths by trying to save ammo."It'd have to happen anyway, once we run out. Might as well get them used to it. And if it becomes too risky, as I stated before, they would use their guns. Do you find this valuable? |