Sign in or 

| Note on zombie killing implements: If you are within melee distance of a zombie, you are in immediate danger of being attacked and infected. In this situation, you only have two options: 1.) Flee, or 2.) Eliminate the zombie. Placing yourself within reach of a zombie more than quadruples your chances of infection. For this reason, your primary weapon should always be a firearm that you are comfortable with and experienced in using. However, there are times where you may not be able to access your primary weapon, or when absolute silence is vital to surviving. Below is a list of melee weapons that may be at hand during such desperate situations. Each potential weapon has a description to familiarize you with their characteristics and properties, but in the end, you must use your own judgment in choosing a melee weapon. Common sense is key. Tools Axe: | ||||||||
| Sledgehammer: | ||||||||
| Shovel/Spade/E-Tool: | ||||||||
| Crowbar/Pry-bar: | ||||||||
| Also known as a "Bush-Axe", "Kaiser Blade" or "Sling-Blade", the weapon is very similar to an axe in design, with the addition of a hooked head. It almost begs to you to chop something into tiny bits. The same dynamics that apply to an axe, can be applied here. The unique head (surprisingly similar in design to some of Ancient China's polearms) could be utilized for quick limb destruction. However, this weapon is just as, if not more hefty than an axe. Make your swing count, and follow through if you miss. | ||||||||
| There isn't much to be said about the pick-axe that hasn't already been mentioned. Similar to an ax in design, with the exception of a spiked head on one side, and a flat chisel on the other. The pick has a good chance of getting stuck in the skull; remember that as soon as a zombie is dead, all 150-200 pounds of it becomes dead weight attached to your weapon. The chisel has some good chance of causing a skull fracture to the temple, but the length and weight makes it awkward to use in close quarters. | ||||||||
| Spade: A garden spade is not much different from a shovel, except the head is squared off and flattened out. All the principles the apply to the shovel, apply here. | ||||||||
| Screwdriver: A screwdriver is most effective when used to stab into the eye socket, the nasal cavity, the ear canal, the temple, or under the mandible and up into the brain. Is it not recommended, but the screwdriver also has the potential to be jammed through the skull, although this would require an incredibly strong blow. The obvious limitation of the screwdriver is it's reach, which can be uncomfortably close. Common screwdrivers can also be filed down into more-effective weapons, to mimic devices such as the scratch awl or the ice pick; into long straight spikes with little resistance to a stabbing motion. | ||||||||
| Although some kinds are fairly unwieldy as a weapon, they are all fairly heavy and very hard. Not the greatest weapon, but you've a better chance cracking a zombie's head with this than your bare hands. Aim for the temple, as with any blunt weapon. Also useful if you have a vehicle with a flat tire. | ||||||||
| Pipe/Monkey Wrench: As good a weapon as the pipe/monkey wrench is, its practical applications must not be overlooked. It can be used in the place of any of a large collection of wrenches, loosening nuts, bolts, and pipes of a wide variety. This makes it an ideal tool when salvaging parts from machinery and certain kinds of constructions. Overall, the pipe wrench is very useful, and you might want to hold onto it even if you don't plan to use it for zombie killing. | ||||||||
| Wood Plank: Though it isn't exactly the most effective weapon to finish off a zombie, if there is no other weapon in sight, a plank's bashing capabilities make for a quick improvised weapon. They can be awkward to hold with their flat, wide design, but the addition of nails or bolts in the wood can improve damage at least against a human combatant. It'll take very hard swings to cause brain damage, so mostly use the plank with a combination of kicks and shoves to knock your undead opponent down and run or get a new weapon. Useful for construction as well. | ||||||||
| Bladed Weapons Note: For an in-depth look at short range melee weapons, go to Knives 101, here. Meat Cleaver: | ||||||||
| Halberd: The Halberd is a long wooden staff topped by a unique weapon-head; A several-inch axe blade with sharpened hook on the opposite side with a spike on the top. The halberd combines a number of medieval melee weapons into one device, it has all the abilities of a spear, a battle ax and a war hammer. The staff is usually very long ranging from approximately three feet (in which it is called a "Poleaxe") to approximately six feet. The head of the axe is usually composed of steel or bronze and is very hefty. The Halberd can be used in several different ways, each requiring more training and competence to wield safely and effectively. Using the halberd in a spear-type fashion is fairly simple and straight forward. The spike can be used to puncture the skull cavity through the underside of the chin or to keep a zombie at bay. The large axe-like blade can be used to cleave through skulls and disable limbs. Using the halberd like this requires a fair bit of practice. As with many of the long-handle melee weapons, this tool can easily cause the user to loose their balance and become exposed to a counter attack. The hook side of the blade can also be used in a similar capacity, with intention to pierce, but beware getting it stuck in a skull. The length of the halberd limits it's effectiveness in a confined space and is best not used in one. This weapon is primarily designed to fend of opponents in a exterior environment. When used in a large organized group, halberds can be very effective in dispatching a medium group of slow-moving zombies. Real battle-ready halberds are a rarity. With most medieval-era melee weapons, this is a type of device you will likely only find in the possession of a collector or if you pay top dollar for a truly deadly replica. | ||||||||
| Hatchet/Tomahawk: | ||||||||
| Folding Knife: | ||||||||
| Katana: The primary weapon of the Japanese samurai. It is also a weapon of great debate and controversy within the zombie survival community. Often called the deadliest edged weapon ever created, the katana uses its curved blade to slice cleanly through its target. Properly cutting with the katana requires a firm but gentle grip not at all unlike how one holds a golf club, and striking the target with the section of the blade roughly 3 inches from the tip for maximum leverage and power. Against a human, the katana is extremely dangerous as it can easily and cleanly slice through flesh and bone, severing major arteries and ensuring a swift death from bleeding out. How it performs against your traditional undead zombie is where its deadliness falters, and where all of its controversy begins. Although it's true that a katana is fully capable of beheading a human or zombie, doing so requires precise aim, considerable forearm strength, and proper technique that can only be adequately provided by a licensed instructor and a long time of practice. Also, like other edged weapons, katanas require constant cleaning to prevent rust and will require its edge to be honed after several uses. It is perhaps a better solution for those without the strength or precision for a one or two-strike beheading to stab upward under the chin into the bottom of the skull. Many katanas are not truly made for combat, either. If you are set on purchasing a katana, only buy one that you know for certain will stand up to rigorous cutting and have passed numerous destruction tests. Cheness Cutlery is one company that makes such a katana, and searching will yield a handful of others. So before you commit to your purchase, be honest to yourself and ask yourself this question: can I REALLY use this weapon to its maximum potential? If you have any doubt at all, it's best to move on to something else. Remember, there's no shame in acknowledging your limits. In a world ruled by the living dead, pride is a fool's emotion that will only get you killed. | ||||||||
| Claymore: Similar to a Broadsword in nature yet can be used as both a single and double handed weapon. If maintained correctly and kept sharp could easily cleave through a Zed's neck. One problem with it is its weight, which is typically about five and a half pounds. Practice would be needed to wield correctly and with needed accuracy. Good upper body strength would also be needed for intended results against a zombie. A good source would be needed to find a suitable claymore that is battle-worthy and not just for decoration just as in a katana. | ||||||||
| Machete: Machetes are widely available; carbon-steel rated machetes are common implements in western hardware and military surplus stores.To be use effectively as a weapon, especially in a confined environment, one should be thoroughly experienced and trained with the tool's function. It is not uncommon for an inexperienced use to wield the blade inappropriately, causing it to shear off a surface and strike themselves. In the event of combat with a zombie, this type of injury would almost certainly be fatal or lead to direct exposure to infection. The machete blade is not intended for stabbing motions, though it can certainly be stabbed into a neck or spinal cord in a pinch. The device is meant for slashing and cutting, and will bend appropriately. It has been known to penetrate human skull, although it much more effective at removal of limbs and decapitation. The risk of getting a machete blade stuck is fairly low due to the blade's slim profile and lack of serration. Be prepared for multiple swings for both limb removal and head removal. There are several types of machetes aside from the one you're probably most familiar with. The two handed machete has a much smaller blade than the traditional machete, meaning that you have to be much more accurate, but using two hands means that you have more control over the blade. It is very similar to a brush axe. Another type is the bolo machete, which gets much wider at the tip for heavier swings. This of course means less control over the blade. The double edged machete is probably my favorite one, it has a blade on each side. If you swing and miss the, you can easily try again as you bring the blade back. Also, if one side gets dull you can switch to the other. Another is the heavy machete, this one has a very wide blade. It can easily behead an infected, but is the least controllable of all of the machetes. | ||||||||
| Spear: Fairly straightforward. A long stick with a sharp piece of metal or rock on the end, or even just one end sharpened to a point. To use it, you simply jab the sharp end through the zombie's temple, under the jaw, or, if you can The spear is known for it versatility and effectiveness as a potential defense weapon. Creating a significant distance between the combatant and the zombie, a buffer zone of safety can be created; an opportunity for the combatant to react to a mistake. This is an attribute that not many melee weapons share. Spears are not common in any regard and will only be found in museums, military surpluses or specialty shops. They can, however, be fashioned fairly simply out of everyday materials, which can make them a very effective last-minute weapon. Simply remove the head of a broom (with a wooden handle) and either sharpen the end to a point or attach a blade to the end with duct tape, such as a small knife or a shard of glass. Also, SOG makes a spearhead that acts as a fixed pocket knife, but can be unscrewed, and the point/blade can be screwed into a broom handle, making a kind of makeshift spear, with and actual spearhead at the point. The value of the spear of a defensive weapon is priceless. It can be uses effectively to dispatch zombies from behind a barricade or other obstacle. | ||||||||
| Swords in general: Simple and effective, but if it gets stuck in a zombie, it can be a bit of a pain. Use when against two or less adversaries is advisable. As with katanas, even the "battle ready" swords are most of the time fake, ineffective and will break. The solution: do your homework ahead of time. There are plenty of genuine combat-ready blades available, but you need to sift through the ones that will leave you drooling for brains to find them. Expect to spend several hundred dollars, go to blade forums to do some checking on the blade you are considering, look for reputable manufacturers/smiths. Significant practice is essential to wield a sword effectively against an undead foe. Becoming an experienced sword user is a long-term endeavor and is not something a rookie should attempt to do. Always expect to make multiple hits to the neck or limbs if you plan on removing body parts. | ||||||||
| Bayonet: This thing never runs out of ammo! Fixed on the end of a decent gun, the two can prove to be a lifesaving combination. A quick jab into a zombie can provide you with enough distance to get away, though you may have to sacrifice your gun if it gets stuck or pulls the zombie in closer on the way out. Also a useful knife, with most modern bayonets being general purpose knives first and bayonets second. Again, not a commonly obtained item, and not legal for civilian use in all states. However, in most states this law is applied as "Installed/Fixed", meaning simple possession is not an issue; Simply leave it in the gun case (including fold-out versions) until it is 'required.' Modern bayonets function as a combat knife, which justifies their continued usage on modern firearms, but older bayonets also included mine probes (with a long, sharp tip), short swords, machetes, or saw blades. Quite a few surplus military weapons, like the SKS and Mosin-Nagant rifles, come with folding bayonets. | ||||||||
| Trench Knife: | ||||||||
| Kukri: | ||||||||
| Monk's Spade: A 6-foot-long staff with a flat, bell-shaped blade on one end and an outward facing crescent blade on the other. The spade is a very long melee weapon, much like a halberd, which limits its usage to wide open spaces. Both blades can decapitate or slice through the bridge of the nose into the brain, but it takes long training to acquire the skill to use one effectively. The biggest problem is finding yourself a replica designed for actual combat. | ||||||||
| Scythe: | ||||||||
| Scratch Awl: When used as a weapon, the scratch awl can rival the Trench Spike in terms of efficiency in skull penetration. The obvious limitation of this weapon is its very short reach. This make a great backup weapon for enclosed spaces, but is not recommended as a primary weapon, especially when engaging multiple foes. | ||||||||
| Ice Pick: | ||||||||
| | ||||||||
| KAMAS: The farmer's sickle is a similar weapon, though often with a blade more similar to the scythe (above). Traditional sickles are designed for chopping grass, not flesh; keep this in mind when trying to make a decapitating swing. It'll definitely take many strikes to kill, so be fast on your feet and know when to quit. Blunt Weapons Baseball Bat: One significant drawback to the use of a baseball bat is the fact that it is designed to transfer energy directly along its length. This means that, when a combatant strikes a zombie's skull, the vibration of the impacted is direct into the user's arms and shoulder. When used repeatedly, this can lead to injury and discomfort. Also, the baseball bat is long and very difficult to use in a confined space. As with all blunt weapons, it needs room to swing before it can go from harmless to lethal. There are several materials used for making bats: wood is the traditional material, while aluminum is rapidly becoming more common (especially for cheap bats at department stores). Aluminum bats are lighter and aren't at risk of cracking or breaking, but constant use can warp them from repeated strikes. Composite fiber bats are more expensive, though light and strong, but also have been shown to be susceptible to cracking or shattering in cold weather. Cold Steel has a bat that it claims to be unbreakable, made of polymer to allow them to be bent back into place if warped while allowing for a long lifespan and strong hits and can be cleaned with soap and water. | ||||||||
| Flanged Mace: The drawback of the mace is the close proximity required to be of any use. It is also possible to lodge the flanges' in an animated corpse or not so animated objects around you. Its wooden handle is also vulnerable to damage. Hardening/tempering the wood and leather bindings should help a great deal. The mace also requires room to swing, with extremely close quarters proving counterproductive. Lastly, other than a weapon the mace is of no use to a survivor trying to economize on weight and space, as it could very well become ten pounds of dead weight. Make sure that the mace you purchase is legitimate because most maces for sale are NOT 'battle-ready' and the head of the mace could become detached from a heavy blow, leaving you with a stick and an angry zombie. Bad situation. Shillalagh: | ||||||||
| Cricket Bat: | ||||||||
| Indian War Club: In battle, a dedicated blow from the ball of the club could easily break a limb or crush a skull like a bat going through a watermelon. For added dynamism, the ball is spiked with a small iron stub. Cold Steel is one of the very few modern suppliers, with their club made of essentially unbreakable polymer. | ||||||||
| Bokken/Bokuto: | ||||||||
| Wooden Broom Handle: | ||||||||
| Metal Pipe: The suggested measurements for metal pipes are: a diameter between 1 1/4 inches to 2 1/2 inches, a thick "wall" so it won't bend or dent too easily, and a length longer then 1 foot but short enough that it's not too long and unwieldy. The measurements can vary, but the important thing is that you should try to find a pipe that fits you best. If it's too long, you can always cut it. If the diameter is too big/small for you, change accordingly. Overall, the metal pipe can be a fairly effective zombie bashing tool, but it can also not be. As said before, metal pipes vary in quality and capability, so it is not suggested you rely on one as a weapon until you are sure the pipe is of zombie-bashing quality. The ideal metal pipe will have the capability to break bone and spine, and otherwise disable a zombie temporarily or permanently. A pipe in the hands of a capable user is able to do a lot of damage. Cutting off one end of the pipe at an angle can create a rather devastating point that can be used for stabbing/piercing and such. | ||||||||
| The Hockey Stick: The Hockey stick is relatively common outside of areas where the sport is played often. They are made from wood, fiberglass, plastic, and a few other materials. Strength varies between sticks, but it'll take very good hits to the temple or neck to cause a disabling swing. Another use for the hockey stick is it's ability to trip a zombie. Working with a friend someone can trip the zombie up and the other can follow through with a blow to the head, neck or ribcage from another melee weapon. | ||||||||
| Weapons Of Opportunity These are tools that usually do not lend themselves to combat well. However, if you are suddenly attacked (on a work party, scavenging, etc), they may well be the only weapon within reach (or it might already be in hand) and can serve you well... until you can get a real weapon, that is. Chainsaw: | ||||||||
| Kitchen Knife: A kitchen knife will damage an opponent more likely than kill them. If you have a blade long enough, you can puncture under the chin, through the thin bone and cartilage of the upper-mouth, through the sinuses into the brain cavity. The reach of this weapon is extremely limited, so take extreme caution and make any hit count. If you plan on using kitchen knives as improvised weapons (or even a primary one if you have nothing else), look for knives with a good length and a durable design. | ||||||||
| Hand Saw: Not recommended at all, as it's worse than the chainsaw. Only real use would be to sever the head or grasping limb of a stuck zombie. For instance, if a building or wall collapses, and the zombie gets stuck under some rubble but still has a hold on you, this can be used to cut off | ||||||||
| Hammer: It is relatively light, rarely exceeding 6 pounds (much like medieval war hammers of the past, they are about the same weight). This is very good when it comes to swinging it around all day. An effective weapon for making multiple strikes to the temple. The length of its short handle means you will have to get in pretty close, usually within the reach of a zombie hug. The hammer requires quite a bit of momentum to do any damage, leaving you with the problem of not being able to use it effectively in a confined space (in a crowd, or under a vehicle or something). If you hit a zombie with the sharp fork on the back of the hammer, it might get stuck, and leave you with no weapon. Try to get to a relatively open space allowing you room to swing and move about. The best handles are ones made of plastic due to the lower risk of cracking and breaking. Look for a hammer with the grip wrapped in rubber or similar shock-absorbent material. | ||||||||
| Pool Cue: | ||||||||
| Soda/Beer Bottles: | ||||||||
| Cast-iron frying pan: | ||||||||
| The Rock: The biggest problem with rocks is the sheer variety in weight and appearence; many rocks are better left laying on the ground. | ||||||||
| Pitch/Spading Fork: A thrusting weapon, it is best used for stabbing under the chin into the underside of the brain. Stabbing for the eye sockets (already tiny targets on a moving head) is compounded by the spaces of the prongs, which can easily turn an attempted eye stab into a non-lethal facial wound. If, however, you aim for the chest and rib cage (or any other large part of the body), you can keep the zombie in question at a distance, allowing you to hold it off until you let go, or it backs off. In 1 on 1 engagements, this can be an advantage, being able to manipulate the zombie and possibly push it into a pit, or down onto it's back or against a wall. If you are outnumbered, it is advised you look for something else. | ||||||||
| The Bow/Steel Rake: Many modern households have replaced these rakes with wide, flat plastic-headed rakes: these are beyond useless at even shoving a zombie back with the head and are best used with the head removed, much like a broom. | ||||||||
| Fire Poker: The poker is only good for 1 vs 1; it has a tendency to get stuck into things when used to stab; and if the angle of impact is sketchy, it could possibly bend the poker. Overall, the fire poker is a good weapon to pick up and use as a way to get out of immediate danger of 1 or 2 zombies. In the long run, however, it is pretty useless in terms of necessity, and should only be used as a last resort. | ||||||||
| Golf Club: These pieces of equipment are not very durable, and will probably be bent out of shape to the point of uselessness after little more than a dozen blows. Also, they are very lightweight, and will probably bounce harmlessly off of a zombie's skull. If it's the only thing you have on you, then it's a good idea to use it to push zombies away rather than fight them. | ||||||||
| Snowboard: A snowboard can, if large enough, be used as a long blunt weapon with a good grip of one of the footholds. However, it is a very long and heavy weapon to lug around. Snowboards and skis are probably more effective for building barricades than for fighting zombies | ||||||||
| Paratech Hooligan Tools: Standard Claw: Parallel opening for gas valve shutoffs, locks and hasps. Machine sharpened claws. Recessed nail puller. Claw radius for prying leverage. Grip-machine grooved non-slip grips. Metal Cutting Claw: Combines the capability of prying and metal cutting. Machine sharpened metal cutter uses can opener principle to cut heavy gauge metal and composites. Bright Chrome Finish: The standard high gloss chrome plated finish is available for good looks and easy maintenance. Long Pike: Sharp, tapered and gently curved to fit a lock or latch. Long Duckbill: Smooth incline to force windows and interior doors. Recommended Users: Fire departments, law enforcement agencies, rescue squads, HAZ-MAT teams, plant/refinery maintenance crews, military and public utilities, and post-zombie uprising salvers. Application: Though best used as designed, a TOOL for forcing entry, a Hooligan could be used if one were suddenly attacked by a zombie while securing gas/forcing a window/etc. One whack from this, if you’re strong enough to actually use it as intended, should split their head open like a cantaloupe. However, it is still best employed as designed, like all weapons of opportunity.
| ||||||||
| Miscellaneous Weapons Brass Knuckles/Knuckle Duster: | ||||||||
| Powerhead: | ||||||||
| Torch: Zombies are not as weak against fire as regular humans are. A torch poses an excellent mode of transporting a flame, but it is a close range weapon unless thrown. Zombies that are on fire are still very dangerous due to the fact they feel no pain and, assuming undead zombies, will take as long as 15 minutes or more of constant burning (note: constant means the flame never goes out at any point). The fire will spread as they move, maybe catching up to the one with the torch. Ragers are much more vulnerable due to their human vulnerabilities, but the lack of pain means that they're still able to quickly move and catch up to whoever set them on fire. | ||||||||
| Rubble: After Z-Day, there is bound to be a lot of destruction, especially in urban centers. This destruction of our infrastructure can work to your advantage. Piles of rubble produce an endless supply of blunt objects and projectile weaponry such as stones, broken wood or pipes. These rubble heaps can be a great spot for improvised weapons in a jam. Remember that contrary to popular belief, you can't kill zombies with just anything. | ||||||||
| Spiked Gauntlet: This weapon is basically a glove with metal spikes. This weapon allows you to operate guns, machinery, etc and still have some defense against arm bites. Keep in mind that you have to get dangerously close to a zombie and will probably not kill it. Actual use of this item would entail rubbing your arm back and forth on a zombie multiple times, virtually cheese grating it to the point of hemorrhaging. During the fifteen minutes this would take, your opponent would have ample time to pause to wonder what the hell you are doing, give up, and devour you bit by bit. This should only be used if you have absolutely no other option and the zombie already has you. Better yet, don't use it. | ||||||||
| Unarmed: The absolute WORST weapon you can defend yourself with is the one you were born with -- your body. (If you're close enough to do your Mike Tyson impression, they're close enough to bite you.) When forced to defend yourself against a zombie in direct, hand-to-hand combat, use a good hard shove or kick (do not bother with groin kicks, zombie's don't feel pain) to knock them either way, or better still on their asses, allowing you the minute precious seconds to escape. If it all goes totally south, knock them down, then JUMP ON TOP OF THEM; Use your body weight to hold them down and use an weapon, even a weapon of opportunity, to kill the zombie. If no weapon is available, repeatedly stomp on the zombie's head. | ||||||||
| Stick: An extremely simple weapon, the stick | ||||||||
| ASP Expandable Baton: The ASP baton is a genericized name for expandable batons. They've become common for security and police forces as a portable baton design. The biggest problem of these batons is that they're often designed NOT to kill, being made for police use, and even breaking bones can be difficult. The collapsible design makes them inherently weaker than traditional fixed weapons and some have been known to rattle, which can turn a stealthy approach into an ambush. | ||||||||
| Cane: | ||||||||
| Throwing Stars: | ||||||||
| T.A.S.E.R.: T. | ||||||||
| Really BAD Options These are weapons that you should ONLY use if they happen to be in your hand when you are attacked; They were INTENDED for other things (usually tools), and are generally of questionable quality in that regard as well. Save yourself the trouble; If you find them, look for something else. Mini- And Compact-Axe Sets: These might look like something to use, but only as a last resort. The Mini-Axe set and the Compact Axe These "tools" have cheap tubular handles that are designed to collapse to make them easier to carry. It also makes them likely to collapse in use and maybe just bend. All that said they are still better than nothing, as long as you remember that effectively you do have nothing. | ||||||||
| Fire Extinguisher: | ||||||||
| Bagh Nakh (Tiger's Claw) | ||||||||
| Glove Gun |
|
chitoryu12 |
Latest page update: made by chitoryu12
, May 8 2011, 8:45 PM EDT
(about this update
About This Update
89 words added 1 image added view changes - complete history) |
|
Keyword tags:
blades
Close
Combat
Defense
defensive
Fire Arms
Hand
improvised
Melee
Quarters
weapons
More Info: links to this page
|
| Started By | Thread Subject | Replies | Last Post | ||
|---|---|---|---|---|---|
| sl0-m0-ti0n | Suggestions? (page: 1 2) | 20 | Today, 2:28 AM EDT by AlphaOneFour | ||
|
Thread started: Sunday, 8:04 AM EDT
Watch
Well, I live in Australia and am only a young girl, and, therefore, do not have any access to firearms. I do however, live near a police station, have multiple knives in the kitchen, enough golf-clubs to outfit everybody in a tournament, rolling pins, a longbow, two or three metal lunchboxes, and a cat. I was wondering, do any of you have any suggestions for any other household objects I can use as weapons? Please help, I really don't want to be caught defenceless in the Zompocalypse.
|
|||||
| flynntaggart | melee weapons | 0 | Monday, 10:57 PM EDT by flynntaggart | ||
|
Thread started: Monday, 10:57 PM EDT
Watch
I believe that rocks and rubble should be combined, and unarmed should be moved to really bad options. On an unrelated note, the section for Hooligan tools was very well written.
|
|||||
| samtron75v1 | favourite melee weapon? (page: 1 2 3 4 5 ... last page) | 743 | Friday, 4:05 PM EDT by White76Knight | ||
|
Thread started: Nov 21 2009, 3:08 AM EST
Watch
Whats your favourite melee weapon to use. I've been training with a switchknife but my favourite is a crowbar. it's fairly lightweight, but if you swing it hard enough it can pack one powerful blow.
|
|||||