Location: null

Discussion: trapsReported This is a featured thread

Showing 1 - 16 of 16  |  Show  posts at a time

semajthewarrior
traps
Jan 30 2012, 7:33 PM EST | Post edited: Jan 30 2012, 7:33 PM EST
I had a small idea for 2 things hunting for food and slowing down zombie.( I know most traps are for hunting)
there's lots of traps you can make with bin crap, scrap wood and blades you thus need to look around a bit for ideas.
for hunting (of cause) you need bait and the trap must be able to open.
for a zombie kill its all luck with most traps I know because most are for small game BUT some may work for killing zombie like a rigged shotgun, rifle or crossbow and many more I may not know of.
To rig a weapon tie a piece of twine on the trigger and loop it on a pulley trice so it makes a trip wire so when someone trips it the weapon will go off and boom head-shot 1 more for the books.
Do you find this valuable?    
Keyword tags: zombie
SasquatchJim
SasquatchJim
1. RE: traps
Jan 30 2012, 8:21 PM EST | Post edited: Jan 30 2012, 8:21 PM EST
"
To rig a weapon tie a piece of twine on the trigger and loop it on a pulley trice so it makes a trip wire so when someone trips it the weapon will go off and boom head-shot 1 more for the books."
How can you be certain that the weapon in question is pointed exactly where the zombie's head will be?
1  out of 1 found this valuable. Do you?    
Zee-Man
Zee-Man
2. RE: traps
Jan 30 2012, 8:27 PM EST | Post edited: Jan 30 2012, 8:27 PM EST
First question: will you be marking your traps so the living dont get pegged?

Second question: You have nothing better to do with a weapon that you can leave it behind?

Third Question: OK you didnt mean to imply it, but your sentence structure, one sentence paragraphs, and disuse of capitalization makes it seem that you expect to find weapons in the waste bin.

So what Im really interested in is how you would make a trap using items from a bin (which Im guessing is colloquial term for trash dumpster, really, bin is so non-specific). I'm not saying it isnt possible, but I would like to know what you are thinking would be useful.

Now tomorrow I expect to go to the dumpster at work (a 30 yd roll off) and find materials to make a trap with.
Do you find this valuable?    
Oakspar77777
Oakspar77777
3. RE: traps
Jan 30 2012, 8:53 PM EST | Post edited: Jan 30 2012, 8:53 PM EST
Trash-can traps:

(1) A standard tension snare loop on a pully using a trashcan filled with rock or water as a counterweight.

(2) A figure four deadweight trap using the aforementioned rock/water filled trashcan.

(3) A standard deep pit trap with trashcan lined sides to prevent climb out.

Okay, silly traps aside - you can make a decent trap out of standard scrapyard fare.

I cannot tell what the OP was after, due to his clear failure at the English language, but a simple step trap would have a good chance of messing up zed (or a raider). A board with a sharpened impliment (kitchen knife, screw driver, length of rebar, etc) set over a recess will pop up like a rake when steped on (driving the point into the head, chest, or groin of the offender. A series of points will work for any height of foe, and, even if they miss the pop, then might still caltrop themself on the points from the board on the ground.

Of course, you can also set up a trip wire and spike field, or rig other kinds of spike board trap (swing down, drop weight, pincher, foot trap, etc).
1  out of 1 found this valuable. Do you?    

zombie0human156
4. RE: traps
Jan 30 2012, 9:58 PM EST | Post edited: Jan 30 2012, 9:58 PM EST
I think the best kind of traps to stop zombies would be more like a oversized cage trap like a shed that the zombies are draw into or lead into then locked in and then they can be dispatched. When the person has time to kill them. But you could just make a a massize trap like thaty of a muskrat colony trap were the zombies pull on the door from the outside and the trap allows them to enter but then they can't get out. Do you find this valuable?    
KyanCross
KyanCross
5. RE: traps
Jan 31 2012, 4:14 AM EST | Post edited: Jan 31 2012, 4:14 AM EST
Im fond of the shotshell trip wire trap. It's a pretty common trap/ early warning system.

1- mouse trap
1- 12g shell ( 00 or slug is what I suggest)
1-small nail or tack
some screws or tape
a few feet of fishing line or some sort of wire

I'd explain what to do with it but I'm not sure what are the rules of things like this on the forum. But I'm pretty sure many of you have heard or have a good enough imgination as to how this works.

Ideally it might not kill the zombie but a footless zombie and an early warning to a perimeter breech can give you that edge you need to bug out.
Do you find this valuable?    
Filadog
Filadog
6. RE: traps
Jan 31 2012, 6:23 AM EST | Post edited: Jan 31 2012, 6:23 AM EST
I have an antique set or burgler gun, bassicaly is a device. that takes a 20 ga. shotgun shell and has a hammer that is released by pulling a string. Has 3 legs which you can set it so it points in a certain direction, even has crude sights.
These were used to shoot game that came down trails as well as to shoot wolves etc. that maybe would pull a bait attached to the string.
Also used I'm sure against burglers by attaching it to a door or window in the old days

I have a couple antique bear traps, you for sure wouldn't want to get caught in one. Few years ago I had to be out of town for over week so set one and put it in my hall way and unscrewed the light bulb.
Had a heck of a time setting it, ended up using a big C clamps and a pipe cheater bar to compress the spring

When I was a kid my grandfather and me would make box traps out of scrap wood to catch rabbets, possums etc.
Around here lots of guys would trap raccoons live to sell. They made the traps out of wire fencing and cut up stolen road signs for the door.
Do you find this valuable?    

semajthewarrior
7. RE: traps
Jan 31 2012, 12:23 PM EST | Post edited: Jan 31 2012, 12:23 PM EST
"How can you be certain that the weapon in question is pointed exactly where the zombie's head will be?"
the average height of a man is 5 ft so hook it up a tree or wall etc......
Do you find this valuable?    

semajthewarrior
8. RE: traps
Jan 31 2012, 12:34 PM EST | Post edited: Jan 31 2012, 12:34 PM EST
"First question: will you be marking your traps so the living dont get pegged?

Second question: You have nothing better to do with a weapon that you can leave it behind?

Third Question: OK you didnt mean to imply it, but your sentence structure, one sentence paragraphs, and disuse of capitalization makes it seem that you expect to find weapons in the waste bin.

So what Im really interested in is how you would make a trap using items from a bin (which Im guessing is colloquial term for trash dumpster, really, bin is so non-specific). I'm not saying it isnt possible, but I would like to know what you are thinking would be useful.

Now tomorrow I expect to go to the dumpster at work (a 30 yd roll off) and find materials to make a trap with.
"
1a a sine or something.
2a if you have a spare weapon on hand or a weapon too impractical for combat use
3a I men't tin, string, bottles and bit and bobs.
Do you find this valuable?    

semajthewarrior
9. RE: traps
Jan 31 2012, 12:36 PM EST | Post edited: Jan 31 2012, 12:36 PM EST
" I have an antique set or burgler gun"
cool
0  out of 1 found this valuable. Do you?    
SasquatchJim
SasquatchJim
10. RE: traps
Jan 31 2012, 5:31 PM EST | Post edited: Jan 31 2012, 5:31 PM EST
"the average height of a man is 5 ft so hook it up a tree or wall etc......"
Where do you live at that the average man is 5 ft tall?

Either way, it really would be a waste of ammunition. A difference of as little as an inch or two would cause you to miss the target.
1  out of 1 found this valuable. Do you?    

semajthewarrior
11. RE: traps
Jan 31 2012, 5:44 PM EST | Post edited: Jan 31 2012, 5:44 PM EST
"Where do you live at that the average man is 5 ft tall?

Either way, it really would be a waste of ammunition. A difference of as little as an inch or two would cause you to miss the target."
http://en.wikipedia.org/wiki/Human_height
Do you find this valuable?    

zombie0human156
12. RE: traps
Jan 31 2012, 5:56 PM EST | Post edited: Jan 31 2012, 5:56 PM EST
"the average height of a man is 5 ft so hook it up a tree or wall etc......"
http://en.wikipedia.org/wiki/Human_height needs to get fixed most people where I am from are around 6 feet tall.
Do you find this valuable?    
SasquatchJim
SasquatchJim
13. RE: traps
Jan 31 2012, 8:14 PM EST | Post edited: Jan 31 2012, 8:14 PM EST
"http://en.wikipedia.org/wiki/Human_height "
The only places I saw listed with a 5' average height is Chile, India, and Vietnam. Everywhere else is at least 5'2 for the average.
Do you find this valuable?    
CDSm101-800s
CDSm101-800s
14. RE: traps
Feb 3 2012, 12:20 AM EST | Post edited: Feb 3 2012, 12:20 AM EST
I imagine if you wanted to set a trap for zombies, as part of an outer defense network, any thing that will ensnare a mindless being would work. Loose strands of barbed wire laid out a foot above would cause them to trip and hopefully get entangled long enough for somebody to put them down safely. Add a few cans with rocks and you know when you got company... and/or time to clean out your traps.. Do you find this valuable?    
chitoryu12
chitoryu12
15. RE: traps
Feb 3 2012, 3:10 AM EST | Post edited: Feb 3 2012, 3:10 AM EST
On the subject of a shotgun trap, it would have to be like the ones from Saw: placed ABOVE the door pointing straight down, so no matter the person's height it'll go right into the top of their head.

I still like Oakspar's ideas better.
1  out of 1 found this valuable. Do you?    

Related Content

  (what's this?Related ContentThanks to keyword tags, links to related pages and threads are added to the bottom of your pages. Up to 15 links are shown, determined by matching tags and by how recently the content was updated; keeping the most current at the top. Share your feedback on Wetpaint Central.)