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Suprfreak |
60. RE: New indie Zombie Game - Zombie Colony! (Help Wanted)
Mar 26 2012, 10:40 PM EDT
"Having classes with some unique atributes, but some that cross-over between classes too. I also like the idea of an "advancement tree", like in borderlands, where you unlock some things before others, and can choose to either be a strong specialist or a jack-of-all-trades-master-of-none kind of player. Anything which rewards you for doing what you're supposed to (not necessarily just killing zeds, perhaps building shelters for homeless survivors and other such acts could net you some points)"I second this! Do you find this valuable? |
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wkwkwkwk1 |
61. RE: New indie Zombie Game - Zombie Colony! (Help Wanted)
Mar 27 2012, 3:48 AM EDT
I am now starting programming in C++, so in about 1 month I will be ready to make basic programs like MOWord, Excel, or somthing like that, I expect. SO I'm available to help
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wkwkwkwk1 |
62. RE: New indie Zombie Game - Zombie Colony! (Help Wanted)
Mar 27 2012, 4:29 AM EDT
1) Has anyone mentioned that you're dead with a bite that wounds you?2) What about unloading a heavy machinegun mag into a zombie's body, he doesn't die, then you pick up a .22 gun, give him a headshot, and he's dead (again)? 3)I'd like some people to join my C++ Programming wiki, so as this is the subject of this thread, I decided to make a small ad. I recommend you to take the learn C++ in 21 days. http://cplusplusprogrammingwiki.wetpaint.com/ 4) How about weapon and ammo crafting? 5) I hope the weapons don't have a crosshair, only sights or telescopic sights. Maybe even laser pointers. Do you find this valuable? |
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dragonlord99 |
63. RE: New indie Zombie Game - Zombie Colony! (Help Wanted)
Aug 17 2012, 12:15 AM EDT
uh I never heard of zombie colony but from what I read it sounds fracking sweet, I don't have any game making skills but can I just ask some things about what could be in it? what I'm wondering about what's in this game is the following:armoring of certain vehicles. weapon mods such as a scope, laser sight, silencer, etc. vehicle mods such as a plow, nos2, guns, etc. building safe houses out in the wasteland. Different vehicle types i.e. buses, tractor trailers, tanks, dune buggies, dirt bikes, etc. Pulling a land of the dead and taking a city and fortifying the crap out of it and making it your base of operations, Planes? Boats and ships? establishing a militia and assigning weapons and/or vehicles to patrol your base/compound. growing food/making meds. storing stuff in your vehicle. special weapons/vehicles. no real time bull crap where you have to wait four hours for something. start a convoy, "doesn't really matter just saying" that's about it just wondering if any of this will be in it. 1 out of 1 found this valuable. Do you? |
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bowshocker89 |
64. RE: New indie Zombie Game - Zombie Colony! (Help Wanted)
Aug 21 2012, 10:08 PM EDT
| Post edited: Aug 22 2012, 3:18 AM EDT
I make zombie survival simulators, also my friends and i do zombie training with ballistic dummies.
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