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bebebebebe |
Explosives vs zed.
Jun 18 2012, 9:06 PM EDT
How would various explosive weapons far against zombies?My two cents: 1. Claymores. Essentially the mine form of buckshot. Since it relies on fragmentation, results could vary from catastrophic to squat depending on type of zed. 2.Landmines. Might take off legs, which could hamper someone pretty badly. 3.Weaponized demolition. Basically you drop a building on someone. I don't see anyone getting up from THAT. Anything else I missed? 3 out of 4 found this valuable. Do you?
Keyword tags:
Artillery
Blasting
Bombs
Boom
Caps
Detonation
Explosives
Fire
Fuses
Grenades
Propellant
Rockets
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MosinNagantCollector |
1. RE: Explosives vs zed.
Jun 18 2012, 9:14 PM EDT
| Post edited: Jun 18 2012, 9:23 PM EDT
Flaming zombies = bad right?But what about white phosphorus grenades/IED's Maybe a 155mm artillery shell with the 116 white phosphorus wedge load, as an ied. Also a 40mm grenade launcher should be interesting. I personally would stick with landmines. Although crawlers freak the s**t out of me... 0 out of 1 found this valuable. Do you? |
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bebebebebe |
2. RE: Explosives vs zed.
Jun 18 2012, 9:28 PM EDT
"Flaming zombies = bad right?Depends on the type of zed. If it's a "infected" type, most anything that works on humans would work on zed. Romeo style zed, on the other hand, can weather anything that doesn't kill the brain directly. Fire might work against both, really. It'll cook the brain eventually. 1 out of 2 found this valuable. Do you? |
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MosinNagantCollector |
3. RE: Explosives vs zed.
Jun 18 2012, 9:37 PM EDT
| Post edited: Jun 18 2012, 9:38 PM EDT
"Depends on the type of zed. If it's a "infected" type, most anything that works on humans would work on zed. Romeo style zed, on the other hand, can weather anything that doesn't kill the brain directly.That's the beauty of white phosphorus it burns thru skin and muscle all the way to the bone. Once the wp material is consumed the "fire" extiguishes. Much like a chem burn. Infected people would stop moving once their muscles are gone. Zombies aka rotting dead, the effect would be doubled as less to burn thru. A zombie that can't move is almost as good as one that's dead dead. Maybe better? 1 out of 1 found this valuable. Do you? |
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Sharpie41 |
4. RE: Explosives vs zed.
Jun 18 2012, 9:44 PM EDT
Not well, it would be a waste, better off to disassemble and reload shotshells and use the explosive for something else.Not well - well, could slow fast zombies down, but it would be useless for killing zeds. Might do well, better off to use explosives a different way. Do you find this valuable? |
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BigLoki |
5. RE: Explosives vs zed.
Jun 18 2012, 10:24 PM EDT
Well, if you have access... give it a shot... most don't/won't, so it's a non issue.
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PedroAsani |
6. RE: Explosives vs zed.
Jun 18 2012, 10:46 PM EDT
The amounts required are prohibitive. How much would you need for one zombie? How many zombies do you expect to encounter in a post-Z world over...50 years?Do the numbers work? Probably not. Do you find this valuable? |
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11ACRBlackhorse |
7. RE: Explosives vs zed.
Jun 18 2012, 11:48 PM EDT
Claymore would shred them at close range. And if placed on something to bring them up around chest high. It could be even more lethal.It doesn't rely on fragmentation. It IS a giant shot gun shell. The casing is plastic/fiberglass encasing ball bearings backed by plastic explosives. It is curved with the curvature towards the enemy. Do you find this valuable? |
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Oakspar77777 |
8. RE: Explosives vs zed.
Jun 19 2012, 1:06 PM EDT
Explosives are best used for anti-vehicle and anti-fortification, not anti-personal post apoc, due to rarity and risk. If you have enough zed concentration to justify using an explosive weapon, then you likely have so many that explosives are not going to save you.
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11ACRBlackhorse |
9. RE: Explosives vs zed.
Jun 19 2012, 4:31 PM EDT
Ya if I had Claymore mines, they would be positioned as a last line of defense. And command detonated only.They would be a rare and prized addition. Wouldn't want to waste them if I didn't have to. Do you find this valuable? |
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SmittyOH89 |
10. RE: Explosives vs zed.
Jun 19 2012, 11:54 PM EDT
Honestly if I had access to any explosives...they would be used for more defensive purposes. Keep in mind that most warfare is based off shock and awe; doesn't matter if you are the most sophisticated military or a guerrilla unit in the woods with an ideal cause. Infected personnel or the living dead will physically have no conscious which means they have absolutely nothing to lose. Claymores or trip mines could be used as a perimeter asset for those who do not have the personnel to cover a sector. To be used not to kill an enemy, but to alert a base camp, incapacitate zed or raider for response/evacuate known area. Used for plugging a hole in a defense or creating a hole for better safety. The only reason I would use any type of explosive as an offensive asset is to neutralize or distract an organization of raiders that will promote harm to me, or organization I would promote and neutralize the situation.
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Antihero94 |
11. Anti personell explosives
Jun 20 2012, 7:27 AM EDT
High explosives, what you fine folks seem to think of probably aren't effective against zed, concussive blasts may not hamper the brain from telling the body to come eat you but you can create explosives that will shred zed from head to toe just depends on release points and how you use said explosive. A pipe bomb would be thoroughly effective many situations of created the correct way, the correct way being this, use either metal or plastic pipe your choice. I preferer metal because if added shrapnel bonus. Grind one side down to be thinner But not so thin it messes with your explosion maybe a few cm's, then use rubber cement around the base and screw on your bottom. I would use 00 buck shot that you can buy seperated frOm the bullet, but you can also use ball bearings or even small nails, and mix with black powder then just pour it into your pipe drill a hole into the head, cover with hot wax or rubber cement and screw on cap with more rubber cement and bam you've got a directional grenade. Which can be rigged to plaster shrapnel in lured zombies faces or to throw and hope it lands right. Basically a claymore but much more easily attained. Blowing limbs off will definitely help because I figure you'll be running away anyway, why finish em off if you can just run?
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AlphaOneFour |
12. RE: Anti personell explosives
Jun 20 2012, 10:12 AM EDT
"but you can create explosives that will shred zed from head to toe"It's difficult to create an explosion powerful enough to destroy a human body, especially if you don't have access to a *lot* of explosives. Most people that step on a land mine lose their leg(s) and die from blood loss, not from being tuned into chunky salsa. A zombie without legs is still a problem. Claymores would be as useful as a shotgun, perhaps more so, but as you only get one shot with them, I'd use them as remote-detonated anti-living-personnel munitions in case of attack. Your home made pipe bomb is extremely dangerous, and you need a reliable source of blackpowder (which I would appreciate you NOT posting on this site), and is likely to kill you if you get anything wrong. As Oakspar said, explosives have more useful applications. If I found a military stockpile of C4 blocks post-SHTF, my first thought would not be "all right, asplosives for me to kill teh zombees with!" it would be "Great, heating fuel!" Do you find this valuable? |
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sibic |
13. RE: Anti personell explosives
Jun 20 2012, 10:47 AM EDT
saw on a program on the home guard that they would take 4 bags of petrol and 4 peaces of c4 place c4 in a hole around chest hight you place in 4 places then petrol in front of the c4 when detonated will vaporise any zed/person in a 25 meter range and kill people out to 50m.
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Oakspar77777 |
14. RE: Anti personell explosives
Jun 20 2012, 12:07 PM EDT
No, it would, however, spray burning petrol out in a violent arc - deadly, but only to the living (zed would just get up and come at you while burning). A simple petrol bomb (glorified Molotov) will be as "warning" or "anti-living-personal" as you should ever really need to get - with much less risk of blowing your own sh1t off and are generally less illegal before TSHTF as they are incindiaries, not exsplosive (killing with fire, rather than airpressure). It takes a good deal of fire to kill someone, but only a littlebit to take them out of the fight. Do you find this valuable? |
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AlphaOneFour |
15. RE: Anti personell explosives
Jun 20 2012, 1:43 PM EDT
Sibic, you appear to have described a flame fougasse. It's an antipersonnel weapon designed to be an enourmous one-shot flamethrower. We have already established that setting zombies on fire is unlikely to imporve the situation, and I'm sure that you can find better uses for the fuel too.
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SovietPrince |
16. RE: Anti personell explosives
Jun 20 2012, 1:52 PM EDT
you don't need explosives so much as you need shrapnel and a propelling force.think about it. Do you find this valuable? |
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Antihero94 |
17. RE: Anti personell explosives
Jun 20 2012, 3:59 PM EDT
My whole thoughts in the subject would just be to lure zed in, cuz then you can make sure where you can hit them. And 12 ball barings hitting you In the face may disrupt your instinctual need to eat somebodys face an also black powder is incredibly easy to attain and legal.. I you live in the US and in a state where people like to A: load their own ammo or B: have muzzle load weapons. Sorry Europe
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AlphaOneFour |
18. RE: Anti personell explosives
Jun 21 2012, 4:44 AM EDT
"12 ball bearings hitting you In the face may disrupt your instinctual need to eat somebodys face"It's generally assumed that you must either sever the head or destroy the brain of a zombie to stop it, or cause massive bodily trauma. Either way, a human would be far more susceptible to damage from an antipersonnel mine, as having 12 ball bearings hit you in the face might knock a zombie back, but if the head isn't torn off, you've wasted a mine. Do you find this valuable? |
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SovietPrince |
19. RE: Anti personell explosives
Jun 21 2012, 10:57 AM EDT
"It's generally assumed that you must either sever the head or destroy the brain of a zombie to stop it, or cause massive bodily trauma. Either way, a human would be far more susceptible to damage from an antipersonnel mine, as having 12 ball bearings hit you in the face might knock a zombie back, but if the head isn't torn off, you've wasted a mine."are you kidding me? these mines were made to disrupt platoons. of course, there are the kind that aim to maim rather than kill. eitherway, you get zeds shredded. head still on? doesnt matter. they dont havearms or legs. or a d*ck, for that matter Do you find this valuable? |