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Ghoulsmasher
Massive horde of zombies approaching your BOL
Jun 28 2012, 11:47 PM EDT | Post edited: Jun 28 2012, 11:47 PM EDT
So far your group of 20 survivors have managed to survive comfortably for the past few years. The compound is very secure and easily defensible in a hurry. It could easily withstand a Level 2 Threat (30-50 zombies).

Today, however, your radio intercepts a disturbing communique...

It seems that a local milita that you've been on friendly terms with encountered a massive horde of zombies. It's a Level 4 Threat (500-100 zombies). The horde managed to decimate your militia allies. The remaining survivors are presumed infected. The militia's outpost is roughly 20 miles away. The zombies are headed your way.

You have few options...what would you do?

Note, there is a re-enforced stone bunker beneath the compound with enough food to last several weeks. And you have enough weapons and firepower to conquer a small town. What will you do?
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PedroAsani
PedroAsani
1. RE: Massive horde of zombies approaching your BOL
Jun 29 2012, 12:14 AM EDT | Post edited: Jun 29 2012, 12:14 AM EDT
Where are you getting these levels? 1  out of 1 found this valuable. Do you?    
BamaChris
BamaChris
2. RE: Massive horde of zombies approaching your BOL
Jun 29 2012, 12:25 AM EDT | Post edited: Jun 29 2012, 12:25 AM EDT
It sounds as though this horde is travelling. So take everything that ever resembles food into the bunker. Set a dozen smouldering fires around the compound and then set scouts out to see where the horde is. When the fires die down, spread the ashes and smear everything with the ashes and soot. To normal eyes it would look smeared, but to zombie eyes the place wil look burnt out and abandoned. Bury everything that will not go into the bunker. Fill buckets from the latrine and put them beside the door to the bunker. When the scout comes back, everyone heads into the bunker. Just before you seal the door, kill an animal (livestock or whatever) and set it on fire right in front of the door into the bunker. When the zombies come through they will find what looks like a burned and abandoned camp. Any that get near the door to the bunker will only smell the dead animal and the buckets of waste. They will continue moving on. Stay in the bunker, as quiet as possible for 36 hours. Then come out armed to the teeth. 1  out of 1 found this valuable. Do you?    
TreeLegs
TreeLegs
3. RE: Massive horde of zombies approaching your BOL
Jun 29 2012, 12:26 AM EDT | Post edited: Jun 29 2012, 12:26 AM EDT
Dive down and run in stealth mode. They could just walk fight past us. No reason to bust down or doors if they don't think there is anything on the other side. Do you find this valuable?    
Oakspar77777
Oakspar77777
4. RE: Massive horde of zombies approaching your BOL
Jun 29 2012, 12:48 PM EDT | Post edited: Jun 29 2012, 12:48 PM EDT
I would aim for a lead - away.

1,000 zed is a managable number - if done with caution.

I would put guys up high with about 10 days rations and water (roofs, treestands, etc) with several hundered of rounds each. All within close sight of each other.

When zed shows, each man picks zeds from beneath the others. If it starts going south, have your fasted two guys with shotguns stationed to lure them off.

Whoever is left is at the compound ready to make a good stand and slow them down with the bunker as a last fallback.

I'm confused that a strong militia was brought down by so few.

Now, if the number is more like 5,000, then you are getting to a swarm that must be lead off, because there is no chance of destroying it through attrition.
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SasquatchJim
SasquatchJim
5. RE: Massive horde of zombies approaching your BOL
Jun 29 2012, 3:34 PM EDT | Post edited: Jun 29 2012, 3:34 PM EDT
Well, on the property of my BOL there's an old broken-down house back in a corner with one'a those old storm-cellar basements. I'd probably just hunker down in there until they pass.
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IamSlowRide
IamSlowRide
6. RE: Massive horde of zombies approaching your BOL
Jun 29 2012, 5:18 PM EDT | Post edited: Jun 29 2012, 5:22 PM EDT
They are 20 miles out, I would heavily arm a 6 man team, in 2 vehicles I would have them meet them head on and fight a retreating action at 50 yard intervals, laying down kill zone fire power alternating every other 50 yards with suppressive fire and setting anything in there wake on fire using road flares and fuel bombs, 2 men driving 4 men taking targets of opportunity at 50 yard ranges, 200 rounds per combatant = 500 newly dead zombies...back in time for rum 'n cokes and stogies 1  out of 1 found this valuable. Do you?    
MajorDamage
MajorDamage
7. RE: Massive horde of zombies approaching your BOL
Jun 29 2012, 6:07 PM EDT | Post edited: Jun 29 2012, 6:07 PM EDT
I would augment slowride's suggestion with a quick response force (QRF) in reserve that would only be 10 mi from main base (close enough to respond to fielded force or recalled) of at least 4 equipped members.

To the OP: are these ragers (most dangerous) or shamblers? It makes a difference on how this is going to be handled.

OP: was the (weak) militia (now deceased) full of noobs or melee-worshippers?
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IamSlowRide
IamSlowRide
8. RE: Massive horde of zombies approaching your BOL
Jun 29 2012, 8:24 PM EDT | Post edited: Jun 29 2012, 8:24 PM EDT
"I would augment slowride's suggestion with a quick response force (QRF) in reserve that would only be 10 mi from main base (close enough to respond to fielded force or recalled) of at least 4 equipped members.

To the OP: are these ragers (most dangerous) or shamblers? It makes a difference on how this is going to be handled.

OP: was the (weak) militia (now deceased) full of noobs or melee-worshippers?"
Good call MD on the QRF, indeed this would augment my proposal quite well *nod of approval*

As for the militia who were wiped out...katana wielding mall ninjas I would think
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shadowmancer
shadowmancer
9. RE: Massive horde of zombies approaching your BOL
Jun 29 2012, 8:57 PM EDT | Post edited: Jun 30 2012, 12:25 AM EDT
Patience is a virtue as is planning. What would I do with a larger attack than my defences could handle by the undead? I would withdraw the majority of my colony to a safe location by boat. They would take the colonies supplies with them for their survival. This secondary location is preselected and is only accessible through the water routes. I would stay behind along with a few others on boats to observe the situation. We will watch for when it is safe to return, picking off any stray zombies that can be hit from the water. Since my location is set on a finger of land surrounded by water there is only one way for the undead to reach my location. Those that stayed behind will be waiting near the narrowest point We will wait the undead out, they will eventually leave. The small group can prevent people from settling in our temporarily abandoned settlement by force as you have to pass the narrows to get to the location. Organization is the key to survival.

Within the confines of the scenario presented the distance of 20 miles as the crow flies would allow my group ample time to move all the removable supplies in my encampment to the secondary location. This secondary location cannot be accessed by foot. It is not used as a primary location because I do not own the property, it is on crown land. The location being nearly landless would severely hamper food production making us reliant on fishing and hunting for food. My plan conserves a great deal of resources that would otherwise be used in a direct confrontation.

Know your area
Keep your supplies organized
Always have at least a plan B

Edited for further details.
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IamSlowRide
IamSlowRide
10. RE: Massive horde of zombies approaching your BOL
Jun 30 2012, 1:36 AM EDT | Post edited: Jun 30 2012, 1:36 AM EDT
@shadowmancer

I see the logic if the scenario is tailored to your specific BOL, BUT according to the OP, a 2nd or backup BOL was part of the scenario, so given there parameters I see no way to effectively dig in or run, I say go out and meet them on your terms and eliminate the threat before it's at your front door IMO
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shadowmancer
shadowmancer
11. RE: Massive horde of zombies approaching your BOL
Jun 30 2012, 1:55 AM EDT | Post edited: Jun 30 2012, 2:14 AM EDT
@ slowrider

True enough but I'd never let myself be in a place I didn't have a few ways out of lol so I used what I knew. I gotta protect the cheese ;) lol. I guess I am just paranoid.

I would still pack up everything and leave. I would send the smaller canoes to scout out as my little flotila left. After a time I would send those same canoes back to check things out. This checkout would occur every few days until it is clear. If I didn't have a water escape route (rare here) I would find the path of least resistance and avoid it like the plauge. I would wait them out and keep moblie. I would send scouts out and return to the compound when it is safe. LOL I am a shadow after all.

It's just my view that I would rather conserve finite resources for when I really needed them exploiting other options in the mean time.

Addition: I can see the logic in your option as well, it is quite well thought out
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IamSlowRide
IamSlowRide
12. RE: Massive horde of zombies approaching your BOL
Jun 30 2012, 2:09 AM EDT | Post edited: Jun 30 2012, 2:09 AM EDT
"@ slowrider

True enough but I'd never let myself be in a place I didn't have a few ways out of lol so I used what I knew. I gotta protect the cheese ;) lol. I guess I am just paranoid. I would still pack up everything and leave."
Agreed. I too would never put myself in a position that didn't leave me with at least one ave of escape
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chitoryu12
chitoryu12
13. RE: Massive horde of zombies approaching your BOL
Jun 30 2012, 3:23 AM EDT | Post edited: Jun 30 2012, 3:23 AM EDT
I'd probably need to know more about these zombies. How do they track their prey? What senses do they have, how good are they, and what are their primary methods for tracking? Can any of their senses be fooled? How fast are they? What will kill them?

If it's a shambler with much more acute senses that relies on its ability to identify the smell of prey and can tell humans apart from its own based on movement and vocalization, we've basically got all the time in the world. It'll take ages in tactical terms for the horde to make it 20 miles. Have everyone who's not defending hide and stay as silent as possible (if we already knew the capabilities of the zombies, we'd have likely soundproofed our buildings to ensure that communication can occur inside of structures). Defenders cover themselves in non-human smells, like heavy perfumes, and hide within the walls. Several scouting parties are sent to bring bait (such as corpses) to a far away area to draw the horde in that direction. With any luck, they'll pass us by.

If we need to fight, use whatever traps, obstacles, and fighting positions that we SHOULD have pre-prepared and do the best we can while everyone else begins packing up and gets ready to flee out the emergency exits if need be, hopefully to a site we've already designated.
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